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Related papers: QuickSkill: Novice Skill Estimation in Online Mult…

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Automated verification techniques for stochastic games allow formal reasoning about systems that feature competitive or collaborative behaviour among rational agents in uncertain or probabilistic settings. Existing tools and techniques…

Logic in Computer Science · Computer Science 2020-09-01 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We propose a player rating mechanism for Counter-Strike: Global Offensive (CS ), a popular e-sport, by analyzing players' Plus/Minus values. The Plus/Minus value represents the average point difference between a player's team and the…

Applications · Statistics 2024-09-10 Hongyu Xu , Sarat Moka

The item cold-start problem is critical for online recommendation systems, as the success of this phase determines whether high-quality new items can transition to popular ones, receive essential feedback to inspire creators, and thus lead…

Information Retrieval · Computer Science 2025-06-19 Yu-Ting Lan , Yang Huo , Yi Shen , Xiao Yang , Zuotao Liu

Player ranking can be used to determine the quality of the contributions of a player to a collaborative community. However, collaborative games with no explicit objectives do not support player ranking, as there is no metric to measure the…

Computer Science and Game Theory · Computer Science 2012-05-16 Luis Quesada , Pablo J. Villacorta

We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…

Computer Science and Game Theory · Computer Science 2017-12-04 Bryan Wilder

In many real-world deployments of machine learning systems, data arrive piecemeal. These learning scenarios may be passive, where data arrive incrementally due to structural properties of the problem (e.g., daily financial data) or active,…

Machine Learning · Computer Science 2021-01-01 Jordan T. Ash , Ryan P. Adams

Blackwell approachability is a framework for reasoning about repeated games with vector-valued payoffs. We introduce predictive Blackwell approachability, where an estimate of the next payoff vector is given, and the decision maker tries to…

Computer Science and Game Theory · Computer Science 2021-03-09 Gabriele Farina , Christian Kroer , Tuomas Sandholm

We study the effects of randomness on competitions based on an elementary random process in which there is a finite probability that a weaker team upsets a stronger team. We apply this model to sports leagues and sports tournaments, and…

Physics and Society · Physics 2013-04-02 E. Ben-Naim , N. W. Hengartner , S. Redner , F. Vazquez

Regret matching (RM) -- and its modern variants -- is a foundational online algorithm that has been at the heart of many AI breakthrough results in solving benchmark zero-sum games, such as poker. Yet, surprisingly little is known so far in…

Computer Science and Game Theory · Computer Science 2025-11-18 Ioannis Anagnostides , Emanuel Tewolde , Brian Hu Zhang , Ioannis Panageas , Vincent Conitzer , Tuomas Sandholm

We develop provably efficient reinforcement learning algorithms for two-player zero-sum finite-horizon Markov games with simultaneous moves. To incorporate function approximation, we consider a family of Markov games where the reward…

Machine Learning · Computer Science 2020-06-25 Qiaomin Xie , Yudong Chen , Zhaoran Wang , Zhuoran Yang

We focus on the problem of finding an optimal strategy for a team of two players that faces an opponent in an imperfect-information zero-sum extensive-form game. Team members are not allowed to communicate during play but can coordinate…

Computer Science and Game Theory · Computer Science 2020-09-22 Gabriele Farina , Andrea Celli , Nicola Gatti , Tuomas Sandholm

A huge amount of user generated content related to movies is created with the popularization of web 2.0. With these continues exponential growth of data, there is an inevitable need for recommender systems as people find it difficult to…

Information Retrieval · Computer Science 2019-06-04 Lasitha Uyangoda , Supunmali Ahangama , Tharindu Ranasinghe

Feature matching is one of the most fundamental and active research areas in computer vision. A comprehensive evaluation of feature matchers is necessary, since it would advance both the development of this field and also high-level…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 JiaWang Bian , Ruihan Yang , Yun Liu , Le Zhang , Ming-Ming Cheng , Ian Reid , WenHai Wu

Pairwise human-preference platforms such as Chatbot Arena have become central to large language model (LLM) evaluation, yet reliable task-specific ranking remains challenging. Global leaderboards mask task heterogeneity, while ranking each…

Methodology · Statistics 2026-05-29 Jiachun Li , David Simchi-Levi , Will Wei Sun

Cold-start challenges in recommender systems necessitate leveraging auxiliary features beyond user-item interactions. However, the presence of irrelevant or noisy features can degrade predictive performance, whereas an excessive number of…

Information Retrieval · Computer Science 2025-08-11 Nikita Sukhorukov , Danil Gusak , Evgeny Frolov

Multiplayer online gaming has witnessed an explosion in popularity over the past two decades. However, security issues continue to give rise to in-game cheating, deterring honest gameplay, detracting from user experience, and ultimately…

Cryptography and Security · Computer Science 2025-01-22 Yaqi Cai , Konstantinos Markantonakis , Carlton Shepherd

We summarise popular methods used for skill rating in competitive sports, along with their inferential paradigms and introduce new approaches based on sequential Monte Carlo and discrete hidden Markov models. We advocate for a state-space…

Applications · Statistics 2024-08-20 Samuel Duffield , Samuel Power , Lorenzo Rimella

Evaluating the capabilities and risks of foundation models is paramount, yet current methods demand extensive domain expertise, hindering their scalability as these models rapidly evolve. We introduce SKATE: a novel evaluation framework in…

Artificial Intelligence · Computer Science 2026-02-13 Dewi S. W. Gould , Bruno Mlodozeniec , Samuel F. Brown

Machine Learning algorithms (ML) impact virtually every aspect of human lives and have found use across diverse sectors including healthcare, finance, and education. Often, ML algorithms have been found to exacerbate societal biases present…

Machine Learning · Computer Science 2025-06-02 Jonathan Vasquez , Carlotta Domeniconi , Huzefa Rangwala

State-of-the-art Deep Neural Networks can be easily fooled into providing incorrect high-confidence predictions for images with small amounts of adversarial noise. Does this expose a flaw with deep neural networks, or do we simply need a…

Computer Vision and Pattern Recognition · Computer Science 2017-07-25 Akshayvarun Subramanya , Suraj Srinivas , R. Venkatesh Babu