Related papers: Spherical Graph Drawing by Multi-dimensional Scali…
Recently there has been a surge of interest in designing graph embedding methods. Few, if any, can scale to a large-sized graph with millions of nodes due to both computational complexity and memory requirements. In this paper, we relax…
3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…
The arrangement of network nodes in hyperbolic spaces has become a widely studied problem, motivated by numerous results suggesting the existence of hidden metric spaces behind the structure of complex networks. Although several methods…
The graph layouts used for complex network studies have been mainly been developed to improve visualization. If we interpret the layouts in metric spaces such as Euclidean ones, however, the embedded spatial information can be a valuable…
Stochastic sampling methods are arguably the most direct and least intrusive means of incorporating parametric uncertainty into numerical simulations of partial differential equations with random inputs. However, to achieve an overall error…
Graphs are used to model interactions in a variety of contexts, and there is a growing need to quickly assess the structure of a graph. Some of the most useful graph metrics, especially those measuring social cohesion, are based on…
Stochastic Neighbor Embedding (SNE) methods minimize the divergence between the similarity matrix of a high-dimensional data set and its counterpart from a low-dimensional embedding, leading to widely applied tools for data visualization.…
A new gridding technique for the solution of partial differential equations in cubical geometry is presented. The method is based on volume penalization, allowing for the imposition of a cubical geometry inside of its circumscribing sphere.…
We consider spherical quadrangulations -- spherical embeddings of multigraphs, possibly with loops, so that every face has boundary walk of length 4 -- in which all vertices have degree 3 or 4. Interpreting each degree 4 vertex as a…
We present a versatile formulation of the convolution operation that we term a "mapped convolution." The standard convolution operation implicitly samples the pixel grid and computes a weighted sum. Our mapped convolution decouples these…
We propose an approach for capturing the signal variability in hyperspectral imagery using the framework of the Grassmann manifold. Labeled points from each class are sampled and used to form abstract points on the Grassmannian. The…
Embedded deformation nodes based formulation has been widely applied in deformable geometry and graphical problems. Though being promising in stereo (or RGBD) sensor based SLAM applications, it remains challenging to keep constant speed in…
We propose a novel model for generating graphs similar to a given example graph. Unlike standard approaches that compute features of graphs in Euclidean space, our approach obtains features on a surface of a hypersphere. We then utilize a…
This paper proposes a scalable algorithmic framework for spectral reduction of large undirected graphs. The proposed method allows computing much smaller graphs while preserving the key spectral (structural) properties of the original…
Using deep learning techniques to process 3D objects has achieved many successes. However, few methods focus on the representation of 3D objects, which could be more effective for specific tasks than traditional representations, such as…
We develop an efficient numerical scheme for the 3D mean-field spherical dynamo equation. The scheme is based on a semi-implicit discretization in time and a spectral method in space based on the divergence-free spherical harmonic…
We give a generalized definition of stretch that simplifies the efficient construction of low-stretch embeddings suitable for graph algorithms. The generalization, based on discounting highly stretched edges by taking their $p$-th power for…
We introduce a nonlinear method for directly embedding large, sparse, stochastic graphs into low-dimensional spaces, without requiring vertex features to reside in, or be transformed into, a metric space. Graph data and models are prevalent…
Segmentation, a useful/powerful technique in pattern recognition, is the process of identifying object outlines within images. There are a number of efficient algorithms for segmentation in Euclidean space that depend on the variational…
Graph generation is a fundamental task with wide applications in modeling complex systems. Although existing methods align the spectrum or degree profile of the target graph, they often ignore the geometry induced by eigenvectors and the…