Related papers: Object-based active inference
We present a framework called Acquired Deep Impressions (ADI) which continuously learns knowledge of objects as "impressions" for compositional scene understanding. In this framework, the model first acquires knowledge from scene images…
Human perception involves decomposing complex multi-object scenes into time-static object appearance (i.e., size, shape, color) and time-varying object motion (i.e., position, velocity, acceleration). For machines to achieve human-like…
Object detection plays a deep role in visual systems by identifying instances for downstream algorithms. In industrial scenarios, however, a slight change in manufacturing systems would lead to costly data re-collection and human annotation…
In current perception systems applied to the rebuilding of the environment for intelligent vehicles, the part reserved to object association for the tracking is increasingly significant. This allows firstly to follow the objects temporal…
Physical AI agents, such as robots and other embodied systems operating under tight and fluctuating resource constraints, remain far less capable than biological agents in open-ended real-world environments. This paper argues that Active…
This paper investigates the prospect of developing human-interpretable, explainable artificial intelligence (AI) systems based on active inference and the free energy principle. We first provide a brief overview of active inference, and in…
In this study, the influence of objects is investigated in the scenario of human action recognition with large number of classes. We hypothesize that the objects the humans are interacting will have good say in determining the action being…
Deep reinforcement learning has become popular over recent years, showing superiority on different visual-input tasks such as playing Atari games and robot navigation. Although objects are important image elements, few work considers…
Handling heterogeneity and unpredictability are two core problems in pervasive computing. The challenge is to seamlessly integrate devices with varying computational resources in a dynamic environment to form a cohesive system that can…
Activity recognition is the ability to identify and recognize the action or goals of the agent. The agent can be any object or entity that performs action that has end goals. The agents can be a single agent performing the action or group…
This paper presents a novel approach to improving autonomous vehicle control in environments lacking clear road markings by integrating a diffusion-based motion predictor within an Active Inference Framework (AIF). Using a simulated parking…
We are currently designing an object oriented model which describes static and dynamical knowledge in diff{\'e}rent domains. It provides a twin conceptual level. The internal level proposes: the object structure composed of sub-objects…
We consider the setting of an agent with a fixed body interacting with an unknown and uncertain external world. We show that models trained to predict proprioceptive information about the agent's body come to represent objects in the…
We propose an adaptation to the training of Vision Transformers (ViTs) that allows for an explicit modeling of objects during the attention computation. This is achieved by adding a new branch to selected attention layers that computes an…
Given the complexities inherent in visual scenes, such as object occlusion, a comprehensive understanding often requires observation from multiple viewpoints. Existing multi-viewpoint object-centric learning methods typically employ random…
The ability to predict future outcomes conditioned on observed video frames is crucial for intelligent decision-making in autonomous systems. Recently, deep recurrent architectures have been applied to the task of video prediction. However,…
This paper introduces an innovative approach to open world recognition (OWR), where we leverage knowledge acquired from known objects to address the recognition of previously unseen objects. The traditional method of object modeling relies…
We tackle the task of scalable unsupervised object-centric representation learning on 3D scenes. Existing approaches to object-centric representation learning show limitations in generalizing to larger scenes as their learning processes…
Real-world artificial intelligence (AI) systems are increasingly required to operate autonomously in dynamic, uncertain, and continuously changing environments. However, most existing AI models rely on predefined objectives, static training…
In order to meet the diverse challenges in solving many real-world problems, an intelligent agent has to be able to dynamically construct a model of its environment. Objects facilitate the modular reuse of prior knowledge and the…