English
Related papers

Related papers: Two-person Graph Convolutional Network for Skeleto…

200 papers

Graph convolutional networks (GCNs) aim at extending deep learning to arbitrary irregular domains, namely graphs. Their success is highly dependent on how the topology of input graphs is defined and most of the existing GCN architectures…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Hichem Sahbi

The ability to identify and temporally segment fine-grained actions in motion capture sequences is crucial for applications in human movement analysis. Motion capture is typically performed with optical or inertial measurement systems,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Benjamin Filtjens , Bart Vanrumste , Peter Slaets

In this paper we propose a new framework to categorize social interactions in egocentric videos, we named InteractionGCN. Our method extracts patterns of relational and non-relational cues at the frame level and uses them to build a…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Simone Felicioni , Mariella Dimiccoli

Graph Convolutional Networks (GCN) which typically follows a neural message passing framework to model dependencies among skeletal joints has achieved high success in skeleton-based human motion prediction task. Nevertheless, how to…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Xinshun Wang , Wanying Zhang , Can Wang , Yuan Gao , Mengyuan Liu

Graph convolutional networks (GCNs) are the most commonly used methods for skeleton-based action recognition and have achieved remarkable performance. Generating adjacency matrices with semantically meaningful edges is particularly…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Jungho Lee , Minhyeok Lee , Dogyoon Lee , Sangyoun Lee

In recent years, graph convolutional networks (GCNs) play an increasingly critical role in skeleton-based human action recognition. However, most GCN-based methods still have two main limitations: 1) They only consider the motion…

Computer Vision and Pattern Recognition · Computer Science 2022-02-10 Zhigang Tu , Jiaxu Zhang , Hongyan Li , Yujin Chen , Junsong Yuan

Human activities recognition is an important task for an intelligent robot, especially in the field of human-robot collaboration, it requires not only the label of sub-activities but also the temporal structure of the activity. In order to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Hao Xing , Darius Burschka

Recent graph convolutional neural networks (GCNs) have shown high performance in the field of human action recognition by using human skeleton poses. However, it fails to detect human-object interaction cases successfully due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Hesham M. Shehata , Mohammad Abdolrahmani

Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…

Graphics · Computer Science 2020-08-18 Ping Yu , Yang Zhao , Chunyuan Li , Junsong Yuan , Changyou Chen

It is known that the kinematics of the human body skeleton reveals valuable information in action recognition. Recently, modeling skeletons as spatio-temporal graphs with Graph Convolutional Networks (GCNs) has been reported to solidly…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Bruno Degardin , Vasco Lopes , Hugo Proença

With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Zhan Chen , Sicheng Li , Bing Yang , Qinghan Li , Hong Liu

In many different fields interactions between objects play a critical role in determining their behavior. Graph neural networks (GNNs) have emerged as a powerful tool for modeling interactions, although often at the cost of adding…

Computer Vision and Pattern Recognition · Computer Science 2022-06-09 Zhaoen Su , Chao Wang , David Bradley , Carlos Vallespi-Gonzalez , Carl Wellington , Nemanja Djuric

A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Jialin Gao , Tong He , Xi Zhou , Shiming Ge

Graph convolutional networks (GCNs) have emerged as a powerful tool for skeleton-based action and gesture recognition, thanks to their ability to model spatial and temporal dependencies in skeleton data. However, existing GCN-based methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Hu Cui , Renjing Huang , Ruoyu Zhang , Tessai Hayama

For pursuing accurate skeleton-based action recognition, most prior methods use the strategy of combining Graph Convolution Networks (GCNs) with attention-based methods in a serial way. However, they regard the human skeleton as a complete…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Chen Pang , Xuequan Lu , Lei Lyu

Skeleton-based gesture recognition methods have achieved high success using Graph Convolutional Network (GCN). In addition, context-dependent adaptive topology as a neighborhood vertex information and attention mechanism leverages a model…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Ikuo Nakamura

Human motion prediction is a challenging task due to the stochasticity and aperiodicity of future poses. Recently, graph convolutional network has been proven to be very effective to learn dynamic relations among pose joints, which is…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Lingwei Dang , Yongwei Nie , Chengjiang Long , Qing Zhang , Guiqing Li

Graph Convolutional Networks (GCNs) have proven to be highly effective for skeleton-based action recognition, primarily due to their ability to leverage graph topology for feature aggregation, a key factor in extracting meaningful…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Haiqing Ren , Zhongkai Luo , Heng Fan , Xiaohui Yuan , Guanchen Wang , Libo Zhang

Human pose forecasting is a complex structured-data sequence-modelling task, which has received increasing attention, also due to numerous potential applications. Research has mainly addressed the temporal dimension as time series and the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Theodoros Sofianos , Alessio Sampieri , Luca Franco , Fabio Galasso