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There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…

Graphics · Computer Science 2022-08-09 Vaclav Skala

A new line clipping algorithm against convex polyhedron in E3 with an expected complexity O(1) is presented. The suggested approach is based on two orthogonal projections to E2 co-ordinate system and on pre-processing of the given…

Computational Geometry · Computer Science 2022-01-04 Vaclav Skala

Most existing distance metric learning methods assume perfect side information that is usually given in pairwise or triplet constraints. Instead, in many real-world applications, the constraints are derived from side information, such as…

Machine Learning · Computer Science 2012-03-19 Kaizhu Huang , Rong Jin , Zenglin Xu , Cheng-Lin Liu

In this paper, we study the problem of finding the Euclidean distance to a convex cone generated by a set of discrete points in $\mathbb{R}^n_+$. In particular, we are interested in problems where the discrete points are the set of feasible…

Optimization and Control · Mathematics 2017-04-24 Ali Fattahi , Sriram Dasu , Reza Ahmadi

A new, fast second-order method is proposed that achieves the optimal $\mathcal{O}\left(|\log(\epsilon)|\epsilon^{-3/2}\right)$ complexity to obtain first-order $\epsilon$-stationary points. Crucially, this is deduced without assuming the…

Optimization and Control · Mathematics 2026-02-18 Serge Gratton , Sadok Jerad , Philippe L. Toint

We study the problem of computing a convex region with bounded area and diameter that contains the maximum number of points from a given point set $P$. We show that this problem can be solved in $O(n^6k)$ time and $O(n^3k)$ space, where $n$…

Computational Geometry · Computer Science 2025-07-08 Gianmarco Picarella , Marc van Kreveld , Frank Staals , Sjoerd de Vries

In this work, we provide faster algorithms for approximating the optimal transport distance, e.g. earth mover's distance, between two discrete probability distributions $\mu, \nu \in \Delta^n$. Given a cost function $C : [n] \times [n] \to…

Data Structures and Algorithms · Computer Science 2020-01-29 Jose Blanchet , Arun Jambulapati , Carson Kent , Aaron Sidford

Many classical algorithms are known for computing the convex hull of a set of $n$ point in $\mathbb{R}^2$ using $O(n)$ space. For large point sets, whose size exceeds the size of the working space, these algorithms cannot be directly used.…

Computational Geometry · Computer Science 2018-10-02 Martin Farach-Colton , Meng Li , Meng-Tsung Tsai

Algorithms often carry out equally many computations for "easy" and "hard" problem instances. In particular, algorithms for finding nearest neighbors typically have the same running time regardless of the particular problem instance. In…

Data Structures and Algorithms · Computer Science 2020-03-25 Daniel LeJeune , Richard G. Baraniuk , Reinhard Heckel

This paper introduces a novel approach that integrates future closest point predictions into the distance constraints of a collision avoidance controller, leveraging convex hulls with closest point distance calculations. By addressing…

We investigate several computational problems related to the stochastic convex hull (SCH). Given a stochastic dataset consisting of $n$ points in $\mathbb{R}^d$ each of which has an existence probability, a SCH refers to the convex hull of…

Computational Geometry · Computer Science 2017-05-02 Jie Xue , Yuan Li , Ravi Janardan

Approximating distance is one of the key challenge in a facility location problem. Several algorithms have been proposed, however, none of them focused on estimating distance between two concave regions. In this work, we present an…

Optimization and Control · Mathematics 2018-06-12 Ruilin Ouyang , Dinghao Ma , M. S. Morshed , Md. Noor-E-Alam

The proximal gradient algorithm has been popularly used for convex optimization. Recently, it has also been extended for nonconvex problems, and the current state-of-the-art is the nonmonotone accelerated proximal gradient algorithm.…

Optimization and Control · Mathematics 2017-05-24 Quanming Yao , James T. Kwok , Fei Gao , Wei Chen , Tie-Yan Liu

All known algorithms for the Fr\'echet distance between curves proceed in two steps: first, they construct an efficient oracle for the decision version; second, they use this oracle to find the optimum from a finite set of critical values.…

Computational Geometry · Computer Science 2016-08-11 Kevin Buchin , Maike Buchin , Rolf van Leusden , Wouter Meulemans , Wolfgang Mulzer

We present new iterative algorithms for solving a square linear system $Ax=b$ in dimension $n$ by employing the {\it Triangle Algorithm} \cite{kal12}, a fully polynomial-time approximation scheme for testing if the convex hull of a finite…

Numerical Analysis · Computer Science 2012-10-31 Bahman Kalantari

We present a new approach to approximate nearest-neighbor queries in fixed dimension under a variety of non-Euclidean distances. We are given a set $S$ of $n$ points in $\mathbb{R}^d$, an approximation parameter $\varepsilon > 0$, and a…

Computational Geometry · Computer Science 2023-06-28 Ahmed Abdelkader , Sunil Arya , Guilherme D. da Fonseca , David M. Mount

In this paper we study the problem of finding hotspots, i.e. regions in which a moving entity has spent a significant amount of time, for polygonal trajectories. The fastest optimal algorithm, due to Gudmundsson, van Kreveld, and Staals…

Computational Geometry · Computer Science 2019-06-13 Ali Gholami Rudi

This paper presents an algorithm for the efficient approximation of the saddle-extremum persistence diagram of a scalar field. Vidal et al. introduced recently a fast algorithm for such an approximation (by interrupting a progressive…

Graphics · Computer Science 2021-08-13 Jules Vidal , Julien Tierny

In this paper we present several results on the expected complexity of a convex hull of $n$ points chosen uniformly and independently from a convex shape. (i) We show that the expected number of vertices of the convex hull of $n$ points,…

Computational Geometry · Computer Science 2011-11-24 Sariel Har-Peled

We analyze the correctness of an O(n log n) time divide-and-conquer algorithm for the convex hull problem when each input point is a location determined by a normal distribution. We show that the algorithm finds the convex hull of such…

Computational Geometry · Computer Science 2016-08-08 F. Betul Atalay , Sorelle A. Friedler , Dianna Xu