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Decision-support systems are information systems that offer support to people's decisions in various applications such as judiciary, real-estate and banking sectors. Lately, these support systems have been found to be discriminatory in the…

Computers and Society · Computer Science 2020-09-10 Mukund Telukunta , Venkata Sriram Siddhardh Nadendla

We study offline recommender learning from explicit rating feedback in the presence of selection bias. A current promising solution for the bias is the inverse propensity score (IPS) estimation. However, the performance of existing…

Machine Learning · Statistics 2022-04-22 Yuta Saito , Masahiro Nomura

Ranking functions that are used in decision systems often produce disparate results for different populations because of bias in the underlying data. Addressing, and compensating for, these disparate outcomes is a critical problem for fair…

Machine Learning · Computer Science 2024-04-23 Abraham Gale , Amélie Marian

Selective rationalization has become a common mechanism to ensure that predictive models reveal how they use any available features. The selection may be soft or hard, and identifies a subset of input features relevant for prediction. The…

Computation and Language · Computer Science 2019-12-17 Mo Yu , Shiyu Chang , Yang Zhang , Tommi S. Jaakkola

We study discounted infinitely repeated games in which players agree on a cooperative mixed action profile but, at each step, observe only the realized pure actions. This form of imperfect monitoring breaks classical trigger strategies,…

Applications · Statistics 2026-03-09 Aymeric Capitaine , Antoine Scheid , Etienne Boursier , Alain Durmus , Michael I. Jordan

The goal of agents in multi-agent environments is to maximize total reward against the opposing agents that are encountered. Following a game-theoretic solution concept, such as Nash equilibrium, may obtain a strong performance in some…

Computer Science and Game Theory · Computer Science 2026-01-05 Sam Ganzfried

Adversarial attacks have the potential to mislead deep neural network classifiers by introducing slight perturbations. Developing algorithms that can mitigate the effects of these attacks is crucial for ensuring the safe use of artificial…

Machine Learning · Computer Science 2023-10-31 Boya Zhang , Weijian Luo , Zhihua Zhang

We propose Searching with Opponent-Awareness (SOA), an approach to leverage opponent-aware planning without explicit or a priori opponent models for improving performance and social welfare in multi-agent systems. To this end, we develop an…

Multiagent Systems · Computer Science 2021-04-22 Timy Phan

Two natural strategy elimination procedures have been studied for strategic games. The first one involves the notion of (strict, weak, etc) dominance and the second the notion of rationalizability. In the case of dominance the criterion of…

Computer Science and Game Theory · Computer Science 2007-05-23 Krzysztof R. Apt

We study the effects of randomness on competitions based on an elementary random process in which there is a finite probability that a weaker team upsets a stronger team. We apply this model to sports leagues and sports tournaments, and…

Physics and Society · Physics 2013-04-02 E. Ben-Naim , N. W. Hengartner , S. Redner , F. Vazquez

Items from a database are often ranked based on a combination of multiple criteria. A user may have the flexibility to accept combinations that weigh these criteria differently, within limits. On the other hand, this choice of weights can…

Databases · Computer Science 2023-04-27 Abolfazl Asudeh , H. V. Jagadish , Julia Stoyanovich , Gautam Das

I study a repeated game in which a patient player (e.g., a seller) wants to win the trust of some myopic opponents (e.g., buyers) but can strictly benefit from betraying them. Her benefit from betrayal is strictly positive and is her…

Theoretical Economics · Economics 2020-06-16 Harry Pei

Determining an individual's strategic reasoning capability based solely on choice data is a complex task. This complexity arises because sophisticated players might have non-equilibrium beliefs about others, leading to non-equilibrium…

General Economics · Economics 2026-02-04 Wei James Chen , Meng-Jhang Fong , Po-Hsuan Lin

In Natural Language Processing (NLP), the Elo rating system, originally designed for ranking players in dynamic games such as chess, is increasingly being used to evaluate Large Language Models (LLMs) through "A vs B" paired comparisons.…

Computation and Language · Computer Science 2023-11-30 Meriem Boubdir , Edward Kim , Beyza Ermis , Sara Hooker , Marzieh Fadaee

An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…

Computer Science and Game Theory · Computer Science 2013-05-01 Flavio Chierichetti , Jon Kleinberg , Sigal Oren

The use of algorithmic decision making systems in domains which impact the financial, social, and political well-being of people has created a demand for these decision making systems to be "fair" under some accepted notion of equity. This…

Multiagent Systems · Computer Science 2021-12-07 Andrew Estornell , Sanmay Das , Yang Liu , Yevgeniy Vorobeychik

In many machine learning applications, there are multiple decision-makers involved, both automated and human. The interaction between these agents often goes unaddressed in algorithmic development. In this work, we explore a simple version…

Machine Learning · Statistics 2018-09-10 David Madras , Toniann Pitassi , Richard Zemel

We derive robust predictions in games involving flexible information acquisition, also known as rational inattention (Sims 2003). These predictions remain accurate regardless of the specific methods players employ to gather information.…

Theoretical Economics · Economics 2023-06-19 Tommaso Denti , Doron Ravid

In daily fantasy sports, players enter into "contests" where they compete against each other by building teams of athletes that score fantasy points based on what actually occurs in a real-life sports match. For any given sports match,…

Information Retrieval · Computer Science 2025-08-21 Madiraju Srilakshmi , Kartavya Kothari , Kamlesh Marathe , Vedavyas Chigurupati , Hitesh Kapoor

We evaluate the rating system of "Heroes of Newerth" (HoN), a multiplayer online action role-playing game, by using statistical analysis and comparison of a player's in-game performance metrics and the player rating assigned by the rating…

Physics and Society · Physics 2013-05-23 Neven Caplar , Mirko Suznjevic , Maja Matijasevic