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Neural Radiance Fields (NeRFs) have emerged as a popular approach for novel view synthesis. While NeRFs are quickly being adapted for a wider set of applications, intuitively editing NeRF scenes is still an open challenge. One important…
Recently, neural radiance field (NeRF) has shown remarkable performance in novel view synthesis and 3D reconstruction. However, it still requires abundant high-quality images, limiting its applicability in real-world scenarios. To overcome…
The success of the GAN-NeRF structure has enabled face editing on NeRF to maintain 3D view consistency. However, achieving simultaneously multi-view consistency and temporal coherence while editing video sequences remains a formidable…
We present TimeNeRF, a generalizable neural rendering approach for rendering novel views at arbitrary viewpoints and at arbitrary times, even with few input views. For real-world applications, it is expensive to collect multiple views and…
We present a framework for training GANs with explicit control over generated images. We are able to control the generated image by settings exact attributes such as age, pose, expression, etc. Most approaches for editing GAN-generated…
Neural Radiance Fields (NeRF) have been widely adopted for reconstructing high quality 3D point clouds from 2D RGB images. However, the segmentation of these reconstructed 3D scenes is more essential for downstream tasks such as object…
Generative adversarial networks (GANs) can generate high-quality images from sampled latent codes. Recent works attempt to edit an image by manipulating its underlying latent code, but rarely go beyond the basic task of attribute…
Over the years, 2D GANs have achieved great successes in photorealistic portrait generation. However, they lack 3D understanding in the generation process, thus they suffer from multi-view inconsistency problem. To alleviate the issue, many…
Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…
Contemporary registration devices for 3D visual information, such as LIDARs and various depth cameras, capture data as 3D point clouds. In turn, such clouds are challenging to be processed due to their size and complexity. Existing methods…
We present a novel approach to perform 3D semantic segmentation solely from 2D supervision by leveraging Neural Radiance Fields (NeRFs). By extracting features along a surface point cloud, we achieve a compact representation of the scene…
Facial attribute editing aims to modify target attributes while preserving attribute-irrelevant content and overall image fidelity. Existing GAN-based methods provide favorable controllability, but often suffer from weak alignment between…
Talking head synthesis is an emerging technology with wide applications in film dubbing, virtual avatars and online education. Recent NeRF-based methods generate more natural talking videos, as they better capture the 3D structural…
Recent methods for conditional image generation benefit from dense supervision such as segmentation label maps to achieve high-fidelity. However, it is rarely explored to employ dense supervision for unconditional image generation. Here we…
While facial attribute manipulation of 2D images via Generative Adversarial Networks (GANs) has become common in computer vision and graphics due to its many practical uses, research on 3D attribute manipulation is relatively undeveloped.…
3D biometric techniques on finger traits have become a new trend and have demonstrated a powerful ability for recognition and anti-counterfeiting. Existing methods follow an explicit 3D pipeline that reconstructs the models first and then…
Neural Radiance Fields (NeRFs) have emerged as a powerful neural 3D representation for objects and scenes derived from 2D data. Generating NeRFs, however, remains difficult in many scenarios. For instance, training a NeRF with only a small…
The emergence of Neural Radiance Fields (NeRF) has promoted the development of synthesized high-fidelity views of the intricate real world. However, it is still a very demanding task to repaint the content in NeRF. In this paper, we propose…
Neural radiance fields (NeRFs) have exhibited potential in synthesizing high-fidelity views of 3D scenes but the standard training paradigm of NeRF presupposes an equal importance for each image in the training set. This assumption poses a…
This paper introduces a novel continual learning framework for synthesising novel views of multiple scenes, learning multiple 3D scenes incrementally, and updating the network parameters only with the training data of the upcoming new…