Related papers: Fast Distributed Vertex Splitting with Application…
A {\bf $\mathbf{k}$-majority coloring} of a digraph $D=(V,A)$ is a coloring of $V$ with $k$ colors so that each vertex $v\in V$ has at least as many out-neighbours of color different from its own color as it has out-neighbours with the same…
The celebrated palette sparsification result of [Assadi, Chen, and Khanna SODA'19] shows that to compute a $\Delta+1$ coloring of the graph, where $\Delta$ denotes the maximum degree, it suffices if each node limits its color choice to…
A distributed algorithm performs local computations on pieces of input and communicates the results through given communication links. When processing a massive graph in a distributed algorithm, local outputs must be configured as a…
Partitioning a graph into blocks of "roughly equal" weight while cutting only few edges is a fundamental problem in computer science with a wide range of applications. In particular, the problem is a building block in applications that…
Graph coloring is fundamental to distributed computing. We give the first general treatment of the coloring of virtual graphs, where the graph $H$ to be colored is locally embedded within the communication graph $G$. Besides generalizing…
In this paper, we consider distributed coloring for planar graphs with a small number of colors. We present an optimal (up to a constant factor) $O(\log{n})$ time algorithm for 6-coloring planar graphs. Our algorithm is based on a novel…
Let $\epsilon \in (0, 1)$ and $n, \Delta \in \mathbb N$ be such that $\Delta = \Omega\left(\max\left\{\frac{\log n}{\epsilon},\, \left(\frac{1}{\epsilon}\log \frac{1}{\epsilon}\right)^2\right\}\right)$. Given an $n$-vertex $m$-edge simple…
In this paper, we present a low-diameter decomposition algorithm in the LOCAL model of distributed computing that succeeds with probability $1 - 1/poly(n)$. Specifically, we show how to compute an $\left(\epsilon, O\left(\frac{\log…
In distributed network computing, a variant of the LOCAL model has been recently introduced, referred to as the SLEEPING model. In this model, nodes have the ability to decide on which round they are awake, and on which round they are…
In this paper we consider coloring problems on graphs and other combinatorial structures on standard Borel spaces. Our goal is to obtain sufficient conditions under which such colorings can be made well-behaved in the sense of topology or…
In this work, we initiate a thorough study of parameterized graph optimization problems in the distributed setting. In a parameterized problem, an algorithm decides whether a solution of size bounded by a \emph{parameter} $k$ exists and if…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
We study the problem of edge partitioning, where the goal is to partition the edge set of a graph into several parts. The replication factor of a vertex $v$ is the number of parts that contain edges incident to $v$. The goal is to minimize…
Motivated by performance optimization of large-scale graph processing systems that distribute the graph across multiple machines, we consider the balanced graph partitioning problem. Compared to the previous work, we study the…
We propose an algorithm for distributed optimization over time-varying communication networks. Our algorithm uses an optimized ratio between the number of rounds of communication and gradient evaluations to achieve fast convergence. The…
This paper presents a novel meta algorithm, Partition-Merge (PM), which takes existing centralized algorithms for graph computation and makes them distributed and faster. In a nutshell, PM divides the graph into small subgraphs using our…
Consider a distributed coding for computing problem with constant decoding locality, i.e., with a vanishing error probability, any single sample of the function can be approximately recovered by probing only constant number of compressed…
We present improved distributed algorithms for triangle detection and its variants in the CONGEST model. We show that Triangle Detection, Counting, and Enumeration can be solved in $\tilde{O}(n^{1/2})$ rounds. In contrast, the previous…
Vertex bisection is a graph partitioning problem in which the aim is to find a partition into two equal parts that minimizes the number of vertices in one partition set that have a neighbor in the other set. We are interested in giving…
We consider a class of popular distributed non-convex optimization problems, in which agents connected by a network $\mathcal{G}$ collectively optimize a sum of smooth (possibly non-convex) local objective functions. We address the…