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Related papers: Non-Blocking Batch A* (Technical Report)

200 papers

Path planning in robotics often requires finding high-quality solutions to continuously valued and/or high-dimensional problems. These problems are challenging and most planning algorithms instead solve simplified approximations. Popular…

Robotics · Computer Science 2020-04-20 Jonathan D. Gammell , Timothy D. Barfoot , Siddhartha S. Srinivasa

We propose a novel technique for algorithm-selection, applicable to optimisation domains in which there is implicit sequential information encapsulated in the data, e.g., in online bin-packing. Specifically we train two types of recurrent…

Machine Learning · Computer Science 2022-03-28 Mohamad Alissa , Kevin Sim , Emma Hart

One of the basic tasks for Bayesian networks (BNs) is that of learning a network structure from data. The BN-learning problem is NP-hard, so the standard solution is heuristic search. Many approaches have been proposed for this task, but…

Machine Learning · Computer Science 2012-07-09 Marc Teyssier , Daphne Koller

Most iterative neural network training methods use estimates of the loss function over small random subsets (or minibatches) of the data to update the parameters, which aid in decoupling the training time from the (often very large) size of…

Statistical Mechanics · Physics 2023-06-28 Jamie F. Mair , Luke Causer , Juan P. Garrahan

Many academic disciplines - including information systems, computer science, and operations management - face scheduling problems as important decision making tasks. Since many scheduling problems are NP-hard in the strong sense, there is a…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-05-26 Gerhard Rauchecker , Guido Schryen

Deep neural networks are commonly trained using stochastic non-convex optimization procedures, which are driven by gradient information estimated on fractions (batches) of the dataset. While it is commonly accepted that batch size is an…

Machine Learning · Computer Science 2016-04-26 Ilya Loshchilov , Frank Hutter

Effective solving of constraint problems often requires choosing good or specific search heuristics. However, choosing or designing a good search heuristic is non-trivial and is often a manual process. In this paper, rather than manually…

Artificial Intelligence · Computer Science 2018-05-11 Wei Xia , Roland H. C. Yap

State-space search with explicit abstraction heuristics is at the state of the art of cost-optimal planning. These heuristics are inherently limited, nonetheless, because the size of the abstract space must be bounded by some, even if a…

Artificial Intelligence · Computer Science 2014-01-17 Michael Katz , Carmel Domshlak

In Nature Machine Intelligence 4, 367 (2022), Schuetz et al provide a scheme to employ graph neural networks (GNN) as a heuristic to solve a variety of classical, NP-hard combinatorial optimization problems. It describes how the network is…

Disordered Systems and Neural Networks · Physics 2023-01-03 Stefan Boettcher

In this paper, we present Batch Informed Trees (BIT*), a planning algorithm based on unifying graph- and sampling-based planning techniques. By recognizing that a set of samples describes an implicit random geometric graph (RGG), we are…

Robotics · Computer Science 2015-08-14 Jonathan D. Gammell , Siddhartha S. Srinivasa , Timothy D. Barfoot

The performance of search algorithms for grid-based pathfinding, e.g. A*, critically depends on the heuristic function that is used to focus the search. Recent studies have shown that informed heuristics that take the positions/shapes of…

Machine Learning · Computer Science 2026-03-02 Aleksandr Ananikian , Daniil Drozdov , Konstantin Yakovlev

Complex information needs in real-world search scenarios demand deep reasoning and knowledge synthesis across diverse sources, which traditional retrieval-augmented generation (RAG) pipelines struggle to address effectively. Current…

Artificial Intelligence · Computer Science 2025-11-03 Jiajie Jin , Xiaoxi Li , Guanting Dong , Yuyao Zhang , Yutao Zhu , Yang Zhao , Hongjin Qian , Zhicheng Dou

Personalized Route Recommendation (PRR) aims to generate user-specific route suggestions in response to users' route queries. Early studies cast the PRR task as a pathfinding problem on graphs, and adopt adapted search algorithms by…

Artificial Intelligence · Computer Science 2019-07-22 Jingyuan Wang , Ning Wu , Wayne Xin Zhao , Fanzhang Peng , Xin Lin

The design of neural network architectures is frequently either based on human expertise using trial/error and empirical feedback or tackled via large scale reinforcement learning strategies performed over distinct discrete architecture…

Computer Vision and Pattern Recognition · Computer Science 2019-09-06 Yunyang Xiong , Ronak Mehta , Vikas Singh

The hm admissible heuristics for (sequential and temporal) regression planning are defined by a parameterized relaxation of the optimal cost function in the regression search space, where the parameter m offers a trade-off between the…

Artificial Intelligence · Computer Science 2011-09-28 P. Haslum

We demonstrate that a single training trajectory can transform a graph neural network into an unsupervised heuristic for combinatorial optimization. Focusing on the Travelling Salesman Problem, we show that encoding global structural…

Artificial Intelligence · Computer Science 2026-02-03 Yimeng Min , Carla P. Gomes

Ensembles over neural network weights trained from different random initialization, known as deep ensembles, achieve state-of-the-art accuracy and calibration. The recently introduced batch ensembles provide a drop-in replacement that is…

Machine Learning · Computer Science 2021-01-11 Florian Wenzel , Jasper Snoek , Dustin Tran , Rodolphe Jenatton

Optimization of heuristic functions for the A* algorithm, realized by deep neural networks, is usually done by minimizing square root loss of estimate of the cost to goal values. This paper argues that this does not necessarily lead to a…

Machine Learning · Computer Science 2022-09-13 Leah Chrestien , Tomas Pevny , Antonin Komenda , Stefan Edelkamp

A* is a classic and popular method for graphs search and path finding. It assumes the existence of a heuristic function $h(u,t)$ that estimates the shortest distance from any input node $u$ to the destination $t$. Traditionally, heuristics…

Computational Geometry · Computer Science 2021-11-22 Talya Eden , Piotr Indyk , Haike Xu

Neuromorphic computing (NC) introduces a novel algorithmic paradigm representing a major shift from traditional digital computing of Von Neumann architectures. NC emulates or simulates the neural dynamics of brains in the form of Spiking…

Neural and Evolutionary Computing · Computer Science 2025-05-23 El-ghazali Talbi