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In this paper, a statistically optimal solution to the Perspective-n-Point (PnP) problem is presented. Many solutions to the PnP problem are geometrically optimal, but do not consider the uncertainties of the observations. In addition, it…

Computer Vision and Pattern Recognition · Computer Science 2016-07-28 Steffen Urban , Jens Leitloff , Stefan Hinz

We propose a novel camera pose estimation or perspective-n-point (PnP) algorithm, based on the idea of consistency regions and half-space intersections. Our algorithm has linear time-complexity and a squared reconstruction error that…

Computer Vision and Pattern Recognition · Computer Science 2016-02-25 Alireza Ghasemi , Adam Scholefield , Martin Vetterli

Blind Perspective-n-Point (PnP) is the problem of estimating the position and orientation of a camera relative to a scene, given 2D image points and 3D scene points, without prior knowledge of the 2D-3D correspondences. Solving for pose and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-09 Dylan Campbell , Liu Liu , Stephen Gould

We consider the robust Perspective-n-Point (PnP) problem using a hybrid approach that combines deep learning with model based algorithms. PnP is the problem of estimating the pose of a calibrated camera given a set of 3D points in the world…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Roy Sheffer , Ami Wiesel

In real-world applications the Perspective-n-Point (PnP) problem should generally be applied in a sequence of images which a set of drift-prone features are tracked over time. In this paper, we consider both the temporal dependency of…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Mohammad Amin Mehralian , Mohsen Soryani

The Perspective-n-Point (PnP) problem has been widely studied in the literature and applied in various vision-based pose estimation scenarios. However, existing methods ignore the anisotropy uncertainty of observations, as demonstrated in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Tian Zhan , Chunfeng Xu , Cheng Zhang , Ke Zhu

Perspective-$n$-Point (P$n$P) stands as a fundamental algorithm for pose estimation in various applications. In this paper, we present a new approach to the P$n$P problem with relaxed constraints, eliminating the need for precise 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 Jiaxin Wei , Stefan Leutenegger , Laurent Kneip

Locating 3D objects from a single RGB image via Perspective-n-Point (PnP) is a long-standing problem in computer vision. Driven by end-to-end deep learning, recent studies suggest interpreting PnP as a differentiable layer, allowing for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Hansheng Chen , Wei Tian , Pichao Wang , Fan Wang , Lu Xiong , Hao Li

Camera pose estimation is a fundamental problem in robotics. This paper focuses on two issues of interest: First, point and line features have complementary advantages, and it is of great value to design a uniform algorithm that can fuse…

Robotics · Computer Science 2024-07-24 Guangyang Zeng , Biqiang Mu , Qingcheng Zeng , Yuchen Song , Chulin Dai , Guodong Shi , Junfeng Wu

Solving Perspective-n-Point (PnP) problems is a traditional way of estimating object poses. Given outlier-contaminated data, a pose of an object is calculated with PnP algorithms of n = {3, 4} in the RANSAC-based scheme. However, the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Jeong-Kyun Lee , Young-Ki Baik , Hankyu Cho , Kang Kim , Duck Hoon Kim

Perspective-n-Point-and-Line (P$n$PL) algorithms aim at fast, accurate, and robust camera localization with respect to a 3D model from 2D-3D feature correspondences, being a major part of modern robotic and AR/VR systems. Current…

Computer Vision and Pattern Recognition · Computer Science 2021-07-09 Alexander Vakhitov , Luis Ferraz Colomina , Antonio Agudo , Francesc Moreno-Noguer

In this paper, we first present a bias-eliminated weighted (Bias-Eli-W) perspective-n-point (PnP) estimator for stereo visual odometry (VO) with provable consistency. Specifically, leveraging statistical theory, we develop an asymptotically…

Robotics · Computer Science 2025-10-30 Guangyang Zeng , Yuan Shen , Ziyang Hong , Yuze Hong , Viorela Ila , Guodong Shi , Junfeng Wu

Estimating the position and orientation of a camera with respect to an observed scene is one of the central problems in computer vision, particularly in the context of camera calibration and multi-sensor systems. This paper addresses the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Władysław Skarbek , Michał Salomonowicz , Michał Król

Locating 3D objects from a single RGB image via Perspective-n-Points (PnP) is a long-standing problem in computer vision. Driven by end-to-end deep learning, recent studies suggest interpreting PnP as a differentiable layer, so that 2D-3D…

Computer Vision and Pattern Recognition · Computer Science 2022-08-12 Hansheng Chen , Pichao Wang , Fan Wang , Wei Tian , Lu Xiong , Hao Li

We propose a PnP algorithm for a camera constrained to two-dimensional motion (applicable, for instance, to many wheeled robotics platforms). Leveraging this assumption allows accuracy and performance improvements over 3D PnP algorithms due…

Robotics · Computer Science 2024-03-11 Joshua Wang

Conventional absolute camera pose via a Perspective-n-Point (PnP) solver often assumes that the correspondences between 2D image pixels and 3D points are given. When the correspondences between 2D and 3D points are not known a priori, the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Liu Liu , Dylan Campbell , Hongdong Li , Dingfu Zhou , Xibin Song , Ruigang Yang

We present a new convex method to estimate 3D pose from mixed combinations of 2D-3D point and line correspondences, the Perspective-n-Points-and-Lines problem (PnPL). We merge the contributions of each point and line into a unified…

Computer Vision and Pattern Recognition · Computer Science 2019-08-12 Sérgio Agostinho , João Gomes , Alessio Del Bue

We propose a modified normalized direct linear transform (DLT) algorithm for solving the perspective-n-point (PnP) problem with much better behavior than the conventional DLT. The modification consists of analytically weighting the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Sébastien Henry , John A. Christian

Camera pose estimation from sparse correspondences is a fundamental problem in geometric computer vision and remains particularly challenging in near-field scenarios, where strong perspective effects and heterogeneous measurement noise can…

Robotics · Computer Science 2026-02-10 Ning Hu , Shuai Li , Jindong Tan

Given 2D point correspondences between an image pair, inferring the camera motion is a fundamental issue in the computer vision community. The existing works generally set out from the epipolar constraint and estimate the essential matrix,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Guangyang Zeng , Qingcheng Zeng , Xinghan Li , Biqiang Mu , Jiming Chen , Ling Shi , Junfeng Wu
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