Related papers: Trajectory Range Visibility
In the $2$-reachability problem we are given a directed graph $G$ and we wish to determine if there are two (edge or vertex) disjoint paths from $u$ to $v$, for a given pair of vertices $u$ and $v$. In this paper, we present an algorithm…
With recent advances in sensing and tracking technology, trajectory data is becoming increasingly pervasive and analysis of trajectory data is becoming exceedingly important. A fundamental problem in analyzing trajectory data is that of…
Let $P$ be a simple polygon with $n$ vertices, and let $A$ be a set of $m$ points or line segments inside $P$. We develop data structures that can efficiently count the number of objects from $A$ that are visible to a query point or a query…
The visibility graph of a simple polygon represents visibility relations between its vertices. Knowing the correct order of the vertices around the boundary of a polygon and its visibility graph, it is an open problem to locate the vertices…
Given a set of $n$ point robots inside a simple polygon $P$, the task is to move the robots from their starting positions to their target positions along their shortest paths, while the mutual visibility of these robots is preserved.…
The visibility algorithm has been recently introduced as a mapping between time series and complex networks. This procedure allows to apply methods of complex network theory for characterizing time series. In this work we present the…
We consider the problem of routing on a network in the presence of line segment constraints (i.e., obstacles that edges in our network are not allowed to cross). Let $P$ be a set of $n$ points in the plane and let $S$ be a set of…
A point visibility graph is a graph induced by a set of points in the plane, where every vertex corresponds to a point, and two vertices are adjacent whenever the two corresponding points are visible from each other, that is, the open…
Robots with lights is a model of autonomous mobile computational entities operating in the plane in Look-Compute-Move cycles: each agent has an externally visible light which can assume colors from a fixed set; the lights are persistent…
Writing concurrent programs is notoriously hard due to scheduling non-determinism. The most common concurrency bugs are data races, which are accesses to a shared resource that can be executed concurrently. Dynamic data-race prediction is…
Let $\mathscr O$ be a set of $n$ disjoint obstacles in $\mathbb{R}^2$, $\mathscr M$ be a moving object. Let $s$ and $l$ denote the starting point and maximum path length of the moving object $\mathscr M$, respectively. Given a point $p$ in…
Metrics on the space of sets of trajectories are important for scientists in the field of computer vision, machine learning, robotics, and general artificial intelligence. However, existing notions of closeness between sets of trajectories…
We present algorithms to find the minimum radius sphere that intersects every trajectory in a set of $n$ trajectories composed of at most $k$ line segments each. When $k=1$, we can reduce the problem to the LP-type framework to achieve a…
A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…
In this paper we investigate the reachability and observability properties of a network system, running a Laplacian based average consensus algorithm, when the communication graph is a path or a cycle. More in detail, we provide necessary…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
We address the problem of testing whether a given dynamic graph is temporally connected, {\it i.e} a temporal path (also called a {\em journey}) exists between all pairs of vertices. We consider a discrete version of the problem, where the…
Reachability is the problem of deciding whether there is a path from one vertex to the other in the graph. Standard graph traversal algorithms such as DFS and BFS take linear time to decide reachability however their space complexity is…
Visibility graph of a simple polygon is a graph with the same vertex set in which there is an edge between a pair of vertices if and only if the segment through them lies completely inside the polygon. Each pair of adjacent vertices on the…
Mutual visibility in graphs provides a framework for analysing how vertices can observe one another along shortest paths free of internal obstructions. The visibility polynomial, which enumerates mutual-visibility sets of all orders, has…