Related papers: Controlling Congestion via In-Network Content Adap…
Flooding provides important control and route establishment functionality for a number of unicast and multicast protocols in Mobile Ad Hoc Networks. Considering its wide use as a building block for other network layer protocols, the…
The widespread diffusion of mobile phones is triggering an exponential growth of mobile data traffic that is likely to cause, in the near future, considerable traffic overload issues even in last-generation cellular networks. Offloading…
In traditional communication system, information of APP (Application) layer, transport layer and MAC (Media Access Control)layer has not been fully interacted,which inevitably leads to inconsistencies among TCP congestion state,…
In this work, we face the issue of achieving an efficient dynamic mapping in vehicular networking scenarios, i.e., to obtain an accurate estimate of the positions and trajectories of connected vehicles in a certain area. State of the art…
In distributed multimedia applications, content is often delivered to users in a degraded form due to network-induced lossy compression. Real-time and interactive use cases like cloud gaming, which render content on the fly, require low…
Telehaptic applications involve delay-sensitive multimedia communication between remote locations with distinct Quality of Service (QoS) requirements for different media components. These QoS constraints pose a variety of challenges,…
Coflow provides a key application-layer abstraction for capturing communication patterns, enabling the efficient coordination of parallel data flows to reduce job completion times in distributed systems. Modern data center networks (DCNs)…
Network densification is one of key technologies in future networks to significantly increase network capacity. The gain obtained by network densification for fixed terminals have been studied and proved. However for mobility users, there…
The performance and behavior of large-scale distributed applications is highly influenced by network properties such as latency, bandwidth, packet loss, and jitter. For instance, an engineer might need to answer questions such as: What is…
In this paper, the downlink file transmission within a finite lifetime is optimized with the assistance of wireless cache nodes. Specifically, the number of requests within the lifetime of one file is modeled as a Poisson point process. The…
The amount of data moved over dedicated and non-dedicated network links increases much faster than the increase in the network capacity, but the current solutions fail to guarantee even the promised achievable transfer throughputs. In this…
We consider optimal/efficient power allocation policies in a single/multihop wireless network in the presence of hard end-to-end deadline delay constraints on the transmitted packets. Such constraints can be useful for real time voice and…
Optimizing network throughput in real-world dynamic systems is critical, especially for diverse and delay-sensitive multimedia data types such as VoIP and video streaming. Traditional routing protocols, which rely on static metrics and…
Large-scale video streaming events attract millions of simultaneous viewers, stressing existing delivery infrastructures. Client-driven adaptation reacts slowly to shared congestion, while server-based coordination introduces scalability…
TCP is designed for networks with assumption that major losses occur only due to congestion of network traffic. On a wireless network TCP misinterprets the transmission losses due to bit errors and handoffs as losses caused by congestion,…
The most efficient receiver-driven multicast congestion control protocols use dynamic channels. This means that each group has a cyclic rate variation with a continuously decreasing phase. Despite promising results in terms of fairness,…
Computational offloading has become an enabling component for edge intelligence in mobile and smart devices. Existing offloading schemes mainly focus on mobile devices and servers, while ignoring the potential network congestion caused by…
Real-time communications (RTC) is a core technology for emerging applications in 6G, such as cloud gaming, teleoperation, and extended reality (XR), which require consistently low latency and high bitrates. Existing RTC solutions…
Within the framework of a Device-to-Device (D2D) data offloading system for cellular networks, we propose a Content Delivery Management System (CDMS) in which the instant for transmitting a content to a requesting node, through a D2D…
The congestion control algorithm of TCP relies on correct feedback from the receiver to determine the rate at which packets should be sent into the network. Hence, correct receiver feedback (in the form of TCP acknowledgements) is essential…