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Recent breakthroughs in large language models (LLMs) have brought remarkable success in the field of LLM-as-Agent. Nevertheless, a prevalent assumption is that the information processed by LLMs is consistently honest, neglecting the…

Artificial Intelligence · Computer Science 2023-10-25 Shenzhi Wang , Chang Liu , Zilong Zheng , Siyuan Qi , Shuo Chen , Qisen Yang , Andrew Zhao , Chaofei Wang , Shiji Song , Gao Huang

Imitation learning aims to extract knowledge from human experts' demonstrations or artificially created agents in order to replicate their behaviors. Its success has been demonstrated in areas such as video games, autonomous driving,…

Machine Learning · Computer Science 2022-10-24 Boyuan Zheng , Sunny Verma , Jianlong Zhou , Ivor Tsang , Fang Chen

The integration of Artificial Intelligence (AI) into weapon systems is one of the most consequential tactical and strategic decisions in the history of warfare. Current AI development is a remarkable combination of accelerating capability,…

Artificial Intelligence · Computer Science 2019-05-13 Philip Feldman , Aaron Dant , Aaron Massey

Going from research to production, especially for large and complex software systems, is fundamentally a hard problem. In large-scale game production, one of the main reasons is that the development environment can be very different from…

Software Engineering · Computer Science 2023-07-24 Jonas Gillberg , Joakim Bergdahl , Alessandro Sestini , Andrew Eakins , Linus Gisslen

Recently, there have been several high-profile achievements of agents learning to play games against humans and beat them. In this paper, we study the problem of training intelligent agents in service of game development. Unlike the agents…

When training artificial intelligence for games encompassing multiple roles, the development of a generalized model capable of controlling any character within the game presents a viable option. This strategy not only conserves…

Artificial Intelligence · Computer Science 2024-02-02 Xiaoxi Wang

With the rapid development of Artificial Intelligence (AI), the problem of AI security has gradually emerged. Most existing machine learning algorithms may be attacked by adversarial examples. An adversarial example is a slightly modified…

Cryptography and Security · Computer Science 2018-10-19 Yingdi Wang , Wenjia Niu , Tong Chen , Yingxiao Xiang , Jingjing Liu , Gang Li , Jiqiang Liu

Machine learning is vulnerable to adversarial examples: inputs carefully modified to force misclassification. Designing defenses against such inputs remains largely an open problem. In this work, we revisit defensive distillation---which is…

Machine Learning · Computer Science 2017-05-16 Nicolas Papernot , Patrick McDaniel

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

Machine Learning · Computer Science 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

Werewolf is a popular party game throughout the world, and research on its significance has progressed in recent years. The Werewolf game is based on conversation, and in order to win, participants must use all of their cognitive abilities.…

Machine Learning · Computer Science 2022-05-23 Mohiuddeen Khan , Claus Aranha

The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic approaches solely depending on human efforts for quality assurance and…

Artificial Intelligence · Computer Science 2023-11-14 Sherif Abdelfattah , Adrian Brown , Pushi Zhang

Adversarial reconnaissance is a crucial step in sophisticated cyber-attacks as it enables threat actors to find the weakest points of otherwise well-defended systems. To thwart reconnaissance, defenders can employ cyber deception…

Cryptography and Security · Computer Science 2023-06-13 Shanto Roy , Nazia Sharmin , Mohammad Sujan Miah , Jaime C Acosta , Christopher Kiekintveld , Aron Laszka

The quality of opponent Artificial Intelligence (AI) in fighting videogames is crucial. Some other game genres can rely on their story or visuals, but fighting games are all about the adversarial experience. In this paper, we will introduce…

Artificial Intelligence · Computer Science 2020-07-27 Ignacio Gajardo , Felipe Besoain , Nicolas A. Barriga

Adversarial training (AT) refers to integrating adversarial examples -- inputs altered with imperceptible perturbations that can significantly impact model predictions -- into the training process. Recent studies have demonstrated the…

Machine Learning · Computer Science 2024-10-22 Mengnan Zhao , Lihe Zhang , Jingwen Ye , Huchuan Lu , Baocai Yin , Xinchao Wang

As the cornerstone of artificial intelligence, machine perception confronts a fundamental threat posed by adversarial illusions. These adversarial attacks manifest in two primary forms: deductive illusion, where specific stimuli are crafted…

Artificial Intelligence · Computer Science 2026-05-01 Ching-Chun Chang , Fan-Yun Chen , Shih-Hong Gu , Kai Gao , Hanrui Wang , Isao Echizen

One of the most interesting challenges in Artificial Intelligence is to train conditional generators which are able to provide labeled adversarial samples drawn from a specific distribution. In this work, a new framework is presented to…

Image and Video Processing · Electrical Eng. & Systems 2018-06-20 Shabab Bazrafkan , Hossein Javidnia , Peter Corcoran

In this article we introduce the Arcade Learning Environment (ALE): both a challenge problem and a platform and methodology for evaluating the development of general, domain-independent AI technology. ALE provides an interface to hundreds…

Artificial Intelligence · Computer Science 2013-06-24 Marc G. Bellemare , Yavar Naddaf , Joel Veness , Michael Bowling

Social Explainable AI (SAI) is a new direction in artificial intelligence that emphasises decentralisation, transparency, social context, and focus on the human users. SAI research is still at an early stage. Consequently, it concentrates…

Multiagent Systems · Computer Science 2023-10-20 Damian Kurpiewski , Wojciech Jamroga , Teofil Sidoruk

Deep neural networks are learning models having achieved state of the art performance in many fields like prediction, computer vision, language processing and so on. However, it has been shown that certain inputs exist which would not trick…

Machine Learning · Computer Science 2020-06-03 Jay N. Paranjape , Rahul Kumar Dubey , Vijendran V Gopalan

Action prediction aims to infer the forthcoming human action with partially-observed videos, which is a challenging task due to the limited information underlying early observations. Existing methods mainly adopt a reconstruction strategy…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Zhiqiang Tao , Yue Bai , Handong Zhao , Sheng Li , Yu Kong , Yun Fu
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