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This research started with an algebra for reasoning about rely/guarantee concurrency for a shared memory model. The approach taken led to a more abstract algebra of atomic steps, in which atomic steps synchronise (rather than interleave)…

Logic in Computer Science · Computer Science 2022-01-19 Ian J. Hayes , Robert Colvin , Larissa Meinicke , Kirsten Winter , Andrius Velykis

We study the behavior of the entangled value of two-player one-round projection games under parallel repetition. We show that for any projection game $G$ of entangled value 1-eps < 1, the value of the $k$-fold repetition of G goes to zero…

Quantum Physics · Physics 2015-03-04 Irit Dinur , David Steurer , Thomas Vidick

Mermin and Peres showed that there are boolean constraint systems (BCSs) which are not satisfiable, but which are satisfiable with quantum observables. This has led to a burgeoning theory of quantum satisfiability for constraint systems,…

Quantum Physics · Physics 2025-01-16 Connor Paddock , William Slofstra

We prove that a sufficiently strong parallel repetition theorem for a special case of multiplayer (multiprover) games implies super-linear lower bounds for multi-tape Turing machines with advice. To the best of our knowledge, this is the…

Computational Complexity · Computer Science 2020-11-30 Kunal Mittal , Ran Raz

We consider two-player games with imperfect information and the synthesis of a randomized strategy for one player that ensures the objective is satisfied almost-surely (i.e., with probability 1), regardless of the strategy of the other…

Computer Science and Game Theory · Computer Science 2024-07-30 Laurent Doyen , Thomas Soullard

We show that Connes' embedding conjecture on von Neumann algebras is equivalent to the existence of certain algebraic certificates for a polynomial in noncommuting variables to satisfy the following nonnegativity condition: The trace is…

Operator Algebras · Mathematics 2011-04-19 Igor Klep , Markus Schweighofer

A conjecture of Hopkins (2018) posits that for certain high-dimensional hypothesis testing problems, no polynomial-time algorithm can outperform so-called "simple statistics", which are low-degree polynomials in the data. This conjecture…

Computational Complexity · Computer Science 2020-04-21 Justin Holmgren , Alexander S. Wein

Hirschfeldt and Jockusch (2016) introduced a two-player game in which winning strategies for one or the other player precisely correspond to implications and non-implications between $\Pi^1_2$ principles over $\omega$-models of…

Logic · Mathematics 2021-12-02 Damir D. Dzhafarov , Denis R. Hirschfeldt , Sarah C. Reitzes

The non-local game scenario provides a powerful framework to study the limitations of classical and quantum correlations, by studying the upper bounds of the winning probabilities those correlations offer in cooperation games where…

Quantum Physics · Physics 2020-07-07 Ricardo Faleiro

We show a parallel repetition theorem for the entangled value $\omega^*(G)$ of any two-player one-round game $G$ where the questions $(x,y) \in \mathcal{X}\times\mathcal{Y}$ to Alice and Bob are drawn from a product distribution on…

Quantum Physics · Physics 2014-06-16 Rahul Jain , Attila Pereszlényi , Penghui Yao

This paper studies quantum refereed games, which are quantum interactive proof systems with two competing provers: one that tries to convince the verifier to accept and the other that tries to convince the verifier to reject. We prove that…

Computational Complexity · Computer Science 2013-10-16 Gus Gutoski , John Watrous

We initiate the study of simple games from the point of view of combinatorial topology. The starting premise is that the losing coalitions of a simple game can be identified with a simplicial complex. Various topological constructions and…

Physics and Society · Physics 2025-03-18 Ismar Volic , Leah Valentiner

In this work we show a barrier towards proving a randomness-efficient parallel repetition, a promising avenue for achieving many tight inapproximability results. Feige and Kilian (STOC'95) proved an impossibility result for…

Computational Complexity · Computer Science 2016-07-26 Dana Moshkovitz , Govind Ramnarayan , Henry Yuen

We give a simple proof of the well-known result that the marginal strategies of a coarse correlated equilibrium form a Nash equilibrium in two-player zero-sum games. A corollary of this fact is that no-external-regret learning algorithms…

Computer Science and Game Theory · Computer Science 2023-10-18 Revan MacQueen

We consider a setting in which a principal gets to choose which game from some given set is played by a group of agents. The principal would like to choose a game that favors one of the players, the social preferences of the players, or the…

Computer Science and Game Theory · Computer Science 2025-11-27 Caspar Oesterheld , Vincent Conitzer

Probabilistic concurrent/distributed strategies have so far not been investigated thoroughly in the context of imperfect information, where the Player has only partial knowledge of the moves made by the Opponent. In a situation where the…

Computer Science and Game Theory · Computer Science 2024-02-08 Sacha Huriot-Tattegrain , Glynn Winskel

We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these…

Quantum Physics · Physics 2013-05-21 Simon J. D. Phoenix , Faisal Shah Khan

The class of Guaranteed Scoring Games (GS) are two-player combinatorial games with the property that Normal-play games (Conway et. al.) are ordered embedded into GS. They include, as subclasses, the scoring games considered by Milnor…

Combinatorics · Mathematics 2015-06-01 Urban Larsson , João P. Neto , Richard J. Nowakowski , Carlos P. Santos

Concurrent program refinement algebra provides a suitable basis for supporting mechanised reasoning about shared-memory concurrent programs in a compositional manner, for example, it supports the rely/guarantee approach of Jones. The…

Logic in Computer Science · Computer Science 2018-05-30 Ian J. Hayes , Larissa A. Meinicke

We introduce the notions of weakly *-concave and weakly naturally quasi-concave correspondence and prove fixed point theorems and continuous selection theorems for these kind of correspondences. As applications in the game theory, by using…

Optimization and Control · Mathematics 2013-03-29 Monica Patriche