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Methods for dynamic difficulty adjustment allow games to be tailored to particular players to maximize their engagement. However, current methods often only modify a limited set of game features such as the difficulty of the opponents, or…

Artificial Intelligence · Computer Science 2020-06-29 Miguel González-Duque , Rasmus Berg Palm , David Ha , Sebastian Risi

A fundamental skill among human developers is the ability to understand and reason about program execution. As an example, a programmer can mentally simulate code execution in natural language to debug and repair code (aka. rubber duck…

Machine Learning · Computer Science 2024-04-24 Ansong Ni , Miltiadis Allamanis , Arman Cohan , Yinlin Deng , Kensen Shi , Charles Sutton , Pengcheng Yin

We introduce NeuSpell, an open-source toolkit for spelling correction in English. Our toolkit comprises ten different models, and benchmarks them on naturally occurring misspellings from multiple sources. We find that many systems do not…

Computation and Language · Computer Science 2020-10-22 Sai Muralidhar Jayanthi , Danish Pruthi , Graham Neubig

As modern games continue growing both in size and complexity, it has become more challenging to ensure that all the relevant content is tested and that any potential issue is properly identified and fixed. Attempting to maximize testing…

Machine Learning · Computer Science 2021-06-25 Camilo Gordillo , Joakim Bergdahl , Konrad Tollmar , Linus Gisslén

We develop a method that integrates the tree of thoughts and multi-agent framework to enhance the capability of pre-trained language models in solving complex, unfamiliar games. The method decomposes game-solving into four incremental tasks…

Artificial Intelligence · Computer Science 2024-10-22 Yunhao Yang , Leonard Berthellemy , Ufuk Topcu

This paper seeks to develop a deeper understanding of the fundamental properties of neural text generations models. The study of artifacts that emerge in machine generated text as a result of modeling choices is a nascent research area.…

Computation and Language · Computer Science 2020-04-15 Yi Tay , Dara Bahri , Che Zheng , Clifford Brunk , Donald Metzler , Andrew Tomkins

Natural Language Generation (NLG) has made great progress in recent years due to the development of deep learning techniques such as pre-trained language models. This advancement has resulted in more fluent, coherent and even properties…

Computation and Language · Computer Science 2022-03-11 Wei Li , Wenhao Wu , Moye Chen , Jiachen Liu , Xinyan Xiao , Hua Wu

We present an open-source Python framework for NeuroEvolution Optimization with Reinforcement Learning (NEORL) developed at the Massachusetts Institute of Technology. NEORL offers a global optimization interface of state-of-the-art…

Neural and Evolutionary Computing · Computer Science 2021-12-15 Majdi I. Radaideh , Katelin Du , Paul Seurin , Devin Seyler , Xubo Gu , Haijia Wang , Koroush Shirvan

Test Driven Development (TDD) is one of the major practices of Extreme Programming for which incremental testing and refactoring trigger the code development. TDD has limited adoption in the industry, as it requires more code to be…

Software Engineering · Computer Science 2025-01-15 Moritz Mock , Jorge Melegati , Barbara Russo

The automatic generation of computer programs is one of the main applications with practical relevance in the field of evolutionary computation. With program synthesis techniques not only software developers could be supported in their…

Neural and Evolutionary Computing · Computer Science 2021-08-30 Dominik Sobania , Dirk Schweim , Franz Rothlauf

Sequential labeling is a fundamental NLP task, forming the backbone of many applications. Supervised learning of Seq2Seq models has shown great success on these problems. However, the training objectives are still significantly disconnected…

Computation and Language · Computer Science 2022-12-22 Kazuma Hashimoto , Karthik Raman

Neural network models of real-world systems, such as industrial processes, made from sensor data must often rely on incomplete data. System states may not all be known, sensor data may be biased or noisy, and it is not often known which…

Neural and Evolutionary Computing · Computer Science 2007-06-08 Donald A. Sofge , David L. Elliott

The rapid pace of large-scale software development places increasing demands on traditional testing methodologies, often leading to bottlenecks in efficiency, accuracy, and coverage. We propose a novel perspective on software testing by…

Software Engineering · Computer Science 2025-04-08 Yuchen Wang , Shangxin Guo , Chee Wei Tan

Modern artificial intelligence works typically train the parameters of fixed-sized deep neural networks using gradient-based optimization techniques. Simple evolutionary algorithms have recently been shown to also be capable of optimizing…

Neural and Evolutionary Computing · Computer Science 2023-04-26 Maximilien Le Clei , Pierre Bellec

With the onset of Electric vehicles, and them becoming more and more popular, autonomous cars are the future in the travel/driving experience. The barrier to reaching level 5 autonomy is the difficulty in the collection of data that…

Neural and Evolutionary Computing · Computer Science 2020-06-30 Sainath G , Vignesh S , Siddarth S , G Suganya

Software testing is essential to ensure system quality, but it remains time-consuming and error-prone when performed manually. Although recent advances in Large Language Models (LLMs) have enabled automated test generation, most existing…

Software Engineering · Computer Science 2025-10-02 Elvis Júnior , Alan Valejo , Jorge Valverde-Rebaza , Vânia de Oliveira Neves

In software testing, a set of test cases is constructed according to some predefined selection criteria. The software is then examined against these test cases. Three interesting observations have been made on the current artifacts of…

Software Engineering · Computer Science 2020-03-02 T. Y. Chen , S. C. Cheung , S. M. Yiu

Generating tests that can reveal performance issues in large and complex software systems within a reasonable amount of time is a challenging task. On one hand, there are numerous combinations of input data values to explore. On the other…

Software Engineering · Computer Science 2021-04-07 Ali Sedaghatbaf , Mahshid Helali Moghadam , Mehrdad Saadatmand

Neuroevolution is one of the methodologies that can be used for learning optimal architecture during training. It uses evolutionary algorithms to generate the topology of artificial neural networks and its parameters. The main benefits are…

Neural and Evolutionary Computing · Computer Science 2022-08-30 M. Pietroń , D. Żurek , K. Faber , R. Corizzo

Modern software systems may exhibit a nondeterministic behavior due to many unpredictable factors. In this work, we propose the node coverage game, a two player turn-based game played on a finite game graph, as a formalization of the…

Software Engineering · Computer Science 2013-12-24 Farn Wang , Jung-Hsuan Wu , Sven Schewe , Chung-Hao Huang