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In this work, we present a novel level-of-detail (LOD) method for 3D Gaussian Splatting that enables real-time rendering of large-scale scenes on memory-constrained devices. Our approach introduces a hierarchical LOD representation that…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Jonas Kulhanek , Marie-Julie Rakotosaona , Fabian Manhardt , Christina Tsalicoglou , Michael Niemeyer , Torsten Sattler , Songyou Peng , Federico Tombari

Level of Detail (LoD) is a fundamental technique in real-time computer graphics for managing the rendering costs of complex scenes while preserving visual fidelity. Traditionally, LoD is implemented using discrete levels (DLoD), where…

Graphics · Computer Science 2026-04-02 Zhigang Cheng , Mingchao Sun , Yu Liu , Zengye Ge , Luyang Tang , Mu Xu , Yangyan Li , Peng Pan

Recently, several approaches have emerged for generating neural representations with multiple levels of detail (LODs). LODs can improve the rendering by using lower resolutions and smaller model sizes when appropriate. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 David Li , Brandon Y. Feng , Amitabh Varshney

Physically based rendering of complex scenes can be prohibitively costly with a potentially unbounded and uneven distribution of complexity across the rendered image. The goal of an ideal level of detail (LoD) method is to make rendering…

Graphics · Computer Science 2022-11-14 Steve Bako , Pradeep Sen , Anton Kaplanyan

The advances in 3D reconstruction technology, such as photogrammetry and LiDAR scanning, have made it easier to reconstruct accurate and detailed 3D models for urban scenes. Nevertheless, these reconstructed models often contain a large…

Graphics · Computer Science 2025-05-22 Shanshan Pan , Runze Zhang , Yilin Liu , Minglun Gong , Hui Huang

Despite the advancements in quality and efficiency achieved by 3D Gaussian Splatting (3DGS) in 3D scene rendering, aliasing artifacts remain a persistent challenge. Existing approaches primarily rely on low-pass filtering to mitigate…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhenya Yang , Bingchen Gong , Kai Chen

3D Gaussian Splatting (3DGS) and its subsequent works are restricted to specific hardware setups, either on only low-cost or on only high-end configurations. Approaches aimed at reducing 3DGS memory usage enable rendering on low-cost GPU…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yunji Seo , Young Sun Choi , Hyun Seung Son , Youngjung Uh

Two user studies were performed to evaluate the effect of level-of-detail (LOD) degradation in the periphery of head-mounted displays on visual search performance. In the first study, spatial detail was degraded by reducing resolution. In…

Human-Computer Interaction · Computer Science 2025-07-21 Benjamin Watson , Neff Walker , Larry F Hodges , Aileen Worden

The recent 3D Gaussian splatting (3D-GS) has shown remarkable rendering fidelity and efficiency compared to NeRF-based neural scene representations. While demonstrating the potential for real-time rendering, 3D-GS encounters rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Kerui Ren , Lihan Jiang , Tao Lu , Mulin Yu , Linning Xu , Zhangkai Ni , Bo Dai

We present a simple yet effective progressive self-guided loss function to facilitate deep learning-based salient object detection (SOD) in images. The saliency maps produced by the most relevant works still suffer from incomplete…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Sheng Yang , Weisi Lin , Guosheng Lin , Qiuping Jiang , Zichuan Liu

To solve key biomedical problems, experimentalists now routinely measure millions or billions of features (dimensions) per sample, with the hope that data science techniques will be able to build accurate data-driven inferences. Because…

The aim of this research is to detect small objects with low resolution and noise. The existing real time object detection algorithm is based on the deep neural network of convolution need to perform multilevel convolution and pooling…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Al-Akhir Nayan , Joyeta Saha , Ahamad Nokib Mozumder , Khan Raqib Mahmud , Abul Kalam Al Azad

Real-time video analytics on the edge is challenging as the computationally constrained resources typically cannot analyse video streams at full fidelity and frame rate, which results in loss of accuracy. This paper proposes a Transprecise…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-30 JunKyu Lee , Blesson Varghese , Roger Woods , Hans Vandierendonck

Reasoning 3D shapes from 2D images is an essential yet challenging task, especially when only single-view images are at our disposal. While an object can have a complicated shape, individual parts are usually close to geometric primitives…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Chun-Han Yao , Wei-Chih Hung , Varun Jampani , Ming-Hsuan Yang

In this paper we present algorithms for an efficient implementation of the Localized Orthogonal Decomposition method (LOD). The LOD is a multiscale method for the numerical simulation of partial differential equations with a continuum of…

Numerical Analysis · Mathematics 2019-02-21 Christian Engwer , Patrick Henning , Axel Målqvist , Daniel Peterseim

Object detection has achieved a huge breakthrough with deep neural networks and massive annotated data. However, current detection methods cannot be directly transferred to the scenario where the annotated data is scarce due to the severe…

Computer Vision and Pattern Recognition · Computer Science 2023-10-26 Qihan Huang , Haofei Zhang , Mengqi Xue , Jie Song , Mingli Song

The rapid development of deep learning and generative AI technologies has profoundly transformed the digital contact landscape, creating realistic Deepfake that poses substantial challenges to public trust and digital media integrity. This…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ying Xu , Marius Pedersen , Kiran Raja

Creating an appearance-preserving level-of-detail (LoD) representation for arbitrary 3D scenes is a challenging problem. The appearance of a scene is an intricate combination of both geometry and material models, and is further complicated…

Graphics · Computer Science 2024-10-01 Yang Zhou , Tao Huang , Ravi Ramamoorthi , Pradeep Sen , Ling-Qi Yan

Current video object detection (VOD) models often encounter issues with over-aggregation due to redundant aggregation strategies, which perform feature aggregation on every frame. This results in suboptimal performance and increased…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Bingqing Zhang , Sen Wang , Yifan Liu , Brano Kusy , Xue Li , Jiajun Liu

In this work, we address the challenging task of 3D object recognition without the reliance on real-world 3D labeled data. Our goal is to predict the 3D shape, size, and 6D pose of objects within a single RGB-D image, operating at the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Mayank Lunayach , Sergey Zakharov , Dian Chen , Rares Ambrus , Zsolt Kira , Muhammad Zubair Irshad
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