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High-fidelity quantum gate design is important for various quantum technologies, such as quantum computation and quantum communication. Numerous control policies for quantum gate design have been proposed given a dynamical model of the…
We introduce DREAM, a deep reinforcement learning algorithm that finds optimal strategies in imperfect-information games with multiple agents. Formally, DREAM converges to a Nash Equilibrium in two-player zero-sum games and to an…
In this work, we develop a reinforcement learning protocol for a multiagent coordination task in a discrete state and action space: an iterated prisoner's dilemma game extended into a team based, winner-take all tournament, which forces the…
The traditional approach to distributed machine learning is to adapt learning algorithms to the network, e.g., reducing updates to curb overhead. Networks based on intelligent edge, instead, make it possible to follow the opposite approach,…
Optimal trade execution is an important problem faced by essentially all traders. Much research into optimal execution uses stringent model assumptions and applies continuous time stochastic control to solve them. Here, we instead take a…
The ongoing rise in cyberattacks and the lack of skilled professionals in the cybersecurity domain to combat these attacks show the need for automated tools capable of detecting an attack with good performance. Attackers disguise their…
Data in real-world application often exhibit skewed class distribution which poses an intense challenge for machine learning. Conventional classification algorithms are not effective in the case of imbalanced data distribution, and may fail…
Recent research studies revealed that neural networks are vulnerable to adversarial attacks. State-of-the-art defensive techniques add various adversarial examples in training to improve models' adversarial robustness. However, these…
Testing a video game is a critical step for the production process and requires a great effort in terms of time and resources spent. Some software houses are trying to use the artificial intelligence to reduce the need of human resources…
Discrete-action algorithms have been central to numerous recent successes of deep reinforcement learning. However, applying these algorithms to high-dimensional action tasks requires tackling the combinatorial increase of the number of…
Deep learning has shown promising results in many machine learning applications. The hierarchical feature representation built by deep networks enable compact and precise encoding of the data. A kernel analysis of the trained deep networks…
In this work, we conduct a comparative study on two deep unfolding mechanisms to efficiently perform power control in the next generation wireless networks. The power control problem is formulated as energy efficiency over multiple…
This paper aims to provide an innovative machine learning-based solution to automate security testing tasks for web applications, ensuring the correct functioning of all components while reducing project maintenance costs. Reinforcement…
The concept of Software Defined Networking (SDN) represents a modern approach to networking that separates the control plane from the data plane through network abstraction, resulting in a flexible, programmable and dynamic architecture…
In this paper, we propose a principled deep reinforcement learning (RL) approach that is able to accelerate the convergence rate of general deep neural networks (DNNs). With our approach, a deep RL agent (synonym for optimizer in this work)…
In this paper we proposed reinforcement learning algorithms with the generalized reward function. In our proposed method we use Q-learning and SARSA algorithms with generalised reward function to train the reinforcement learning agent. We…
Machine learning has become successful in solving wireless interference management problems. Different kinds of deep neural networks (DNNs) have been trained to accomplish key tasks such as power control, beamforming and admission control.…
This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take part in a two-player game over a network of nodes whose…
Deep Q-Network (DQN) marked a major milestone for reinforcement learning, demonstrating for the first time that human-level control policies could be learned directly from raw visual inputs via reward maximization. Even years after its…
In this paper we investigate the properties of representations learned by deep reinforcement learning systems. Much of the early work on representations for reinforcement learning focused on designing fixed-basis architectures to achieve…