Related papers: Structure-Aware 3D VR Sketch to 3D Shape Retrieval
This paper presents the first exploration of text-to-image diffusion models for zero-shot sketch-based 3D shape retrieval (ZS-SBSR). Existing sketch-based 3D shape retrieval methods struggle in zero-shot settings due to the absence of…
The goal of Sketch-Based Image Retrieval (SBIR) is using free-hand sketches to retrieve images of the same category from a natural image gallery. However, SBIR requires all test categories to be seen during training, which cannot be…
The efficacy of zero-shot sketch-based image retrieval (ZS-SBIR) models is governed by two challenges. The immense distributions-gap between the sketches and the images requires a proper domain alignment. Moreover, the fine-grained nature…
Fine-grained sketch-based image retrieval (FG-SBIR) addresses the problem of retrieving a particular photo instance given a user's query sketch. Its widespread applicability is however hindered by the fact that drawing a sketch takes time,…
We propose a deep hashing framework for sketch retrieval that, for the first time, works on a multi-million scale human sketch dataset. Leveraging on this large dataset, we explore a few sketch-specific traits that were otherwise…
The rise of AR/VR has led to an increased demand for 3D content. However, the traditional method of creating 3D content using Computer-Aided Design (CAD) is a labor-intensive and skill-demanding process, making it difficult to use for…
Zero-shot sketch-based image retrieval (ZS-SBIR) is challenging due to the cross-domain nature of sketches and photos, as well as the semantic gap between seen and unseen image distributions. Previous methods fine-tune pre-trained models…
3D perception of object shapes from RGB image input is fundamental towards semantic scene understanding, grounding image-based perception in our spatially 3-dimensional real-world environments. To achieve a mapping between image views of…
Multiple sketch datasets have been proposed to understand how people draw 3D objects. However, such datasets are often of small scale and cover a small set of objects or categories. In addition, these datasets contain freehand sketches…
Sketch-based image retrieval (SBIR) relies on free-hand sketches to retrieve natural photos within the same class. However, its practical application is limited by its inability to retrieve classes absent from the training set. To address…
Today's architectural engineering and construction (AEC) software require a learning curve to generate a three-dimension building representation. This limits the ability to quickly validate the volumetric implications of an initial design…
3D models of humans are commonly used within computer graphics and vision, and so the ability to distinguish between body shapes is an important shape retrieval problem. We extend our recent paper which provided a benchmark for testing…
With the wide usage of data visualizations, a huge number of Scalable Vector Graphic (SVG)-based visualizations have been created and shared online. Accordingly, there has been an increasing interest in exploring how to retrieve…
Sketch-based 3D reconstruction remains a challenging task due to the abstract and sparse nature of sketch inputs, which often lack sufficient semantic and geometric information. To address this, we propose Sketch2Symm, a two-stage…
Implicit neural representations (INRs) have become an important method for encoding various data types, such as 3D objects or scenes, images, and videos. They have proven to be particularly effective at representing 3D content, e.g., 3D…
Modeling 3D avatars benefits various application scenarios such as AR/VR, gaming, and filming. Character faces contribute significant diversity and vividity as a vital component of avatars. However, building 3D character face models usually…
A novel solution for the content-based 3D shape retrieval problem using an unsupervised clustering approach, which does not need any label information of 3D shapes, is presented in this work. The proposed shape retrieval system consists of…
Generating high-quality 3D models from 2D sketches is a challenging task due to the inherent ambiguity and sparsity of sketch data. In this paper, we present S3D, a novel framework that converts simple hand-drawn sketches into detailed 3D…
Architectures based on siamese networks with triplet loss have shown outstanding performance on the image-based similarity search problem. This approach attempts to discriminate between positive (relevant) and negative (irrelevant) items.…
Recognizing freehand sketches with high arbitrariness is greatly challenging. Most existing methods either ignore the geometric characteristics or treat sketches as handwritten characters with fixed structural ordering. Consequently, they…