Related papers: Efficient dynamic point cloud coding using Slice-W…
Due to the diverse sparsity, high dimensionality, and large temporal variation of dynamic point clouds, it remains a challenge to design an efficient point cloud compression method. We propose to code the geometry of a given point cloud by…
Deep neural networks have achieved significant success in 3D point cloud classification while relying on large-scale, annotated point cloud datasets, which are labor-intensive to build. Compared to capturing data with LiDAR sensors and then…
This paper revisits few-shot 3D point cloud semantic segmentation (FS-PCS), with a focus on two significant issues in the state-of-the-art: foreground leakage and sparse point distribution. The former arises from non-uniform point sampling,…
Recently, deep learning methods have shown promising results in point cloud compression. For octree-based point cloud compression, previous works show that the information of ancestor nodes and sibling nodes are equally important for…
Though a number of point cloud learning methods have been proposed to handle unordered points, most of them are supervised and require labels for training. By contrast, unsupervised learning of point cloud data has received much less…
In this paper, we propose a novel variable rate deep compression architecture that operates on raw 3D point cloud data. The majority of learning-based point cloud compression methods work on a downsampled representation of the data.…
Point cloud completion aims to reconstruct complete 3D shapes from partial 3D point clouds. With advancements in deep learning techniques, various methods for point cloud completion have been developed. Despite achieving encouraging…
Point cloud upsampling is to densify a sparse point set acquired from 3D sensors, providing a denser representation for the underlying surface. Existing methods divide the input points into small patches and upsample each patch separately,…
This paper tackles the problem of parts-aware point cloud generation. Unlike existing works which require the point cloud to be segmented into parts a priori, our parts-aware editing and generation are performed in an unsupervised manner.…
The demand for efficient multi-rate encoding techniques has surged with the increasing prevalence of ultra-high-definition (UHD) video content, particularly in adaptive streaming scenarios where a single video must be encoded at multiple…
Distributed computing is known as an emerging and efficient technique to support various intelligent services, such as large-scale machine learning. However, privacy leakage and random delays from straggling servers pose significant…
With the development of 3D laser scanning techniques and depth sensors, 3D dynamic point clouds have attracted increasing attention as a representation of 3D objects in motion, enabling various applications such as 3D immersive…
Due to the limited computational capabilities of edge devices, deep learning inference can be quite expensive. One remedy is to compress and transmit point cloud data over the network for server-side processing. Unfortunately, this approach…
We propose an approach to instance segmentation from 3D point clouds based on dynamic convolution. This enables it to adapt, at inference, to varying feature and object scales. Doing so avoids some pitfalls of bottom up approaches,…
Most point cloud compression methods operate in the voxel or octree domain which is not the original representation of point clouds. Those representations either remove the geometric information or require high computational power for…
We present a Multimodal Interlaced Transformer (MIT) that jointly considers 2D and 3D data for weakly supervised point cloud segmentation. Research studies have shown that 2D and 3D features are complementary for point cloud segmentation.…
VVC is the next generation video coding standard, offering coding capability beyond HEVC standard. The high computational complexity of the latest video coding standards requires high-level parallelism techniques, in order to achieve…
In this paper, we study a new problem arising from the emerging MPEG standardization effort Video Coding for Machine (VCM), which aims to bridge the gap between visual feature compression and classical video coding. VCM is committed to…
Learning and analyzing 3D point clouds with deep networks is challenging due to the sparseness and irregularity of the data. In this paper, we present a data-driven point cloud upsampling technique. The key idea is to learn multi-level…
Point cloud is a promising 3D representation for volumetric streaming in emerging AR/VR applications. Despite recent advances in point cloud compression, decoding and rendering high-quality images from lossy compressed point clouds is still…