Related papers: How Should We Evaluate Synthesized Environmental S…
Synthesizing and converting environmental sounds have the potential for many applications such as supporting movie and game production, data augmentation for sound event detection and scene classification. Conventional works on synthesizing…
We propose a novel objective evaluation metric for synthesized audio in text-to-audio (TTA), aiming to improve the performance of TTA models. In TTA, subjective evaluation of the synthesized sound is an important, but its implementation…
One way of expressing an environmental sound is using vocal imitations, which involve the process of replicating or mimicking the rhythm and pitch of sounds by voice. We can effectively express the features of environmental sounds, such as…
Based on a case study on 3D printing, we have been experimenting on the sonification of multidimensional data for peripheral process monitoring. In a previous paper, we tested the effectiveness of a soundscape which combined intentionally…
Recent years have seen considerable advances in audio synthesis with deep generative models. However, the state-of-the-art is very difficult to quantify; different studies often use different evaluation methodologies and different metrics…
A recent comparative study evaluated all known thunder synthesis techniques in terms of their perceptual realness. The findings concluded that none of the synthesised audio extracts seemed as realistic as the genuine phenomenon. The work…
In this paper, we propose a framework for environmental sound synthesis from onomatopoeic words. As one way of expressing an environmental sound, we can use an onomatopoeic word, which is a character sequence for phonetically imitating a…
Machine hearing of the environmental sound is one of the important issues in the audio recognition domain. It gives the machine the ability to discriminate between the different input sounds that guides its decision making. In this work we…
In recent years, AI-generated music has made significant progress, with several models performing well in multimodal and complex musical genres and scenes. While objective metrics can be used to evaluate generative music, they often lack…
This document is provided as a guideline for reviewers of papers about speech synthesis. We outline some best practices and common pitfalls for papers about speech synthesis, with a particular focus on evaluation. We also recommend that…
Environmental sound synthesis is a technique for generating a natural environmental sound. Conventional work on environmental sound synthesis using sound event labels cannot finely control synthesized sounds, for example, the pitch and…
The rise of deep learning algorithms has led many researchers to withdraw from using classic signal processing methods for sound generation. Deep learning models have achieved expressive voice synthesis, realistic sound textures, and…
Conversational recommender systems aim to interactively support online users in their information search and decision-making processes in an intuitive way. With the latest advances in voice-controlled devices, natural language processing,…
Emotional speech synthesis aims to synthesize human voices with various emotional effects. The current studies are mostly focused on imitating an averaged style belonging to a specific emotion type. In this paper, we seek to generate speech…
Despite significant advancements in music generation systems, the methodologies for evaluating generated music have not progressed as expected due to the complex nature of music, with aspects such as structure, coherence, creativity, and…
The development of pathological speech systems is currently hindered by the lack of a standardised objective evaluation framework. In this work, (1) we utilise existing detection and analysis techniques to propose a general framework for…
Deep learning models are typically evaluated to measure and compare their performance on a given task. The metrics that are commonly used to evaluate these models are standard metrics that are used for different tasks. In the field of music…
How do we evaluate experiences in immersive environments? Despite decades of research in immersive technologies such as virtual reality, the field remains fragmented. Studies rely on overlapping constructs, heterogeneous instruments, and…
Recommendation to groups of users is a challenging and currently only passingly studied task. Especially the evaluation aspect often appears ad-hoc and instead of truly evaluating on groups of users, synthesizes groups by merging individual…
In recent years, many works have investigated the feasibility of conversational robots for performing specific tasks, such as healthcare and interview. Along with this development comes a practical issue: how should we synthesize robotic…