Related papers: ISS: Image as Stepping Stone for Text-Guided 3D Sh…
Previous text-to-image synthesis algorithms typically use explicit textual instructions to generate/manipulate images accurately, but they have difficulty adapting to guidance in the form of coarsely matched texts. In this work, we attempt…
We present a technique for zero-shot generation of a 3D model using only a target text prompt. Without any 3D supervision our method deforms the control shape of a limit subdivided surface along with its texture map and normal map to obtain…
The rapid growth of 3D digital content necessitates expandable recognition systems for open-world scenarios. However, existing 3D class-incremental learning methods struggle under extreme data scarcity due to geometric misalignment and…
3D Shape represented as point cloud has achieve advancements in multimodal pre-training to align image and language descriptions, which is curial to object identification, classification, and retrieval. However, the discrete representations…
3D shape modeling is labor-intensive, time-consuming, and requires years of expertise. To facilitate 3D shape modeling, we propose a 3D shape generation network that takes a 3D VR sketch as a condition. We assume that sketches are created…
Generating realistic 3D scenes from text is crucial for immersive applications like VR, AR, and gaming. While text-driven approaches promise efficiency, existing methods suffer from limited 3D-text data and inconsistent multi-view…
Recently, multi-view diffusion-based 3D generation methods have gained significant attention. However, these methods often suffer from shape and texture misalignment across generated multi-view images, leading to low-quality 3D generation…
Text-to-3D generation has made remarkable progress recently, particularly with methods based on Score Distillation Sampling (SDS) that leverages pre-trained 2D diffusion models. While the usage of classifier-free guidance is well…
Advancements in generative models have sparked significant interest in generating images while adhering to specific structural guidelines. Scene graph to image generation is one such task of generating images which are consistent with the…
Existing 3D reconstruction methods utilize guidances such as 2D images, 3D point clouds, shape contours and single semantics to recover the 3D surface, which limits the creative exploration of 3D modeling. In this paper, we propose a novel…
Image-to-3D models increasingly rely on hierarchical generation to disentangle geometry and texture. However, the design choices underlying these two-stage models--particularly the optimal choice of intermediate geometric…
Evaluating text-to-image generative models remains a challenge, despite the remarkable progress being made in their overall performances. While existing metrics like CLIPScore work for coarse evaluations, they lack the sensitivity to…
In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…
We focus on the foundational task of Scene Staging: given a reference scene image and a text condition specifying an actor category to be generated in the scene and its spatial relation to the scene, the goal is to synthesize an output…
We propose unsupervised multi-scenario (UMS) person re-identification (ReID) as a new task that expands ReID across diverse scenarios (cross-resolution, clothing change, etc.) within a single coherent framework. To tackle UMS-ReID, we…
Recent works in 3D multimodal learning have made remarkable progress. However, typically 3D multimodal models are only capable of handling point clouds. Compared to the emerging 3D representation technique, 3D Gaussian Splatting (3DGS), the…
Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…
We propose ID-to-3D, a method to generate identity- and text-guided 3D human heads with disentangled expressions, starting from even a single casually captured in-the-wild image of a subject. The foundation of our approach is anchored in…
Shape instantiation which predicts the 3D shape of a dynamic target from one or more 2D images is important for real-time intra-operative navigation. Previously, a general shape instantiation framework was proposed with manual image…
Although CLIP-like Visual Language Models provide a functional joint feature space for image and text, due to the limitation of the CILP-like model's image input size (e.g., 224), subtle details are lost in the feature representation if we…