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During learning trials, systems are exposed to different failure conditions which may break robotic parts before a safe behavior is discovered. Humans contour this problem by grounding their learning to a safer structure/control first and…

Robotics · Computer Science 2021-04-06 Keyan Zhai , Chu'an Li , Andre Rosendo

On-robot Reinforcement Learning is a promising approach to train embodiment-aware policies for legged robots. However, the computational constraints of real-time learning on robots pose a significant challenge. We present a framework for…

Robotics · Computer Science 2025-08-13 Nico Bohlinger , Jonathan Kinzel , Daniel Palenicek , Lukasz Antczak , Jan Peters

Energy efficiency is a critical factor in the performance and autonomy of quadrupedal robots. While previous research has focused on mechanical design and actuation improvements, the impact of gait parameters on energetics has been less…

Robotics · Computer Science 2025-09-01 Yasser G. Alqaham , Jing Cheng , Zhenyu Gan

Gait adaptation is an important part of gait analysis and its neuronal origin and dynamics has been studied extensively. In neurorehabilitation, it is important as it perturbs neuronal dynamics and allows patients to restore some of their…

Human-Computer Interaction · Computer Science 2021-10-19 Ines Domingos , Guang-Zhong Yang , Fani Deligianni

Legged robots must adapt their gait to navigate unpredictable environments, a challenge that animals master with ease. However, most deep reinforcement learning (DRL) approaches to quadruped locomotion rely on a fixed gait, limiting…

Robotics · Computer Science 2025-06-24 Joseph Humphreys , Chengxu Zhou

The present research as described in this paper tries to impart how imitation based learning for behavior-based programming can be used to teach the robot. This development is a big step in way to prove that push recovery is a software…

Robotics · Computer Science 2014-06-07 Vijay Bhaskar Semwal , S. A. Katiyar , P. Chakraborty , G. C. Nandi

Multi-legged robots offer enhanced stability in complex terrains, yet autonomously learning natural and robust motions in such environments remains challenging. Drawing inspiration from animals' progressive learning patterns, from simple to…

Robotics · Computer Science 2024-01-24 Yinghui Li , Jinze Wu , Xin Liu , Weizhong Guo , Yufei Xue

In legged locomotion, the relationship between different gait behaviors and energy consumption must consider the full-body dynamics and the robot control as a whole, which cannot be captured by simple models. This work studies the robot…

Robotics · Computer Science 2021-05-04 Christopher McGreavy , Zhibin Li

Conventional Feedback-Linearization-based controller, applied to the tilt-rotor (eight inputs), results in the extensive changes in the tilting angles, which are not expected in practice. To solve this problem, we introduce the novel…

Robotics · Computer Science 2022-02-14 Zhe Shen , Takeshi Tsuchiya

This work aims to combine machine learning and control approaches for legged robots, and developed a hybrid framework to achieve new capabilities of balancing against external perturbations. The framework embeds a kernel which is a fully…

Robotics · Computer Science 2022-03-31 Mohammadreza Kasaei , Miguel Abreu , Nuno Lau , Artur Pereira , Luis Paulo Reis , Zhibin Li

This paper presents an optimization-based motion planning methodology for snake robots operating in constrained environments. By using a reduced-order model, the proposed approach simplifies the planning process, enabling the optimizer to…

Robotics · Computer Science 2025-03-11 Adarsh Salagame , Eric Sihite , Milad Ramezani , Alireza Ramezani

Gait recognition is emerging as a promising and innovative area within the field of computer vision, widely applied to remote person identification. Although existing gait recognition methods have achieved substantial success in controlled…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Zhengxian Wu , Chuanrui Zhang , Hangrui Xu , Peng Jiao , Haoqian Wang

We present a model-based framework for robot locomotion that achieves walking based on only 4.5 minutes (45,000 control steps) of data collected on a quadruped robot. To accurately model the robot's dynamics over a long horizon, we…

Machine Learning · Computer Science 2019-10-08 Yuxiang Yang , Ken Caluwaerts , Atil Iscen , Tingnan Zhang , Jie Tan , Vikas Sindhwani

The ability to generate robust walking gaits on bipedal robots is key to their successful realization on hardware. To this end, this work extends the method of Hybrid Zero Dynamics (HZD) -- which traditionally only accounts for locomotive…

Robotics · Computer Science 2023-03-09 Maegan Tucker , Noel Csomay-Shanklin , Aaron D. Ames

Current humanoid push-recovery strategies often use whole-body motion, yet they tend to overlook posture regulation. For instance, in manipulation tasks, the upper body may need to stay upright and have minimal recovery displacement. This…

Robotics · Computer Science 2025-05-29 Junheng Li , Zhanhao Le , Junchao Ma , Quan Nguyen

Legged robots have the ability to adapt their walking posture to navigate confined spaces due to their high degrees of freedom. However, this has not been exploited in most common multilegged platforms. This paper presents a deformable…

Existing studies for gait recognition primarily utilized sequences of either binary silhouette or human parsing to encode the shapes and dynamics of persons during walking. Silhouettes exhibit accurate segmentation quality and robustness to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Jinkai Zheng , Xinchen Liu , Boyue Zhang , Chenggang Yan , Jiyong Zhang , Wu Liu , Yongdong Zhang

We study the problem of realizing the full spectrum of bipedal locomotion on a real robot with sim-to-real reinforcement learning (RL). A key challenge of learning legged locomotion is describing different gaits, via reward functions, in a…

Robotics · Computer Science 2021-03-12 Jonah Siekmann , Yesh Godse , Alan Fern , Jonathan Hurst

Learning how to walk is a sophisticated neurological task for most animals. In order to walk, the brain must synthesize multiple cortices, neural circuits, and diverse sensory inputs. Some animals, like humans, imitate surrounding…

Neural and Evolutionary Computing · Computer Science 2020-04-14 Justin Ting , Yan Fang , Ashwin Sanjay Lele , Arijit Raychowdhury

Thanks to recent advancements in accelerating non-linear model predictive control (NMPC), it is now feasible to deploy whole-body NMPC at real-time rates for humanoid robots. However, enforcing inequality constraints in real time for such…

Robotics · Computer Science 2024-10-23 Charles Khazoom , Seungwoo Hong , Matthew Chignoli , Elijah Stanger-Jones , Sangbae Kim