Related papers: TSCom-Net: Coarse-to-Fine 3D Textured Shape Comple…
Realistic reconstruction of two hands interacting with objects is a new and challenging problem that is essential for building personalized Virtual and Augmented Reality environments. Graph Convolutional networks (GCNs) allow for the…
We propose a novel framework to reconstruct super-resolution human shape from a single low-resolution input image. The approach overcomes limitations of existing approaches that reconstruct 3D human shape from a single image, which require…
In this paper a semi-supervised deep framework is proposed for the problem of 3D shape inverse rendering from a single 2D input image. The main structure of proposed framework consists of unsupervised pre-trained components which…
In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike previous methods which are built upon 3D morphable models (3DMMs) with limited details, we leverage an implicit representation to encode…
Existing part-aware person re-identification methods typically employ two separate steps: namely, body part detection and part-level feature extraction. However, part detection introduces an additional computational cost and is inherently…
We present a novel non-iterative learnable method for partial-to-partial 3D shape registration. The partial alignment task is extremely complex, as it jointly tries to match between points and identify which points do not appear in the…
3D scanning as a technique to digitize objects in reality and create their 3D models, is used in many fields and areas. Though the quality of 3D scans depends on the technical characteristics of the 3D scanner, the common drawback is the…
In this paper, we aim to address the challenge of novel view rendering of human performers who wear clothes with complex texture patterns using a sparse set of camera views. Although some recent works have achieved remarkable rendering…
Computed Tomography (CT) imaging technique is widely used in geological exploration, medical diagnosis and other fields. In practice, however, the resolution of CT image is usually limited by scanning devices and great expense. Super…
We propose DeepHuman, an image-guided volume-to-volume translation CNN for 3D human reconstruction from a single RGB image. To reduce the ambiguities associated with the surface geometry reconstruction, even for the reconstruction of…
3D shape completion from partial scans remains challenging for unseen categories and noisy real-world observations, where geometry alone is often insufficient for inferring missing structure. We present DinoComplete, a deterministic and…
Recovering 3D human body shape and pose from 2D images is a challenging task due to high complexity and flexibility of human body, and relatively less 3D labeled data. Previous methods addressing these issues typically rely on predicting…
Human body parsing remains a challenging problem in natural scenes due to multi-instance and inter-part semantic confusions as well as occlusions. This paper proposes a novel approach to decomposing multiple human bodies into semantic part…
Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is still no technology that can easily turn a static scan into…
The reconstruction of a discrete surface from a point cloud is a fundamental geometry processing problem that has been studied for decades, with many methods developed. We propose the use of a deep neural network as a geometric prior for…
We propose a novel 3d shape representation for 3d shape reconstruction from a single image. Rather than predicting a shape directly, we train a network to generate a training set which will be fed into another learning algorithm to define…
This paper presents a novel approach 4DRecons that takes a single camera RGB-D sequence of a dynamic subject as input and outputs a complete textured deforming 3D model over time. 4DRecons encodes the output as a 4D neural implicit surface…
We present a method for the accurate 3D reconstruction of partly-symmetric objects. We build on the strengths of recent advances in neural reconstruction and rendering such as Neural Radiance Fields (NeRF). A major shortcoming of such…
We introduce a novel, data-driven approach for reconstructing temporally coherent 3D motion from unstructured and potentially partial observations of non-rigidly deforming shapes. Our goal is to achieve high-fidelity motion reconstructions…
Reconstructing multi-human body mesh from a single monocular image is an important but challenging computer vision problem. In addition to the individual body mesh models, we need to estimate relative 3D positions among subjects to generate…