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A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Jialin Gao , Tong He , Xi Zhou , Shiming Ge

In this paper we propose the use of quantum genetic algorithm to optimize the support vector machine (SVM) for human action recognition. The Microsoft Kinect sensor can be used for skeleton tracking, which provides the joints' position…

Machine Learning · Statistics 2017-12-18 Yafeng Liu , Shimin Feng , Zhikai Zhao , Enjie Ding

Online continuous action recognition has emerged as a critical research area due to its practical implications in real-world applications, such as human-computer interaction, healthcare, and robotics. Among various modalities,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Rim Slama , Wael Rabah , Hazem Wannous

Human action recognition in video is an active yet challenging research topic due to high variation and complexity of data. In this paper, a novel video based action recognition framework utilizing complementary cues is proposed to handle…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Muhammad Usman Khalid , Jie Yu

Retargeting motion between characters with different skeleton structures is a fundamental challenge in computer animation. When source and target characters have vastly different bone arrangements, maintaining the original motion's…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Siqi Liu , Maoyu Wang , Bo Dai , Cewu Lu

This paper presents the ARN-LSTM architecture, a novel multi-stream action recognition model designed to address the challenge of simultaneously capturing spatial motion and temporal dynamics in action sequences. Traditional methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Chuanchuan Wang , Ahmad Sufril Azlan Mohmamed , Mohd Halim Bin Mohd Noor , Xiao Yang , Feifan Yi , Xiang Li

In this paper, we propose Two-Stream AMTnet, which leverages recent advances in video-based action representation[1] and incremental action tube generation[2]. Majority of the present action detectors follow a frame-based representation, a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Suman Saha , Gurkirt Singh , Fabio Cuzzolin

3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian

Articulation modeling enables robots to learn joint parameters of articulated objects for effective manipulation which can then be used downstream for skill learning or planning. Existing approaches often rely on prior knowledge about the…

Robotics · Computer Science 2026-02-04 Anmol Gupta , Weiwei Gu , Omkar Patil , Jun Ki Lee , Nakul Gopalan

Spatial and temporal stream model has gained great success in video action recognition. Most existing works pay more attention to designing effective features fusion methods, which train the two-stream model in a separate way. However, it's…

Computer Vision and Pattern Recognition · Computer Science 2019-08-28 Jingran Zhang , Fumin Shen , Xing Xu , Heng Tao Shen

It is challenging for artificial intelligence systems to achieve accurate video recognition under the scenario of low computation costs. Adaptive inference based efficient video recognition methods typically preview videos and focus on…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Boyang Xia , Wenhao Wu , Haoran Wang , Rui Su , Dongliang He , Haosen Yang , Xiaoran Fan , Wanli Ouyang

In this paper, we propose a new hand gesture recognition method based on skeletal data by learning SPD matrices with neural networks. We model the hand skeleton as a graph and introduce a neural network for SPD matrix learning, taking as…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Xuan Nguyen , Luc Brun , Olivier Lezoray , Sébastien Bougleux

Emotion recognition through body movements has emerged as a compelling and privacy-preserving alternative to traditional methods that rely on facial expressions or physiological signals. Recent advancements in 3D skeleton acquisition…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Haifeng Lu , Jiuyi Chen , Zhen Zhang , Ruida Liu , Runhao Zeng , Xiping Hu

Despite the span in estimating pain from facial expressions, limited works have focused on estimating the sequence-level pain, which is reported by patients and used commonly in clinics. In this paper, we introduce a novel Statistical…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Mina Bishay , Graham Page , Mohammad Mavadati

Real-time human activity recognition plays an essential role in real-world human-centered robotics applications, such as assisted living and human-robot collaboration. Although previous methods based on skeletal data to encode human poses…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Brian Reily , Qingzhao Zhu , Christopher Reardon , Hao Zhang

Word-level sign language recognition (WSLR) has attracted attention because it is expected to overcome the communication barrier between people with speech impairment and those who can hear. In the WSLR problem, a method designed for action…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Mizuki Maruyama , Shrey Singh , Katsufumi Inoue , Partha Pratim Roy , Masakazu Iwamura , Michifumi Yoshioka

For pursuing accurate skeleton-based action recognition, most prior methods use the strategy of combining Graph Convolution Networks (GCNs) with attention-based methods in a serial way. However, they regard the human skeleton as a complete…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Chen Pang , Xuequan Lu , Lei Lyu

Multi-object tracking (MOT) is a fundamental task in computer vision that requires continuously tracking multiple targets while maintaining consistent identities across frames. However, most existing approaches primarily rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Yanchao Wang , Dawei Zhang , Chengzhuan Yang , Wei Liu , Minglu Li , Hua Wang , Zhonglong Zheng , Ming-Hsuan Yang

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu

We present a joint camera and radar approach to enable autonomous vehicles to understand and react to human gestures in everyday traffic. Initially, we process the radar data with a PointNet followed by a spatio-temporal multilayer…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Adrian Holzbock , Nicolai Kern , Christian Waldschmidt , Klaus Dietmayer , Vasileios Belagiannis
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