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In recent years, a number of tools have become available that recover the underlying control policy from constrained movements. However, few have explicitly considered learning the constraints of the motion and ways to cope with unknown…

Machine Learning · Computer Science 2016-07-27 Hsiu-Chin Lin , Matthew Howard

Generating human motion with precise spatial control is a challenging problem. Existing approaches often require task-specific training or slow optimization, and enforcing hard constraints frequently disrupts motion naturalness. Building on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Akihisa Watanabe , Qing Yu , Edgar Simo-Serra , Kent Fujiwara

Movement primitives are an important policy class for real-world robotics. However, the high dimensionality of their parametrization makes the policy optimization expensive both in terms of samples and computation. Enabling an efficient…

Robotics · Computer Science 2020-03-06 Samuele Tosatto , Jonas Stadtmueller , Jan Peters

State-of-the-art text-to-motion generation models rely on the kinematic-aware, local-relative motion representation popularized by HumanML3D, which encodes motion relative to the pelvis and to the previous frame with built-in redundancy.…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zichong Meng , Zeyu Han , Xiaogang Peng , Yiming Xie , Huaizu Jiang

We present a universal motion representation that encompasses a comprehensive range of motor skills for physics-based humanoid control. Due to the high dimensionality of humanoids and the inherent difficulties in reinforcement learning,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Zhengyi Luo , Jinkun Cao , Josh Merel , Alexander Winkler , Jing Huang , Kris Kitani , Weipeng Xu

Reinforcement learning (RL) methods typically learn new tasks from scratch, often disregarding prior knowledge that could accelerate the learning process. While some methods incorporate previously learned skills, they usually rely on a…

Robotics · Computer Science 2025-03-31 Yuan Meng , Xiangtong Yao , Kejia Chen , Yansong Wu , Liding Zhang , Zhenshan Bing , Alois Knoll

Imaging inverse problems aim to recover high-dimensional signals from undersampled, noisy measurements, a fundamentally ill-posed task with infinite solutions in the null-space of the sensing operator. To resolve this ambiguity, prior…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Roman Jacome , Romario Gualdrón-Hurtado , Leon Suarez , Henry Arguello

Probabilistic representations of movement primitives open important new possibilities for machine learning in robotics. These representations are able to capture the variability of the demonstrations from a teacher as a probability…

Machine Learning · Computer Science 2020-02-20 Sebastian Gomez-Gonzalez , Gerhard Neumann , Bernhard Schölkopf , Jan Peters

In this work we present a novel approach for computing correspondences between non-rigid objects, by exploiting a reduced representation of deformation fields. Different from existing works that represent deformation fields by training a…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Ramana Sundararaman , Riccardo Marin , Emanuele Rodola , Maks Ovsjanikov

In recent years, a myriad of advanced results have been reported in the community of imitation learning, ranging from parametric to non-parametric, probabilistic to non-probabilistic and Bayesian to frequentist approaches. Meanwhile, ample…

Machine Learning · Computer Science 2019-09-18 Yanlong Huang , Darwin G. Caldwell

Movement primitives are trainable parametric models that reproduce robotic movements starting from a limited set of demonstrations. Previous works proposed simple linear models that exhibited high sample efficiency and generalization power…

Robotics · Computer Science 2024-06-07 Michael Przystupa , Faezeh Haghverd , Martin Jagersand , Samuele Tosatto

Learning from demonstration (LfD) is considered as an efficient way to transfer skills from humans to robots. Traditionally, LfD has been used to transfer Cartesian and joint positions and forces from human demonstrations. The traditional…

Robotics · Computer Science 2024-07-31 Fares J. Abu-Dakka , Matteo Saveriano , Ville Kyrki

3D shape abstraction has drawn great interest over the years. Apart from low-level representations such as meshes and voxels, researchers also seek to semantically abstract complex objects with basic geometric primitives. Recent deep…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Yuwei Wu , Weixiao Liu , Sipu Ruan , Gregory S. Chirikjian

The object manipulation is a crucial ability for a service robot, but it is hard to solve with reinforcement learning due to some reasons such as sample efficiency. In this paper, to tackle this object manipulation, we propose a novel…

Robotics · Computer Science 2022-06-22 Dongwon Son , Myungsin Kim , Jaecheol Sim , Wonsik Shin

Nonprehensile manipulation is essential for manipulating objects that are too thin, large, or otherwise ungraspable in the wild. To sidestep the difficulty of contact modeling in conventional modeling-based approaches, reinforcement…

Robotics · Computer Science 2024-07-29 Yoonyoung Cho , Junhyek Han , Yoontae Cho , Beomjoon Kim

We present a general and modular algorithmic framework for path planning of robots. Our framework combines geometric methods for exact and complete analysis of low-dimensional configuration spaces, together with practical, considerably…

Computational Geometry · Computer Science 2015-09-17 Oren Salzman , Michael Hemmer , Barak Raveh , Dan Halperin

An important aspect of intelligence is the ability to adapt to a novel task without any direct experience (zero-shot), based on its relationship to previous tasks. Humans can exhibit this cognitive flexibility. By contrast, models that…

Machine Learning · Computer Science 2021-03-17 Andrew K. Lampinen , James L. McClelland

Training general-purpose robots requires learning from large and diverse data sources. Current approaches rely heavily on teleoperated demonstrations which are difficult to scale. We present a scalable framework for training manipulation…

Robotics · Computer Science 2026-05-29 Marion Lepert , Jiaying Fang , Jeannette Bohg

Markerless motion capture enables the tracking of human motion without requiring physical markers or suits, offering increased flexibility and reduced costs compared to traditional systems. However, these advantages often come at the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 David Tolpin , Sefy Kagarlitsky

Often, robots are asked to execute primitive movements, whether as a single action or in a series of actions representing a larger, more complex task. These movements can be learned in many ways, but a common one is from demonstrations…

Robotics · Computer Science 2025-05-12 Wendy Carvalho , Meriem Elkoudi , Brendan Hertel , Reza Azadeh
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