Related papers: Socially Fair Reinforcement Learning
We consider reinforcement learning (RL) in Markov Decision Processes in which an agent repeatedly interacts with an environment that is modeled by a controlled Markov process. At each time step $t$, it earns a reward, and also incurs a…
We study the fairness of dynamic resource allocation problem under the $\alpha$-fairness criterion. We recognize two different fairness objectives that naturally arise in this problem: the well-understood slot-fairness objective that aims…
Matching platforms, such as online dating services and job recommendations, have become increasingly prevalent. For the success of these platforms, it is crucial to design reciprocal recommender systems (RRSs) that not only increase the…
We consider a problem of learning the reward and policy from expert examples under unknown dynamics. Our proposed method builds on the framework of generative adversarial networks and introduces the empowerment-regularized maximum-entropy…
In this work, we study potential games and Markov potential games under stochastic cost and bandit feedback. We propose a variant of the Frank-Wolfe algorithm with sufficient exploration and recursive gradient estimation, which provably…
The theory of reinforcement learning has focused on two fundamental problems: achieving low regret, and identifying $\epsilon$-optimal policies. While a simple reduction allows one to apply a low-regret algorithm to obtain an…
In this paper, we propose and study opportunistic reinforcement learning - a new variant of reinforcement learning problems where the regret of selecting a suboptimal action varies under an external environmental condition known as the…
We consider the problem of learning fair policies for multi-stage selection problems from observational data. This problem arises in several high-stakes domains such as company hiring, loan approval, or bail decisions where outcomes (e.g.,…
The utility of reinforcement learning is limited by the alignment of reward functions with the interests of human stakeholders. One promising method for alignment is to learn the reward function from human-generated preferences between…
In this paper, we present new results on the fair and efficient allocation of indivisible goods to agents whose preferences correspond to {\em matroid rank functions}. This is a versatile valuation class with several desirable properties…
We study reinforcement learning (RL) for decision processes with non-Markovian reward, in which high-level knowledge of the task in the form of reward machines is available to the learner. We consider probabilistic reward machines with…
Deep reinforcement learning has achieved impressive successes yet often requires a very large amount of interaction data. This result is perhaps unsurprising, as using complicated function approximation often requires more data to fit, and…
This paper is merged with arXiv:2107.08965v2. We refer the reader to the full and updated version. We study the problem of allocating a set of indivisible goods among agents with 2-value additive valuations. Our goal is to find an…
To address issues of group-level fairness in machine learning, it is natural to adjust model parameters based on specific fairness objectives over a sensitive-attributed validation set. Such an adjustment procedure can be cast within a…
We consider the task of assigning indivisible goods to a set of agents in a fair manner. Our notion of fairness is Nash social welfare, i.e., the goal is to maximize the geometric mean of the utilities of the agents. Each good comes in…
We study the problem of efficiently and fairly allocating a set of indivisible goods among agents with identical and additive valuations for the goods. The objective is to maximize the Nash social welfare, which is the geometric mean of the…
We study an interesting variant of the stochastic multi-armed bandit problem, called the Fair-SMAB problem, where each arm is required to be pulled for at least a given fraction of the total available rounds. We investigate the interplay…
We consider learning Nash equilibria in two-player zero-sum Markov Games with nonlinear function approximation, where the action-value function is approximated by a function in a Reproducing Kernel Hilbert Space (RKHS). The key challenge is…
Multi-agent reinforcement learning in mixed-motive settings presents a fundamental challenge: agents must balance individual interests with collective goals, which are neither fully aligned nor strictly opposed. To address this, reward…
We study multi-objective multi-agent multi-armed bandits (MO-MA-MAB) under stochastic rewards, where agents observe heterogeneous reward vectors and communicate over time-varying graphs. We formulate this emerging problem setting to address…