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The complexity of computing equilibrium refinements has been at the forefront of algorithmic game theory research, but it has remained open in the seminal class of potential games; we close this fundamental gap in this paper. We first show…

Computer Science and Game Theory · Computer Science 2026-02-11 Ioannis Anagnostides , Maria-Florina Balcan , Kiriaki Fragkia , Tuomas Sandholm , Emanuel Tewolde , Brian Hu Zhang

It is known that Mermin-Peres like proofs of quantum contextuality can furnish non-local games with a guaranteed quantum strategy, when classically no such guarantee can exist. This phenomenon, also called quantum pseudo-telepathy, has been…

Quantum Physics · Physics 2023-10-12 Colm Kelleher , Mohammad Roomy , Frédéric Holweck

Alongside the effort underway to build quantum computers, it is important to better understand which classes of problems they will find easy and which others even they will find intractable. We study random ensembles of the QMA$_1$-complete…

Quantum Physics · Physics 2010-04-29 C. R. Laumann , R. Moessner , A. Scardicchio , S. L. Sondhi

In this paper we give a set of necessary and sufficient conditions such that quantum players of a two-party {\sc xor} game cannot perform any better than classical players. With any such game, we associate a graph and examine its zero-error…

Quantum Physics · Physics 2014-12-17 Ravishankar Ramanathan , Alastair Kay , Gláucia Murta , Paweł Horodecki

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

We consider online algorithms as a request-answer game. An adversary that generates input requests, and an online algorithm answers. We consider a generalized version of the game that has a buffer of limited size. The adversary loads data…

Quantum Physics · Physics 2020-12-24 Kamil Khadiev

This paper develops a non-parametric test for consistency of players' behavior in a series of games with the Quantal Response Equilibrium (QRE). The test exploits a characterization of the equilibrium choice probabilities in any structural…

Applications · Statistics 2016-04-22 Kirill Pogorelskiy , Emerson Melo , Matthew Shum

The behavior of entangled quantum systems can generally not be explained as being determined by shared classical randomness. In the first part of this paper, we propose a simple game for n players demonstrating this non-local property of…

Quantum Physics · Physics 2013-01-01 Renato Renner , Stefan Wolf

We present a quantum implementation of Parrondo's game with randomly switched strategies using 1) a quantum walk as a source of ``randomness'' and 2) a completely positive (CP) map as a randomized evolution. The game exhibits the same…

Quantum Physics · Physics 2011-11-09 J. Kosik , J. A. Miszczak , V. Buzek

Concavity and its refinements underpin tractability in multiplayer games, where players independently choose actions to maximize their own payoffs which depend on other players' actions. In concave games, where players' strategy sets are…

Computer Science and Game Theory · Computer Science 2025-12-12 Vincent Leon , Iosif Sakos , Ryann Sim , Antonios Varvitsiotis

We analyse the role of degree of entanglement for Vaidman's game in a setting where the players share a set of partially entangled three-qubit states. Our results show that the entangled states combined with quantum strategies may not be…

Quantum Physics · Physics 2018-07-19 Hargeet Kaur , Atul Kumar

In two-player zero-sum stochastic games, where two competing players make decisions under uncertainty, a pair of optimal strategies is traditionally described by Nash equilibrium and computed under the assumption that the players have…

Optimization and Control · Mathematics 2019-07-30 Yagiz Savas , Mohamadreza Ahmadi , Takashi Tanaka , Ufuk Topcu

We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph $G = (V, E)$, with local rewards $r: E \to \ZZ$, and three types of positions: black $V_B$, white $V_W$, and random…

Data Structures and Algorithms · Computer Science 2016-10-24 Endre Boros , Khaled Elbassioni , Vladimir Gurvich , Kazuhisa Makino

Nonlocal games play a crucial role in quantum information theory and have numerous applications in certification and cryptographic protocols. Kalai et al. (STOC 2023) introduced a procedure to compile a nonlocal game into a single-prover…

Quantum Physics · Physics 2025-10-29 Matilde Baroni , Quoc-Huy Vu , Boris Bourdoncle , Eleni Diamanti , Damian Markham , Ivan Šupić

Variational quantum algorithms (VQAs) offer a promising near-term approach to finding optimal quantum strategies for playing non-local games. These games test quantum correlations beyond classical limits and enable entanglement…

Quantum Physics · Physics 2026-03-27 Sarah Chehade , Andrea Delgado , Elaine Wong

Game theory is playing more and more important roles in understanding complex systems and in investigating intelligent machines with various uncertainties. As a starting point, we consider the classical two-player zero-sum linear-quadratic…

Optimization and Control · Mathematics 2022-04-20 Nian Liu , Lei Guo

We consider the task of computing an approximation of a trembling hand perfect equilibrium for an n-player game in strategic form, n >= 3. We show that this task is complete for the complexity class FIXP_a. In particular, the task is…

Computer Science and Game Theory · Computer Science 2014-08-06 Kousha Etessami , Kristoffer Arnsfelt Hansen , Peter Bro Miltersen , Troels Bjerre Sorensen

For any two-by-two game $\G$, we define a new two-player game $\G^Q$. The definition is motivated by a vision of players in game $\G$ communicating via quantum technology according to a certain standard protocol originally introduced by…

Optimization and Control · Mathematics 2011-10-07 Steven E. Landsburg

This article presents a new class of Pseudorandom Number Generators. The generators are based on traversing a n-cube where a Balanced Hamiltonian Cycle has been removed. The construction of such generators is automatic for small number of…

Data Structures and Algorithms · Computer Science 2017-06-28 Jean-François Couchot , Pierre-Cyrille Heam , Christophe Guyeux , Qianxue Wang , Jacques M. Bahi

A common assumption employed in most previous works on evolutionary game dynamics is that every individual player has full knowledge about and full access to the complete set of available strategies. In realistic social, economical, and…

Adaptation and Self-Organizing Systems · Physics 2018-11-14 Jun-Jie Jiang , Yu-Zhong Chen , Zi-Gang Huang , Ying-Cheng Lai
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