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This paper presents the course design titled "Learning Management" of which the goal is to "learn collaborative learning" for a first-year undergraduate student. The objective of the class design is to help transform the student's belief of…

Computers and Society · Computer Science 2013-08-08 Yoshiaki Matsuzawa , Sayaka Tohyama , Sanshiro Sakai

Feedback is critical in education. This Innovative Practice Full Paper reports lessons learned from improving the quality of feedback in a semi-capstone software engineering course, with particular focus on how to deliver productive…

Software Engineering · Computer Science 2022-08-17 Torgeir Dingsøyr

Higher education faces growing challenges in delivering personalized, scalable, and pedagogically coherent learning experiences. This study introduces a structured framework for designing an AI-powered Learning Management System (AI-LMS)…

Computation and Language · Computer Science 2025-09-03 Elias Ra , Seung Je Kim , Eui-Yeong Seo , Geunju So

It is critically important to make computing courses accessible for disabled students. This is particularly challenging in large computing courses, which face unique challenges due to the sheer scale of course content and staff. In this…

Computers and Society · Computer Science 2026-01-28 Ritesh Kanchi , Miya Natsuhara , Matt X. Wang

Collaboration is used in Software Engineering (SE) to develop software. Industry seeks SE graduates with collaboration skills to contribute to productive software development. SE educators can use Collaborative Learning (CL) to help…

Software Engineering · Computer Science 2023-10-31 Rita Garcia , Christoph Treude , Andrew Valentine

Human education transcends mere knowledge transfer, it relies on co-adaptation dynamics -- the mutual adjustment of teaching and learning strategies between agents. Despite its centrality, computational models of co-adaptive teacher-student…

Computers and Society · Computer Science 2025-05-07 Francesco Balzan , Pedro P. Santos , Maurizio Gabbrielli , Mahault Albarracin , Manuel Lopes

With the proliferation of large language model (LLM) applications since 2022, their use in education has sparked both excitement and concern. Recent studies consistently highlight students' (mis)use of LLMs can hinder learning outcomes.…

Human-Computer Interaction · Computer Science 2025-07-01 Ruiwei Xiao , Xinying Hou , Runlong Ye , Majeed Kazemitabaar , Nicholas Diana , Michael Liut , John Stamper

This study aims to develop an AI education policy for higher education by examining the perceptions and implications of text generative AI technologies. Data was collected from 457 students and 180 teachers and staff across various…

Computers and Society · Computer Science 2023-05-02 Cecilia Ka Yuk Chan

The success of collaborative instruction in helping students achieve higher grades in introductory science, technology, engineering, and mathematics (STEM) courses has led many educators and researchers to assume these methods also address…

Physics Education · Physics 2024-04-03 Ben Van Dusen , Jayson Nissen , Odis Johnson

Academic well-being is deeply influenced by peer-support networks, yet they remain informal, inequitable, and unsustainable, often relying on personal connections and social capital rather than structured, inclusive systems. Additionally,…

Human-Computer Interaction · Computer Science 2025-07-03 Beatriz Severes , Ana O. Henriques , Rory Clark , Paulo Bala , Anna Carter , Rua Mae Williams , Geraldine Fitzpatrick

Team projects in Computer Science (CS) help students build collaboration skills, apply theory, and prepare for real-world software development. Online classes present unique opportunities to transform the accessibility of CS education at…

General-education college astronomy courses offer instructors both a unique audience and a unique challenge. For many students, such a course may be their first time encountering a standalone astronomy class, and it is also likely one of…

Physics Education · Physics 2021-01-06 Christine O'Donnell , Edward E. Prather , Peter Behroozi

The objective of this article is to investigate the effect of active-learning pedagogy on learners' academic achievement and their attitude toward mathematics using both quantitative and qualitative methods. We cultivated sustainable…

History and Overview · Mathematics 2022-10-31 N. Karjanto , M. J. Acelajado

Designing Knowledge Management Systems (KMSs) for higher education requires addressing complex human-technology interactions, especially where staff turnover and changing roles create ongoing challenges for reusing knowledge. While advances…

In this innovative practice full paper, we address the equity gap for neurodivergent and situationally limited learners by identifying the spectrum of dynamic factors that impact learning and function. Educators have shown a growing…

Artificial Intelligence · Computer Science 2024-10-25 Hannah Beaux , Pegah Karimi , Otilia Pop , Rob Clark

Efficient instruction tuning aims to enhance the ultimate performance of large language models (LLMs) trained on a given instruction dataset. Curriculum learning as a typical data organization strategy has shown preliminary effectiveness in…

Computation and Language · Computer Science 2025-11-04 Yangning Li , Tingwei Lu , Yinghui Li , Yankai Chen , Wei-Chieh Huang , Wenhao Jiang , Hui Wang , Hai-Tao Zheng , Philip S. Yu

Knowledge in Computer Science (CS) is essential, and companies have increased their demands for CS professionals. Despite this, many jobs remain unfilled. Furthermore, employees with computational thinking (CT) skills are required, even if…

Computers and Society · Computer Science 2019-10-30 Bernadette Spieler , Maria Grandl , Martin Ebner , Wolfgang Slany

With the rapid adoption of Generative AI (GenAI) tools, software engineering educators have grappled with how best to incorporate them into the classroom. While some research discusses the use of GenAI in the context of learning to code,…

Software Engineering · Computer Science 2025-06-30 Victoria Jackson , Susannah Liu , Andre van der Hoek

Past research has defined a general process for the data-driven redesign of educational technologies and has shown that in carefully-selected instances, this process can help make systems more effective. In the current work, we test the…

Human-Computer Interaction · Computer Science 2026-04-01 Qianru Lyu , Conrad Borchers , Meng Xia , Karen Xiao , Paulo F. Carvalho , Kenneth R. Koedinger , Vincent Aleven

AI-powered coding assistants can support students in programming courses by providing on-demand explanations and debugging help. However, existing research often focuses on individual tools, leaving a gap in evidence-based design…

Human-Computer Interaction · Computer Science 2026-03-25 Boxuan Ma , Yinjie Xie , Huiyong Li , Gen Li , Li Chen , Atsushi Shimada , Shin'Ichi Konomi
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