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Gamification initiatives are currently top-of-mind for many organizations seeking to engage their employees in creative ways, improve their productivity, and drive positive behavioural outcomes in their workforce - ultimately leading to…

Human-Computer Interaction · Computer Science 2016-06-01 Umar Ruhi

Context: Gamification is an emerging subject that has been applied in different areas, bringing contributions to different types of activities. Objective: This paper aims to characterize how gamification has been adopted in non-educational…

Software Engineering · Computer Science 2020-11-17 Daniel Porto , Gabriela Jesus , Fabiano Ferrari , Sandra Fabbri

Gamification has been applied in software engineering to improve quality and results by increasing people's motivation and engagement. A systematic mapping has identified research gaps in the field, one of them being the difficulty of…

Software Engineering · Computer Science 2024-02-02 Óscar Pedreira , Félix García , Mario Piattini , Alejandro Cortiñas , Ana Cerdeira-Pena

Gamification has been used to motivate and engage participants in software engineering education and practice activities. There is a significant demand for empirical studies for the understanding of the impacts and efficacy of gamification.…

Organizations highly depend on enterprise systems (ES), which are unlikely to develop their full potential if end-users neglect system usage. Accordingly, organizations attempt to overcome barriers to end-user acceptance in the ES context,…

Software Engineering · Computer Science 2019-06-05 M. Schmidt-Kraepelin , S. Lins , S. Thiebes , A. Sunyaev

Context: While most research shows positive effects of gamification, the focus on its adverse effects is considerably smaller and further understanding is needed. Objective: To provide a comprehensive overview on research reporting negative…

Software Engineering · Computer Science 2023-05-16 Clauvin Almeida , Marcos Kalinowski , Anderson Uchoa , Bruno Feijo

Students' perception of excessive difficulty in STEM degrees lowers their motivation and therefore affects their performance. According to prior research, the use of gamification techniques promote engagement, motivation and fun when…

Computers and Society · Computer Science 2023-07-18 Raúl Lara-Cabrera , Fernando Ortega , Edgar Talavera , Daniel López-Fernández

Software testing is an essential knowledge area required by industry for software engineers. However, software engineering students often consider testing less appealing than designing or coding. Consequently, it is difficult to engage…

Software Engineering · Computer Science 2023-04-25 Raquel Blanco , Manuel Trinidad , Maria Jose Suarez-Cabal , Alejandro Calderon , Mercedes Ruiz , Javier Tuya

In DevOps Course, the Installation and configuration of the various software tools are useful in the context of application development. To teach DevOps Tools precisely to achieve the learning outcome is a skilled task for a trainer. From…

Software Engineering · Computer Science 2022-04-12 Manoj Devare

As the significance of Software Engineering (SE) professionals continues to grow in the industry, the adoption of gamification techniques for training purposes has gained traction due to its potential to enhance class appeal through…

Many organizations adopt DevOps practices and tools in order to break down silos within the organization, improve software quality and delivery, and increase customer satisfaction. However, the impact of the individual practices on the…

Software Engineering · Computer Science 2023-11-23 Tyron Offerman , Robert Blinde , Christoph Johann Stettina , Joost Visser

With the advent of smart grid (SG) systems, electricity networks have been able to ensure greater efficiency and utility by interconnecting their grids through cloud-based technology. As SGs become increasingly complex, a wide range of…

Cryptography and Security · Computer Science 2024-04-16 Yussuf Ahmed , Micheal Ezealor , Haitham Mahmoud , MohamedAjmal Azad , Mohamed BenFarah , Mehdi Yousefi

Promotion of healthy habits help maintain and improve people health, reduce disease risks, and manage chronic illness. Regular healthy activities like walking, exercising, healthy eating, drinking water or taking medication on time require…

Human-Computer Interaction · Computer Science 2017-08-22 Anna Iurchenko

Gamification is an emerging technique to enhance motivation and performance in traditionally unengaging tasks like software testing. Previous studies have indicated that gamified systems have the potential to improve software testing…

Software Engineering · Computer Science 2025-04-29 Philipp Straubinger , Tommaso Fulcini , Giacomo Garaccione , Luca Ardito , Gordon Fraser

This study investigates learners' preferences for game design elements (GDEs) in educational contexts to inform the development of purpose-driven gamification strategies. It emphasizes a learner-centered approach that aligns gamification…

Software Engineering · Computer Science 2025-12-10 Kai Marquardt , Mona Schulz , Anne Koziolek , Lucia Happe

Social software solutions in enterprises such as IBM Connections are said to have the potential to support communication and collaboration among employees. However, companies are faced to manage the adoption of such collaborative tools and…

Computers and Society · Computer Science 2016-06-07 Christian Meske , Tobias Brockmann , Konstantin Wilms , Stefan Stieglitz

Software maintainability is essential for long-term success in the software industry. Despite widespread evidence of the high costs associated with poor maintainability, market pressure drives many organizations to prioritize short-term…

Software Engineering · Computer Science 2024-12-10 Markus Borg , Amogha Udayakumar , Adam Tornhill

Exploratory testing, known for its flexibility and ability to uncover unexpected issues, often faces challenges in maintaining systematic coverage and producing reproducible results. To address these challenges, we investigate whether…

Software Engineering · Computer Science 2024-08-12 Philipp Straubinger , Gordon Fraser

This study explores the role of gamification in enhancing academic library services in India by surveying library leaders across various institutions. Using game-like elements in non-game contexts, gamification can boost user engagement and…

Computers and Society · Computer Science 2025-08-05 Subaveerapandiyan A , Pragya Lohia , Dattatraya Kalbande , Naved Ahmad , Kailash Chand Sharma

Microservice is a popular software architecture that relies on decentralized teams and clear service ownership to support modularity and scalability. However, in practice, developers frequently contribute across multiple services, creating…

Software Engineering · Computer Science 2026-04-27 Xiaozhou Li
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