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Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Fine-grained person perception such as body segmentation and pose estimation has been achieved with many 2D and 3D sensors such as RGB/depth cameras, radars (e.g., RF-Pose) and LiDARs. These sensors capture 2D pixels or 3D point clouds of…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Fei Wang , Sanping Zhou , Stanislav Panev , Jinsong Han , Dong Huang

The growing landscape of emerging wireless applications is a key driver toward the development of novel wireless system designs. Such a design can be based on the metaverse that uses a virtual model of the physical world systems along with…

Networking and Internet Architecture · Computer Science 2023-06-23 Latif U. Khan , Mohsen Guizani , Dusit Niyato , Ala Al-Fuqaha , Merouane Debbah

The Metaverse is regarded as the next-generation Internet paradigm that allows humans to play, work, and socialize in an alternative virtual world with immersive experience, for instance, via head-mounted display for Virtual Reality (VR)…

Computer Science and Game Theory · Computer Science 2021-11-09 Minrui Xu , Dusit Niyato , Jiawen Kang , Zehui Xiong , Chunyan Miao , Dong In Kim

As an important biomarker for human identification, human gait can be collected at a distance by passive sensors without subject cooperation, which plays an essential role in crime prevention, security detection and other human…

Computer Vision and Pattern Recognition · Computer Science 2022-08-31 Lang Deng , Jianfei Yang , Shenghai Yuan , Han Zou , Chris Xiaoxuan Lu , Lihua Xie

The popularity of Metaverse as an entertainment, social, and work platform has led to a great need for seamless avatar integration in the virtual world. In Metaverse, avatars must be updated and rendered to reflect users' behaviour.…

Computer Science and Game Theory · Computer Science 2023-08-16 Guangyuan Liu , Hongyang Du , Dusit Niyato , Jiawen Kang , Zehui Xiong , Boon Hee Soong

Facial recognition is a key enabling component for emerging Internet of Things (IoT) services such as smart homes or responsive offices. Through the use of deep neural networks, facial recognition has achieved excellent performance.…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Chris Xiaoxuan Lu , Xuan Kan , Bowen Du , Changhao Chen , Hongkai Wen , Andrew Markham , Niki Trigoni , John Stankovic

Along with the massive growth of the Internet from the 1990s until now, various innovative technologies have been created to bring users breathtaking experiences with more virtual interactions in cyberspace. Many virtual environments with…

Computers and Society · Computer Science 2022-02-22 Thien Huynh-The , Quoc-Viet Pham , Xuan-Qui Pham , Thanh Thi Nguyen , Zhu Han , Dong-Seong Kim

The advancement of next-generation Wi-Fi technology heavily relies on sensing capabilities, which play a pivotal role in enabling sophisticated applications. In response to the growing demand for large-scale deployments, contemporary Wi-Fi…

Signal Processing · Electrical Eng. & Systems 2025-12-29 Yuxuan Liu , Chiya Zhang , Yifeng Yuan , Chunlong He , Weizheng Zhang , Gaojie Chen

Human pose estimation based on Channel State Information (CSI) has emerged as a promising approach for non-intrusive and precise human activity monitoring, yet faces challenges including accurate multi-person pose recognition and effective…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Yanyi Qu , Haoyang Ma , Wenhui Xiong

Human identification plays an important role in human-computer interaction. There have been numerous methods proposed for human identification (e.g., face recognition, gait recognition, fingerprint identification, etc.). While these methods…

Human-Computer Interaction · Computer Science 2016-08-12 Tong Xin , Bin Guo , Zhu Wang , Mingyang Li , Zhiwen Yu

In the era of the metaverse, self-avatars are gaining popularity, as they can enhance presence and provide embodiment when a user is immersed in Virtual Reality. They are also very important in collaborative Virtual Reality to improve…

Human-Computer Interaction · Computer Science 2023-07-20 Jose Luis Ponton , Víctor Ceballos , Lesly Acosta , Alejandro Ríos , Eva Monclús , Nuria Pelechano

The wireless metaverse will create diverse user experiences at the intersection of the physical, digital, and virtual worlds. These experiences will enable novel interactions between the constituents (e.g., extended reality (XR) users and…

Information Theory · Computer Science 2023-04-21 Omar Hashash , Christina Chaccour , Walid Saad , Tao Yu , Kei Sakaguchi , Merouane Debbah

It is ever-increasingly demanded to remotely monitor people in daily life using radio-frequency probing signals. However, conventional systems can hardly be deployed in real-world settings since they typically require objects to either…

This article proposes a novel framework that utilizes an over-the-air Brain-Computer Interface (BCI) to learn Metaverse users' expectations. By interpreting users' brain activities, our framework can optimize physical resources and enhance…

Human-Computer Interaction · Computer Science 2024-10-10 Nguyen Quang Hieu , Dinh Thai Hoang , Diep N. Nguyen , Van-Dinh Nguyen , Yong Xiao , Eryk Dutkiewicz

Metaverse is an immersive shared space that remote users can access through virtual and augmented reality interfaces, enabling their avatars to interact with each other and the surrounding. Although digital objects can be manipulated,…

Efficiently estimating the full-body pose with minimal wearable devices presents a worthwhile research direction. Despite significant advancements in this field, most current research neglects to explore full-body avatar estimation under…

Human-Computer Interaction · Computer Science 2024-07-03 Bo Qian , Zhenhuan Wei , Jiashuo Li , Xing Wei

Human head pose estimation is an essential problem in facial analysis in recent years that has a lot of computer vision applications such as gaze estimation, virtual reality, and driver assistance. Because of the importance of the head pose…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Chien Thai , Viet Tran , Minh Bui , Huong Ninh , Hai Tran

With the advancement of AI technology and increasing attention to deep-sea exploration, the underwater Metaverse is gradually emerging. This paper explores the concept of underwater Metaverse, emerging virtual reality systems and services…

Human-Computer Interaction · Computer Science 2024-03-12 Jingyang Cao , Mu Zhou , Jiacheng Wang , Guangyuan Liu , Dusit Niyato , Shiwen Mao , Zhu Han , Jiawen Kang

Delivering immersive, 3D experiences for human communication requires a method to obtain 360 degree photo-realistic avatars of humans. To make these experiences accessible to all, only commodity hardware, like mobile phone cameras, should…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Stanislaw Szymanowicz , Virginia Estellers , Tadas Baltrusaitis , Matthew Johnson