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We present FastPoseGait, an open-source toolbox for pose-based gait recognition based on PyTorch. Our toolbox supports a set of cutting-edge pose-based gait recognition algorithms and a variety of related benchmarks. Unlike other pose-based…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Shibei Meng , Yang Fu , Saihui Hou , Chunshui Cao , Xu Liu , Yongzhen Huang

In skeleton-based action recognition, Graph Convolutional Networks model human skeletal joints as vertices and connect them through an adjacency matrix, which can be seen as a local attention mask. However, in most existing Graph…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Hao Xing , Darius Burschka

Human pose estimation in videos has long been a compelling yet challenging task within the realm of computer vision. Nevertheless, this task remains difficult because of the complex video scenes, such as video defocus and self-occlusion.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Sifan Wu , Haipeng Chen , Yifang Yin , Sihao Hu , Runyang Feng , Yingying Jiao , Ziqi Yang , Zhenguang Liu

Recent advancements in gait recognition have significantly enhanced performance by treating silhouettes as either an unordered set or an ordered sequence. However, both set-based and sequence-based approaches exhibit notable limitations.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Saihui Hou , Chenye Wang , Wenpeng Lang , Zhengxiang Lan , Yongzhen Huang

Panoptic tracking enables pixel-level scene interpretation of videos by integrating instance tracking in panoptic segmentation. This provides robots with a spatio-temporal understanding of the environment, an essential attribute for their…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Juana Valeria Hurtado , Sajad Marvi , Rohit Mohan , Abhinav Valada

Action recognition is an important component to improve autonomy of physical rehabilitation devices, such as wearable robotic exoskeletons. Existing human action recognition algorithms focus on adult applications rather than pediatric ones.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Amel Dechemi , Vikarn Bhakri , Ipsita Sahin , Arjun Modi , Julya Mestas , Pamodya Peiris , Dannya Enriquez Barrundia , Elena Kokkoni , Konstantinos Karydis

Panoptic segmentation is a scene parsing task which unifies semantic segmentation and instance segmentation into one single task. However, the current state-of-the-art studies did not take too much concern on inference time. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Chia-Yuan Chang , Shuo-En Chang , Pei-Yung Hsiao , Li-Chen Fu

Recently, several deep learning models have been proposed for 3D human pose estimation. Nevertheless, most of these approaches only focus on the single-person case or estimate 3D pose of a few people at high resolution. Furthermore, many…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Abdallah Benzine , Florian Chabot , Bertrand Luvison , Quoc Cong Pham , Cahterine Achrd

Weakly supervised temporal action localization is a challenging vision task due to the absence of ground-truth temporal locations of actions in the training videos. With only video-level supervision during training, most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Ashraful Islam , Chengjiang Long , Richard Radke

Multi-person pose estimation (MPPE) presents a formidable yet crucial challenge in computer vision. Most existing methods predominantly concentrate on isolated interaction either between instances or joints, which is inadequate for…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Yonghao Dang , Jianqin Yin , Liyuan Liu , Pengxiang Ding , Yuan Sun , Yanzhu Hu

Existing action recognition methods typically sample a few frames to represent each video to avoid the enormous computation, which often limits the recognition performance. To tackle this problem, we propose Ample and Focal Network (AFNet),…

Computer Vision and Pattern Recognition · Computer Science 2022-11-21 Yitian Zhang , Yue Bai , Huan Wang , Yi Xu , Yun Fu

Human gesture recognition has assumed a capital role in industrial applications, such as Human-Machine Interaction. We propose an approach for segmentation and classification of dynamic gestures based on a set of handcrafted features, which…

Computer Vision and Pattern Recognition · Computer Science 2020-08-27 André Brás , Miguel Simão , Pedro Neto

Existing algorithms for human body part segmentation have shown promising results on challenging datasets, primarily relying on end-to-end supervision. However, these algorithms exhibit severe performance drops in the face of domain shifts,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Arindam Dutta , Rohit Lal , Yash Garg , Calvin-Khang Ta , Dripta S. Raychaudhuri , Hannah Dela Cruz , Amit K. Roy-Chowdhury

Human shape estimation is an important task for video editing, animation and fashion industry. Predicting 3D human body shape from natural images, however, is highly challenging due to factors such as variation in human bodies, clothing and…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Gül Varol , Duygu Ceylan , Bryan Russell , Jimei Yang , Ersin Yumer , Ivan Laptev , Cordelia Schmid

IMU-based gesture interfaces are being increasingly adopted as efficient, accessible, and intuitive alternatives to traditional input methods, such as touchscreens and voice. However, current gesture recognition algorithms are tailored to…

Human-Computer Interaction · Computer Science 2026-03-13 Prerna Khanna , Tanmay Srivastava , Shubham Jain , Aruna Balasubramanian

For the current 3D human pose estimation task, a group of methods mainly learn the rules of 2D-3D projection from spatial and temporal correlation. However, earlier methods model the global features of the entire body joint in the time…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Xinwei Yu , Xiaohua Zhang

Monocular 3D pose estimators produce camera-centered skeletons, creating view-dependent kinematic signals that complicate comparative analysis in applications such as health and sports science. We present 3DPCNet, a compact,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Tharindu Ekanayake , Constantino Álvarez Casado , Miguel Bordallo López

We present an efficient approach for leveraging the knowledge from multiple modalities in training unimodal 3D convolutional neural networks (3D-CNNs) for the task of dynamic hand gesture recognition. Instead of explicitly combining…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Mahdi Abavisani , Hamid Reza Vaezi Joze , Vishal M. Patel

Skeleton based action recognition distinguishes human actions using the trajectories of skeleton joints, which provide a very good representation for describing actions. Considering that recurrent neural networks (RNNs) with Long Short-Term…

Computer Vision and Pattern Recognition · Computer Science 2016-03-28 Wentao Zhu , Cuiling Lan , Junliang Xing , Wenjun Zeng , Yanghao Li , Li Shen , Xiaohui Xie

Human skeleton information is important in skeleton-based action recognition, which provides a simple and efficient way to describe human pose. However, existing skeleton-based methods focus more on the skeleton, ignoring the objects…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Hao Wen , Ziqian Lu , Fengli Shen , Zhe-Ming Lu , Jialin Cui