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Related papers: Physical LiDAR Simulation in Real-Time Engine

200 papers

As the landscape of devices that interact with the electrical grid expands, also the complexity of the scenarios that arise from these interactions increases. Validation methods and tools are typically domain specific and are designed to…

Software Engineering · Computer Science 2023-09-15 Catalin Gavriluta , Georg Lauss , Thomas I. Strasser , Juan Montoya , Ron Brandl , Panos Kotsampopoulos

Interactive dynamic simulators are an accelerator for developing novel robotic control algorithms and complex systems involving humans and robots. In user training and synthetic data generation applications, high-fidelity visualizations…

Dense 3D reconstruction has many applications in automated driving including automated annotation validation, multimodal data augmentation, providing ground truth annotations for systems lacking LiDAR, as well as enhancing auto-labeling…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Shihao Shen , Louis Kerofsky , Varun Ravi Kumar , Senthil Yogamani

Conventionally, human intuition defines vision as a modality of passive optical sensing, relying on ambient light to perceive the environment. However, active optical sensing, which involves emitting and receiving signals, offers unique…

Robotics · Computer Science 2026-02-27 Wei Gao , Jie Zhang , Mingle Zhao , Zhiyuan Zhang , Shu Kong , Maani Ghaffari , Dezhen Song , Cheng-Zhong Xu , Hui Kong

We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Xin Wei , Guojun Chen , Yue Dong , Stephen Lin , Xin Tong

The study of biological systems witnessed a pervasive cross-fertilization between experimental investigation and computational methods. This gave rise to the development of new methodologies, able to tackle the complexity of biological…

Computational Engineering, Finance, and Science · Computer Science 2013-10-01 Daniela Besozzi , Giulio Caravagna , Paolo Cazzaniga , Marco Nobile , Dario Pescini , Alessandro Re

LiDAR is used in autonomous driving to provide 3D spatial information and enable accurate perception in off-road environments, aiding in obstacle detection, mapping, and path planning. Learning-based LiDAR semantic segmentation utilizes…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Kasi Viswanath , Peng Jiang , Sujit PB , Srikanth Saripalli

This paper describes a physics-based end-to-end software simulation for image systems. We use the software to explore sensors designed to enhance performance in high dynamic range (HDR) environments, such as driving through daytime tunnels…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Zhenyi Liu , Devesh Shah , Brian Wandell

LiDAR object detection algorithms based on neural networks for autonomous driving require large amounts of data for training, validation, and testing. As real-world data collection and labeling are time-consuming and expensive,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Sebastian Huch , Luca Scalerandi , Esteban Rivera , Markus Lienkamp

Detecting objects of interest, such as human survivors, safety equipment, and structure access points, is critical to any search-and-rescue operation. Robots deployed for such time-sensitive efforts rely on their onboard sensors to perform…

Robotics · Computer Science 2022-10-28 Manthan Patel , Gabriel Waibel , Shehryar Khattak , Marco Hutter

Virtual reality (VR) development relies on game engines to provide real-time rendering, physics simulation, and interaction systems. Among the most widely used game engines, Unreal Engine and Unity dominate the industry, offering distinct…

Human-Computer Interaction · Computer Science 2025-08-19 Santiago Berrezueta-Guzman , Stefan Wagner

Scientific optical 3D modeling requires the possibility to implement highly flexible and customizable mathematical models as well as high computing power. However, established ray tracing software for optical design and modeling purposes…

Computational Engineering, Finance, and Science · Computer Science 2023-08-15 Andrej Keksel , Samuel Schmidt , Dietrich Beck , Jörg Seewig

Robotics simulation provides many advantages during the development of an intelligent ground vehicle (IGV) such as testing the software components in varying scenarios without requiring a complete physical robot. This paper discusses a 3D…

Robotics · Computer Science 2022-08-10 Gordon Stein , Chan-Jin Chung

Image Processing algorithms for vision-based navigation require reliable image simulation capacities. In this paper we explain why traditional rendering engines may present limitations that are potentially critical for space applications.…

With increasing physical threats in recent years targeted at critical infrastructures, it is crucial to establish a reliable threat monitoring system integrating video surveillance and digital sensors based on cutting-edge technologies. A…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Zenjie Li , Barry Norton

Gradient-based algorithms are crucial to modern computer-vision and graphics applications, enabling learning-based optimization and inverse problems. For example, photorealistic differentiable rendering pipelines for color images have been…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Benjamin Planche , Rajat Vikram Singh

We present InvRGB+L, a novel inverse rendering model that reconstructs large, relightable, and dynamic scenes from a single RGB+LiDAR sequence. Conventional inverse graphics methods rely primarily on RGB observations and use LiDAR mainly…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Xiaoxue Chen , Bhargav Chandaka , Chih-Hao Lin , Ya-Qin Zhang , David Forsyth , Hao Zhao , Shenlong Wang

We identify the need for a gamified self-driving simulator where game mechanics encourage high-quality data capture, and design and apply such a simulator to collecting lane-following training data. The resulting synthetic data enables a…

Robotics · Computer Science 2019-11-19 Joshua E. Siegel , Georgios Pappas , Konstantinos Politopoulos , Yongbin Sun

3D Gaussian Splatting (3DGS) has shown its ability in rapid rendering and high-fidelity mapping. In this paper, we introduce LVI-GS, a tightly-coupled LiDAR-Visual-Inertial mapping framework with 3DGS, which leverages the complementary…

Robotics · Computer Science 2024-11-06 Huibin Zhao , Weipeng Guan , Peng Lu

Immersed boundary methods (IBMs) facilitate the simulation of flows around stationary, moving, and deforming bodies on Cartesian grids. However, extending these simulations to the large grid sizes required for realistic flow problems…

Fluid Dynamics · Physics 2026-03-16 Sushrut Kumar , Joshua Romero , Jung-Hee Seo , Massimiliano Fatica , Rajat Mittal