Related papers: Counting tournament score sequences
In a prediction tournament, contestants "forecast" by asserting a numerical probability for each of (say) 100 future real-world events. The scoring system is designed so that (regardless of the unknown true probabilities) more accurate…
With an exploding global market and the recent introduction of online cash prize tournaments, fantasy sports contests are quickly becoming a central part of the social gaming and sports industries. For sports fans and online media…
We consider a general class of round-robin tournament models of equally strong players. In these models, each of the $n$ players competes against every other player exactly once. For each match between two players, the outcome is a value…
Seymour's distance two conjecture states that in any digraph there exists a vertex (a "Seymour vertex") that has at least as many neighbors at distance two as it does at distance one. We explore the validity of probabilistic statements…
An {\it inversion} of a tournament $T$ is obtained by reversing the direction of all edges with both endpoints in some set of vertices. Let ${\rm inv}_k(T)$ be the minimum length of a sequence of inversions using sets of size at most $k$…
Sumner's universal tournament conjecture states that any tournament on $2n-2$ vertices contains any directed tree on $n$ vertices. In this paper we prove that this conjecture holds for all sufficiently large $n$. The proof makes extensive…
A tournament $H$ is said to force quasirandomness if it has the property that a sequence $(T_n)_{n\in \mathbb{N}}$ of tournaments of increasing orders is quasirandom if and only if the homomorphism density of $H$ in $T_n$ tends to…
A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…
This paper explores a novel way for analyzing the tournament structures to find a best suitable one for the tournament under consideration. It concerns about three aspects such as tournament conducting cost, competitiveness development and…
We describe computer searches that prove the graph reconstruction conjecture for graphs with up to 13 vertices and some limited classes on larger sizes. We also investigate the reconstructibility of tournaments up to 13 vertices, digraphs…
In 1982 Thomassen asked whether there exists an integer f(k,t) such that every strongly f(k,t)-connected tournament T admits a partition of its vertex set into t vertex classes V_1,...,V_t such that for all i the subtournament T[V_i]…
The theory of tournament limits and tournament kernels (often called graphons) is developed by extending common notions for finite tournaments to this setting; in particular we study transitivity and irreducibility of limits and kernels. We…
A directed graph where there is exactly one edge between every pair of vertices is called a {\em tournament}. Finding the "best" set of vertices of a tournament is a well studied problem in social choice theory. A {\em tournament solution}…
Motivated by the controversy in the chess community, where Hikaru Nakamura, a renowned grandmaster, has posted multiple impressive winning streaks over the years on the online platform chess.com, we derive the probabilities of various types…
Sumner's universal tournament conjecture states that every $(2n-2)$-vertex tournament should contain a copy of every $n$-vertex oriented tree. If we know the number of leaves of an oriented tree, or its maximum degree, can we guarantee a…
In this paper we bring a novel approach to the theory of tournament rankings. We combine two different theories that are widely used to establish rankings of populations after a given tournament. First, we use the statistical approach of…
We propose and analyse a 2-parameter family of 2-player games on two heaps of tokens, and present a strategy based on a class of sequences. The strategy looks easy, but is actually hard. A class of exotic numeration systems is then used,…
We study the problem of scheduling asynchronous round-robin tournaments. We consider three measures of a schedule that concern the quality and fairness of a tournament. We show that the schedule generated by the well-known "circle design"…
In a classical chess round-robin tournament, each of $n$ players wins, draws, or loses a game against each of the other $n-1$ players. A win rewards a player with 1 points, a draw with 1/2 point, and a loss with 0 points. We are interested…
We define a family of meta-Fibonacci sequences where the order of the of recursion at stage n is a variable r(n), and the n^{th} term of a sequence is the sum of the previous r(n) terms. For the terms of any such sequence, we give upper and…