English
Related papers

Related papers: Opponent Indifference in Rating Systems: A Theoret…

200 papers

A fair and fast matchmaking system is an important component of modern multiplayer online games, directly impacting player retention and satisfaction. However, creating fair matches between lobbies (pre-made teams) of heterogeneous skill…

Artificial Intelligence · Computer Science 2026-02-20 Saurav Pal

A quantum game can be viewed as a state preparation in which the final output state results from the competing preferences of the players over the set of possible output states that can be produced. It is therefore possible to view state…

Quantum Physics · Physics 2020-03-13 Simon J. D. Phoenix , Faisal Shah Khan

We consider an assignment problem that has aspects of fair division as well as social choice. In particular, we investigate the problem of assigning a small subset from a set of indivisible items to multiple players so that the chosen…

Computer Science and Game Theory · Computer Science 2019-02-06 Warut Suksompong

Mean-payoff games are important quantitative models for open reactive systems. They have been widely studied as games of full observation. In this paper we investigate the algorithmic properties of several sub-classes of mean-payoff games…

Computer Science and Game Theory · Computer Science 2017-10-10 Paul Hunter , Arno Pauly , Guillermo A. Pérez , Jean-François Raskin

The notion of \emph{policy regret} in online learning is a well defined? performance measure for the common scenario of adaptive adversaries, which more traditional quantities such as external regret do not take into account. We revisit the…

Machine Learning · Computer Science 2020-03-24 Raman Arora , Michael Dinitz , Teodor V. Marinov , Mehryar Mohri

Reputation is a powerful mechanism to enforce cooperation among unrelated individuals through indirect reciprocity, but it suffers from disagreement originating from private assessment, noise, and incomplete information. In this work, we…

Populations and Evolution · Quantitative Biology 2021-07-12 Sanghun Lee , Yohsuke Murase , Seung Ki Baek

We propose a new framework for imitation learning -- treating imitation as a two-player ranking-based game between a policy and a reward. In this game, the reward agent learns to satisfy pairwise performance rankings between behaviors,…

Machine Learning · Computer Science 2023-01-18 Harshit Sikchi , Akanksha Saran , Wonjoon Goo , Scott Niekum

Online reputation systems are commonly used by e-commerce providers nowadays. In order to generate an objective ranking of online items' quality according to users' ratings, many sophisticated algorithms have been proposed in the…

Information Retrieval · Computer Science 2014-11-19 Hao Liao , An Zeng , Yi-Cheng Zhang

An individual can only experience regret if she learns about an unchosen alternative. In many situations, learning about an unchosen alternative is possible only if someone else chose it. We develop a model where the ex-post information…

Theoretical Economics · Economics 2023-07-18 Claudia Cerrone , Francesco Feri , Philip R. Neary

A machine-learned system that is fair in static decision-making tasks may have biased societal impacts in the long-run. This may happen when the system interacts with humans and feedback patterns emerge, reinforcing old biases in the system…

Computers and Society · Computer Science 2023-05-09 Thomas A. Henzinger , Mahyar Karimi , Konstantin Kueffner , Kaushik Mallik

This paper addresses the dynamic difficulty adjustment on MOBA games as a way to improve the player's entertainment. Although MOBA is currently one of the most played genres around the world, it is known as a game that offer less autonomy,…

Artificial Intelligence · Computer Science 2017-06-12 Mirna Paula Silva , Victor do Nascimento Silva , Luiz Chaimowicz

Off-policy evaluation (OPE) is to evaluate a target policy with data generated by other policies. Most previous OPE methods focus on precisely estimating the true performance of a policy. We observe that in many applications, (1) the end…

Machine Learning · Computer Science 2022-06-22 Yue Jin , Yue Zhang , Tao Qin , Xudong Zhang , Jian Yuan , Houqiang Li , Tie-Yan Liu

Consider an application sold on an on-line platform, with the app paying a commission fee and, henceforth, offered for sale on the platform. The ability to sell the application depends on its customer ranking. Therefore, developers may have…

Theoretical Economics · Economics 2019-05-23 Lihi Dery , Dror Hermel , Artyom Jelnov

The Elo rating system is widely adopted to evaluate the skills of (chess) game and sports players. Recently it has been also integrated into machine learning algorithms in evaluating the performance of computerised AI agents. However, an…

Machine Learning · Computer Science 2022-01-21 Xue Yan , Yali Du , Binxin Ru , Jun Wang , Haifeng Zhang , Xu Chen

Gameplay under various forms of uncertainty has been widely studied. Feldman et al. (2010) studied a particularly low-information setting in which one observes the opponent's actions but no payoffs, not even one's own, and introduced an…

Computer Science and Game Theory · Computer Science 2024-04-02 Avrim Blum , Melissa Dutz

Throughout the years, social norms have been promoted as an informal enforcement mechanism for achieving beneficial collective outcomes. Among the most used methods to foster interactions, framing the context of a situation or setting…

Human-Computer Interaction · Computer Science 2020-04-01 Tomás Alves , Samuel Gomes , João Dias , Carlos Martinho

In many settings, machine learning models may be used to inform decisions that impact individuals or entities who interact with the model. Such entities, or agents, may game model decisions by manipulating their inputs to the model to…

Machine Learning · Computer Science 2024-12-04 Trenton Chang , Lindsay Warrenburg , Sae-Hwan Park , Ravi B. Parikh , Maggie Makar , Jenna Wiens

We study a rating system in which a set of individuals (e.g., the customers of a restaurant) evaluate a given service (e.g, the restaurant), with their aggregated opinion determining the probability of all individuals to use the service and…

Social and Information Networks · Computer Science 2016-06-28 Umberto Grandi , Paolo Turrini

As a highly data-driven application, recommender systems could be affected by data bias, resulting in unfair results for different data groups, which could be a reason that affects the system performance. Therefore, it is important to…

Information Retrieval · Computer Science 2021-04-22 Yunqi Li , Hanxiong Chen , Zuohui Fu , Yingqiang Ge , Yongfeng Zhang

Large language models (LLMs) can serve as judges that offer rapid and reliable assessments of other LLM outputs. However, models may systematically assign overly favorable ratings to their own outputs, a phenomenon known as self-bias, which…

Computation and Language · Computer Science 2025-08-12 Evangelia Spiliopoulou , Riccardo Fogliato , Hanna Burnsky , Tamer Soliman , Jie Ma , Graham Horwood , Miguel Ballesteros
‹ Prev 1 3 4 5 6 7 10 Next ›