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Generating scene graph to describe all the relations inside an image gains increasing interests these years. However, most of the previous methods use complicated structures with slow inference speed or rely on the external data, which…

Computer Vision and Pattern Recognition · Computer Science 2018-08-28 Yikang Li , Wanli Ouyang , Bolei Zhou , Jianping Shi , Chao Zhang , Xiaogang Wang

Recently, with the rapid advancements of generative models, the field of visual text generation has witnessed significant progress. However, it is still challenging to render high-quality text images in real-world scenarios, as three…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Yuanzhi Zhu , Jiawei Liu , Feiyu Gao , Wenyu Liu , Xinggang Wang , Peng Wang , Fei Huang , Cong Yao , Zhibo Yang

Conditional diffusion models have demonstrated impressive performance on various tasks like text-guided semantic image editing. Prior work requires image regions to be identified manually by human users or use an object detector that only…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Zhongping Zhang , Huiwen He , Bryan A. Plummer , Zhenyu Liao , Huayan Wang

Visual knowledge bases such as Visual Genome power numerous applications in computer vision, including visual question answering and captioning, but suffer from sparse, incomplete relationships. All scene graph models to date are limited to…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Vincent S. Chen , Paroma Varma , Ranjay Krishna , Michael Bernstein , Christopher Re , Li Fei-Fei

Recent scene graph generation (SGG) frameworks have focused on learning complex relationships among multiple objects in an image. Thanks to the nature of the message passing neural network (MPNN) that models high-order interactions between…

Artificial Intelligence · Computer Science 2023-07-07 Kanghoon Yoon , Kibum Kim , Jinyoung Moon , Chanyoung Park

Scene Graph Generation, which generally follows a regular encoder-decoder pipeline, aims to first encode the visual contents within the given image and then parse them into a compact summary graph. Existing SGG approaches generally not only…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Xingning Dong , Tian Gan , Xuemeng Song , Jianlong Wu , Yuan Cheng , Liqiang Nie

The latest emerged 4D Panoptic Scene Graph (4D-PSG) provides an advanced-ever representation for comprehensively modeling the dynamic 4D visual real world. Unfortunately, current pioneering 4D-PSG research can primarily suffer from data…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Shengqiong Wu , Hao Fei , Jingkang Yang , Xiangtai Li , Juncheng Li , Hanwang Zhang , Tat-seng Chua

The scene graph generation (SGG) task involves detecting objects within an image and predicting predicates that represent the relationships between the objects. However, in SGG benchmark datasets, each subject-object pair is annotated with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Jaehyeong Jeon , Kibum Kim , Kanghoon Yoon , Chanyoung Park

Vision GNN (ViG) demonstrates superior performance by representing images as graph structures, providing a more natural way to capture irregular semantic patterns beyond traditional grid or sequence-based representations. To efficiently…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Zixiang Ai , Zichen Liu , Jiahuan Zhou

Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

Zero-shot learning on 3D point cloud data is a related underexplored problem compared to its 2D image counterpart. 3D data brings new challenges for ZSL due to the unavailability of robust pre-trained feature extraction models. To address…

Computer Vision and Pattern Recognition · Computer Science 2022-09-30 Majid Nasiri , Ali Cheraghian , Townim Faisal Chowdhury , Sahar Ahmadi , Morteza Saberi , Shafin Rahman

3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Feng Xiao , Hongbin Xu , Guocan Zhao , Wenxiong Kang

Spatio-Temporal Scene Graphs (STSGs) provide a concise and expressive representation of dynamic scenes by modeling objects and their evolving relationships over time. However, real-world visual relationships often exhibit a long-tailed…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Rohith Peddi , Saurabh , Ayush Abhay Shrivastava , Parag Singla , Vibhav Gogate

In the field of 3D scene understanding, 3D scene graphs have emerged as a new scene representation that combines geometric and semantic information about objects and their relationships. However, learning semantic 3D scene graphs in a fully…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Sebastian Koch , Pedro Hermosilla , Narunas Vaskevicius , Mirco Colosi , Timo Ropinski

Comprehending natural language instructions is a charming property for 3D indoor scene synthesis systems. Existing methods directly model object joint distributions and express object relations implicitly within a scene, thereby hindering…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Chenguo Lin , Yadong Mu

Next-token prediction is the fundamental principle for training large language models (LLMs), and reinforcement learning (RL) further enhances their reasoning performance. As an effective way to model language, image, video, and other…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Zuyao Chen , Jinlin Wu , Zhen Lei , Marc Pollefeys , Chang Wen Chen

Recent advances in Scene Graph Generation (SGG) typically model the relationships among entities utilizing box-level features from pre-defined detectors. We argue that an overlooked problem in SGG is the coarse-grained interactions between…

Computer Vision and Pattern Recognition · Computer Science 2023-08-07 Jingyi Wang , Can Zhang , Jinfa Huang , Botao Ren , Zhidong Deng

Open-vocabulary scene understanding is crucial for robotic applications, enabling robots to comprehend complex 3D environmental contexts and supporting various downstream tasks such as navigation and manipulation. However, existing methods…

Conditional image generation is effective for diverse tasks including training data synthesis for learning-based computer vision. However, despite the recent advances in generative adversarial networks (GANs), it is still a challenging task…

Computer Vision and Pattern Recognition · Computer Science 2018-11-30 Yutaro Miyauchi , Yusuke Sugano , Yasuyuki Matsushita

We introduce a novel method to teach a robotic agent to interactively explore cluttered yet structured scenes, such as kitchen pantries and grocery shelves, by leveraging the physical plausibility of the scene. We propose a novel learning…

Robotics · Computer Science 2021-09-23 K. Niranjan Kumar , Irfan Essa , Sehoon Ha
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