Related papers: Optimal Offloading Strategies for Edge-Computing v…
Computing Nash equilibrium policies is a central problem in multi-agent reinforcement learning that has received extensive attention both in theory and in practice. However, provable guarantees have been thus far either limited to fully…
With the rapid advancement of Intelligent Transportation Systems (ITS) and vehicular communications, Vehicular Edge Computing (VEC) is emerging as a promising technology to support low-latency ITS applications and services. In this paper,…
Recently, the paper [12] introduces a derivative-free consensus-based particle method that finds the Nash equilibrium of non-convex multiplayer games, where it proves the global exponential convergence in the sense of mean-field law. This…
Collaborative edge computing (CEC) is an emerging paradigm for heterogeneous devices to collaborate on edge computation jobs. For congestible links and computing units, delay-optimal forwarding and offloading for service chain tasks (e.g.,…
Mobile edge computing (MEC) is a promising solution for enhancing the user experience, minimizing content delivery expenses, and reducing backhaul traffic. In this paper, we propose a novel privacy-preserving decentralized game-theoretic…
In a game theoretic framework, we study energy markets with a continuum of homogenous producers who produce energy from an exhaustible resource such as oil. Each producer simultaneously optimizes production rate that drives her revenues, as…
Offloading computation to nearby edge/fog computing nodes, including the ones carried by moving vehicles, e.g., vehicular fog nodes (VFN), has proved to be a promising approach for enabling low-latency and compute-intensive mobility…
We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…
We investigate how the framework of mean-field games may be used to investigate strategic interactions in large heterogeneous populations. We consider strategic interactions in a population of players which may be partitioned into…
In this paper, the task offloading from vehicles with random velocities is optimized via a novel dynamic improvement framework. Particularly, in a vehicular network with multiple vehicles and base stations (BSs), computing tasks of vehicles…
This paper considers a mobile edge computing-enabled cell-free massive MIMO wireless network. An optimization problem for the joint allocation of uplink powers and remote computational resources is formulated, aimed at minimizing the total…
Edge systems promise to bring data and computing closer to the users of time-critical applications. Specifically, edge storage systems are emerging as a new system paradigm, where users can retrieve data from small-scale servers…
While the topic of mean-field games (MFGs) has a relatively long history, heretofore there has been limited work concerning algorithms for the computation of equilibrium control policies. In this paper, we develop a computable policy…
Mobile-edge computing (MEC) and wireless power transfer are technologies that can assist in the implementation of next generation wireless networks, which will deploy a large number of computational and energy limited devices. In this…
Mobile edge computing (a.k.a. fog computing) has recently emerged to enable \emph{in-situ} processing of delay-sensitive applications at the edge of mobile networks. Providing grid power supply in support of mobile edge computing, however,…
Due to densification of wireless networks, there exist abundance of idling computation resources at edge devices. These resources can be scavenged by offloading heavy computation tasks from small IoT devices in proximity, thereby overcoming…
The limited capabilities of user equipment restrict the local implementation of computation-intensive applications. Edge computing, especially the edge intelligence system, enables local users to offload the computation tasks to the edge…
Deep-learning-based intelligent services have become prevalent in cyber-physical applications including smart cities and health-care. Deploying deep-learning-based intelligence near the end-user enhances privacy protection, responsiveness,…
Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…
In sprite the state-of-the-art, significantly reducing carbon footprint (CF) in communications systems remains urgent. We address this challenge in the context of edge computing. The carbon intensity of electricity supply largely varies…