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Related papers: TEACH: Temporal Action Composition for 3D Humans

200 papers

Our research presents a novel motion generation framework designed to produce whole-body motion sequences conditioned on multiple modalities simultaneously, specifically text and audio inputs. Leveraging Vector Quantized Variational…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Sohan Anisetty , James Hays

We propose a novel Transformer-based architecture for the task of generative modelling of 3D human motion. Previous work commonly relies on RNN-based models considering shorter forecast horizons reaching a stationary and often implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Emre Aksan , Manuel Kaufmann , Peng Cao , Otmar Hilliges

Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual concepts within the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Hanxin Zhu , Tianyu He , Anni Tang , Junliang Guo , Zhibo Chen , Jiang Bian

Text-to-motion generation aims to generate 3D human motions that are tightly aligned with the input text while remaining physically plausible and rich in fine-grained detail. Although recent approaches can produce complex and natural…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Heng Li , Xiaotong Lin , Ling-An Zeng , Yulei Kang , Shuai Li , Jian-Fang Hu

We present DiverseMotion, a new approach for synthesizing high-quality human motions conditioned on textual descriptions while preserving motion diversity.Despite the recent significant process in text-based human motion generation,existing…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yunhong Lou , Linchao Zhu , Yaxiong Wang , Xiaohan Wang , Yi Yang

We propose a method for human action recognition, one that can localize the spatiotemporal regions that `define' the actions. This is a challenging task due to the subtlety of human actions in video and the co-occurrence of contextual…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Yang Wang , Vinh Tran , Gedas Bertasius , Lorenzo Torresani , Minh Hoai

Analysis of human actions in videos demands understanding complex human dynamics, as well as the interaction between actors and context. However, these interaction relationships usually exhibit large intra-class variations from diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Zhijun Zhang , Xu Zou , Jiahuan Zhou , Sheng Zhong , Ying Wu

We provide results of our study on text-based 3D human motion retrieval and particularly focus on cross-dataset generalization. Due to practical reasons such as dataset-specific human body representations, existing works typically…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Léore Bensabath , Mathis Petrovich , Gül Varol

We present a real-time method for synthesizing highly complex human motions using a novel training regime we call the auto-conditioned Recurrent Neural Network (acRNN). Recently, researchers have attempted to synthesize new motion by using…

Machine Learning · Computer Science 2018-07-11 Zimo Li , Yi Zhou , Shuangjiu Xiao , Chong He , Zeng Huang , Hao Li

This paper focuses on the temporal aspect for recognizing human activities in videos; an important visual cue that has long been undervalued. We revisit the conventional definition of activity and restrict it to Complex Action: a set of…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Noureldien Hussein , Efstratios Gavves , Arnold W. M. Smeulders

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

Although there have been approaches that are capable of learning action models from plan traces, there is no work on learning action models from textual observations, which is pervasive and much easier to collect from real-world…

Machine Learning · Computer Science 2022-02-21 Kebing Jin , Huaixun Chen , Hankz Hankui Zhuo

In this paper, we address the unexplored question of temporal sentence localization in human motions (TSLM), aiming to locate a target moment from a 3D human motion that semantically corresponds to a text query. Considering that 3D human…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Sheng Yan , Mengyuan Liu , Yong Wang , Yang Liu , Chen Chen , Hong Liu

Recent work has demonstrated the significant potential of denoising diffusion models for generating human motion, including text-to-motion capabilities. However, these methods are restricted by the paucity of annotated motion data, a focus…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Yonatan Shafir , Guy Tevet , Roy Kapon , Amit H. Bermano

Synthesizing multi-character interactions is a challenging task due to the complex and varied interactions between the characters. In particular, precise spatiotemporal alignment between characters is required in generating close…

Graphics · Computer Science 2022-08-05 Aman Goel , Qianhui Men , Edmond S. L. Ho

Action recognition is an important problem in multimedia understanding. This paper addresses this problem by building an expressive compositional action model. We model one action instance in the video with an ensemble of spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2015-02-03 Xiaodan Liang , Liang Lin , Liangliang Cao

With the rapid advancement of game and film production, generating interactive motion from texts has garnered significant attention due to its potential to revolutionize content creation processes. In many practical applications, there is a…

Robotics · Computer Science 2025-02-18 Runqi Wang , Caoyuan Ma , Jian Zhao , Hanrui Xu , Dongfang Sun , Haoyang Chen , Lin Xiong , Zheng Wang , Xuelong Li

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

We present an efficient framework that can generate a coherent paragraph to describe a given video. Previous works on video captioning usually focus on video clips. They typically treat an entire video as a whole and generate the caption…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Yilei Xiong , Bo Dai , Dahua Lin

This paper presents a novel approach to generating the 3D motion of a human interacting with a target object, with a focus on solving the challenge of synthesizing long-range and diverse motions, which could not be fulfilled by existing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Huaijin Pi , Sida Peng , Minghui Yang , Xiaowei Zhou , Hujun Bao