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One-shot face re-enactment is a challenging task due to the identity mismatch between source and driving faces. Specifically, the suboptimally disentangled identity information of driving subjects would inevitably interfere with the…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Yunfan Liu , Qi Li , Zhenan Sun , Tieniu Tan

3D face reconstruction is a fundamental Computer Vision problem of extraordinary difficulty. Current systems often assume the availability of multiple facial images (sometimes from the same subject) as input, and must address a number of…

Computer Vision and Pattern Recognition · Computer Science 2017-09-11 Aaron S. Jackson , Adrian Bulat , Vasileios Argyriou , Georgios Tzimiropoulos

Character customization system is an important component in Role-Playing Games (RPGs), where players are allowed to edit the facial appearance of their in-game characters with their own preferences rather than using default templates. This…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Tianyang Shi , Yi Yuan , Changjie Fan , Zhengxia Zou , Zhenwei Shi , Yong Liu

Parametric 3D models have enabled a wide variety of computer vision and graphics tasks, such as modeling human faces, bodies and hands. In 3D face modeling, 3DMM is the most widely used parametric model, but can't generate fine geometric…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Haitao Cao , Baoping Cheng , Qiran Pu , Haocheng Zhang , Bin Luo , Yixiang Zhuang , Juncong Lin , Liyan Chen , Xuan Cheng

We propose an end-to-end pipeline for both building and tracking 3D facial models from personalized in-the-wild (cellphone, webcam, youtube clips, etc.) video data. First, we present a method for automatic data curation and retrieval based…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Winnie Lin , Yilin Zhu , Demi Guo , Ron Fedkiw

The advancements in neural rendering have increased the need for techniques that enable intuitive editing of 3D objects represented as neural implicit surfaces. This paper introduces a novel neural algorithm for parameterizing neural…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Baixin Xu , Jiangbei Hu , Fei Hou , Kwan-Yee Lin , Wayne Wu , Chen Qian , Ying He

With the rapid development of Role-Playing Games (RPGs), players are now allowed to edit the facial appearance of their in-game characters with their preferences rather than using default templates. This paper proposes a game character…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Tianyang Shi , Zhengxia Zou , Yi Yuan , Changjie Fan

With the rise of the ``metaverse'' and the rapid development of games, it has become more and more critical to reconstruct characters in the virtual world faithfully. The immersive experience is one of the most central themes of the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Qi Wen , Xiang Wen , Hao Jiang , Siqi Yang , Bingfeng Han , Tianlei Hu , Gang Chen , Shuang Li

Nowadays as convolution neural networks demonstrate its powerful problem-solving ability in the area of image processing, efforts have been made to reconstruct detailed face shapes from 2D face images or videos. However, to make the full…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Zhangnan Jiang , Zichen Yang

We present a low-rank transformation approach to compensate for face variations due to changes in visual domains, such as pose and illumination. The key idea is to learn discriminative linear transformations for face images using matrix…

Computer Vision and Pattern Recognition · Computer Science 2013-08-02 Qiang Qiu , Guillermo Sapiro , Ching-Hui Chen

The reconstruction of dense 3D models of face geometry and appearance from a single image is highly challenging and ill-posed. To constrain the problem, many approaches rely on strong priors, such as parametric face models learned from…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Ayush Tewari , Michael Zollhöfer , Pablo Garrido , Florian Bernard , Hyeongwoo Kim , Patrick Pérez , Christian Theobalt

Recent 3D face reconstruction methods have made remarkable advancements, yet there remain huge challenges in monocular high-quality facial reflectance reconstruction. Existing methods rely on a large amount of light-stage captured data to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Xingyu Ren , Jiankang Deng , Yuhao Cheng , Jia Guo , Chao Ma , Yichao Yan , Wenhan Zhu , Xiaokang Yang

Cross-domain biometrics has been emerging as a new necessity, which poses several additional challenges, including harsh illumination changes, noise, pose variation, among others. In this paper, we explore approaches to cross-domain face…

Computer Vision and Pattern Recognition · Computer Science 2016-11-18 Guilherme Folego , Marcus A. Angeloni , José Augusto Stuchi , Alan Godoy , Anderson Rocha

The cost of large scale data collection and annotation often makes the application of machine learning algorithms to new tasks or datasets prohibitively expensive. One approach circumventing this cost is training models on synthetic data…

Computer Vision and Pattern Recognition · Computer Science 2016-08-23 Konstantinos Bousmalis , George Trigeorgis , Nathan Silberman , Dilip Krishnan , Dumitru Erhan

Reconstructing the detailed geometric structure of a face from a given image is a key to many computer vision and graphics applications, such as motion capture and reenactment. The reconstruction task is challenging as human faces vary…

Computer Vision and Pattern Recognition · Computer Science 2017-04-07 Elad Richardson , Matan Sela , Roy Or-El , Ron Kimmel

Accurate monocular depth estimation is a fundamental component of vision-based perception systems in intelligent transportation applications. Despite recent progress, unsupervised monocular approaches still suffer from significant…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Yufan Zhu , Chongzhi Ran , Mingtao Feng , Le Dong , Weisheng Dong , Antonio M. López

For monocular depth estimation, acquiring ground truths for real data is not easy, and thus domain adaptation methods are commonly adopted using the supervised synthetic data. However, this may still incur a large domain gap due to the lack…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Yu-Ting Yen , Chia-Ni Lu , Wei-Chen Chiu , Yi-Hsuan Tsai

We target cross-domain face reenactment in this paper, i.e., driving a cartoon image with the video of a real person and vice versa. Recently, many works have focused on one-shot talking face generation to drive a portrait with a real…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Yuan Gong , Yong Zhang , Xiaodong Cun , Fei Yin , Yanbo Fan , Xuan Wang , Baoyuan Wu , Yujiu Yang

Recent DeepFake detection methods have shown excellent performance on public datasets but are significantly degraded on new forgeries. Solving this problem is important, as new forgeries emerge daily with the continuously evolving…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Qingxuan Lv , Yuezun Li , Junyu Dong , Sheng Chen , Hui Yu , Huiyu Zhou , Shu Zhang

Face personalization aims to insert specific faces, taken from images, into pretrained text-to-image diffusion models. However, it is still challenging for previous methods to preserve both the identity similarity and editability due to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Kaede Shiohara , Toshihiko Yamasaki