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Procedural Music Generation (PMG) is an emerging field that algorithmically creates music content for video games. By leveraging techniques from simple rule-based approaches to advanced machine learning algorithms, PMG has the potential to…

Sound · Computer Science 2025-12-16 Shangxuan Luo , Joshua Reiss

Recent machine learning techniques can be modified to produce creative results. Those results did not exist before; it is not a trivial combination of the data which was fed into the machine learning system. The obtained results come in…

Computer Vision and Pattern Recognition · Computer Science 2016-01-15 Martin Thoma

Music is one of the Gardner's intelligences in his theory of multiple intelligences. How humans perceive and understand music is still being studied and is crucial to develop artificial intelligence models that imitate such processes. Music…

Artificial Intelligence · Computer Science 2022-11-04 Carlos Hernandez-Olivan , Javier Hernandez-Olivan , Jose R. Beltran

Machine learning is challenging the way we make music. Although research in deep generative models has dramatically improved the capability and fluency of music models, recent work has shown that it can be challenging for humans to partner…

This article presents a five-year collaboration situated at the intersection of Art practice and Scientific research in Human-Computer Interaction (HCI). At the core of our collaborative work is a hybrid, Art and Science methodology that…

Human-Computer Interaction · Computer Science 2020-08-03 Baptiste Caramiaux , Marco Donnarumma

Most musical programming languages are developed purely for coding virtual instruments or algorithmic compositions. Although there has been some work in the domain of musical query languages for music information retrieval, there has been…

Sound · Computer Science 2017-09-08 Donya Quick , Clayton T. Morrison

There are many applications that aim to create a complete model for an autonomously generated composition; systems are able to generate muzak songs, assist singers in transcribing songs or can imitate long-dead authors. Subjective…

Sound · Computer Science 2022-04-12 Daniel Kvak

Recent advances in generative AI music have resulted in new technologies that are being framed as co-creative tools for musicians with early work demonstrating their potential to add to music practice. While the field has seen many valuable…

Human-Computer Interaction · Computer Science 2025-02-14 Stephen James Krol , Maria Teresa Llano Rodriguez , Miguel Loor Paredes

Generative AI has been transforming the way we interact with technology and consume content. In the next decade, AI technology will reshape how we create audio content in various media, including music, theater, films, games, podcasts, and…

Sound · Computer Science 2024-11-25 Hao-Wen Dong

Music has always been thought of as a "human" endeavor -- when praising a piece of music, we emphasize the composer's creativity and the emotions the music invokes. Because music also heavily relies on patterns and repetition in the form of…

Sound · Computer Science 2024-01-05 Nicholas Yan

This paper proposes a framework for computational modeling of artistic painting algorithms, inspired by human creative practices. Based on examples from expert artists and from the author's own experience, the paper argues that creative…

Artificial Intelligence · Computer Science 2022-05-24 Aaron Hertzmann

This paper presents the Computoser hybrid probability/rule based algorithm for music composition (http://computoser.com) and provides a reference implementation. It addresses the issues of unpleasantness and lack of variation exhibited by…

Artificial Intelligence · Computer Science 2014-12-10 Bozhidar Bozhanov

A big challenge in algorithmic composition is to devise a model that is both easily trainable and able to reproduce the long-range temporal dependencies typical of music. Here we investigate how artificial neural networks can be trained on…

Machine Learning · Statistics 2016-06-24 Florian Colombo , Samuel P. Muscinelli , Alexander Seeholzer , Johanni Brea , Wulfram Gerstner

Multi-modal music generation, using multiple modalities like text, images, and video alongside musical scores and audio as guidance, is an emerging research area with broad applications. This paper reviews this field, categorizing music…

Sound · Computer Science 2026-03-09 Shuyu Li , Shulei Ji , Zihao Wang , Songruoyao Wu , Jiaxing Yu , Kejun Zhang

Position: (1) Partial solutions to machine intelligence can lead to systems which may be useful creating interesting and expressive musical works. (2) An appropriate general goal for this field is augmenting human expression. (3) The study…

Human-Computer Interaction · Computer Science 2017-07-26 Michael J. Lyons

Dynamic systems have found their use in sound synthesis as well as score synthesis. These levels can be integrated in monolithic autonomous systems in a novel approach to algorithmic composition that shares certain aesthetic motivations…

Sound · Computer Science 2021-10-14 Risto Holopainen

Creativity is the ability to produce novel, useful, and surprising ideas, and has been widely studied as a crucial aspect of human cognition. Machine creativity on the other hand has been a long-standing challenge. With the rise of advanced…

Artificial Intelligence · Computer Science 2025-07-01 Mete Ismayilzada , Debjit Paul , Antoine Bosselut , Lonneke van der Plas

Since its conception, the computer has found applications to accompany human creativity. Today, the debate about computers and creativity involves several challenges, such as understanding human creativity, modeling the creative process,…

Multimedia · Computer Science 2023-02-21 Felipe Ariani , Marcelo Caetano , Javier Elipe Gimeno , Ivan Magrin-Chagnolleau

The aim of this study is to teach an algorithm how to recognize different types of music. Users will submit songs for analysis. Since the algorithm hasn't heard these songs before, it needs to figure out what makes each song unique. It does…

Sound · Computer Science 2024-05-28 Navin Kamuni , Dheerendra Panwar

In this paper we describe our efforts towards the development of live performance computer-based musical instrumentation. Our design criteria include initial ease of use coupled with a long term potential for virtuosity, minimal and low…

Human-Computer Interaction · Computer Science 2020-10-06 David Wessel , Matthew Wright