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Training large language models (LLMs) at scale requires parallel execution across thousands of devices, incurring enormous computational costs. Yet, these costly distributed trainings are rarely verified, leaving them prone to silent errors…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-25 Yunchi Lu , Youshan Miao , Cheng Tan , Peng Huang , Yi Zhu , Xian Zhang , Fan Yang

Large Language Models demonstrate strong reasoning and generation abilities, yet their behavior in multi-turn tasks often lacks reliability and verifiability. We present a task completion framework that enables LLM-based agents to act under…

Artificial Intelligence · Computer Science 2025-12-15 Gonca Gürsun

Constructing physically accurate simulation environments (Real2Sim) traditionally relies on manual system identification or rigid, exhaustive exploration routines. These task-agnostic pipelines often fail to leverage semantic scene context,…

Robotics · Computer Science 2026-05-19 Alessandro Adami , Sebastian Zudaire , Ruggero Carli , Pietro Falco

Neural networks with tree-based sentence encoders have shown better results on many downstream tasks. Most of existing tree-based encoders adopt syntactic parsing trees as the explicit structure prior. To study the effectiveness of…

Computation and Language · Computer Science 2018-08-30 Haoyue Shi , Hao Zhou , Jiaze Chen , Lei Li

In this paper, we present BEVerse, a unified framework for 3D perception and prediction based on multi-camera systems. Unlike existing studies focusing on the improvement of single-task approaches, BEVerse features in producing…

Computer Vision and Pattern Recognition · Computer Science 2022-05-20 Yunpeng Zhang , Zheng Zhu , Wenzhao Zheng , Junjie Huang , Guan Huang , Jie Zhou , Jiwen Lu

Behavior Trees (BTs) offer a powerful paradigm for designing modular and reactive robot controllers. BT planning, an emerging field, provides theoretical guarantees for the automated generation of reliable BTs. However, BT planning…

Robotics · Computer Science 2026-03-18 Yishuai Cai , Xinglin Chen , Yunxin Mao , Kun Hu , Minglong Li , Yaodong Yang , Yuanpei Chen

Behavior Trees (BTs) are increasingly becoming a popular control structure in robotics due to their modularity, reactivity, and robustness. In terms of BT generation methods, BT planning shows promise for generating reliable BTs. However,…

Robotics · Computer Science 2025-03-10 Yishuai Cai , Xinglin Chen , Yunxin Mao , Minglong Li , Shaowu Yang , Wenjing Yang , Ji Wang

Temporal logic can be used to formally specify autonomous agent goals, but synthesizing planners that guarantee goal satisfaction can be computationally prohibitive. This paper shows how to turn goals specified using a subset of finite…

Artificial Intelligence · Computer Science 2023-12-20 Aadesh Neupane , Eric G Mercer , Michael A. Goodrich

Black box neural networks are an indispensable part of modern robots. Nevertheless, deploying such high-stakes systems in real-world scenarios poses significant challenges when the stakeholders, such as engineers and legislative bodies,…

Robotics · Computer Science 2025-10-10 Som Sagar , Aditya Taparia , Harsh Mankodiya , Pranav Bidare , Yifan Zhou , Ransalu Senanayake

The two major systems of formal verification are model checking and algebraic model-based testing. Model checking is based on some form of temporal logic such as linear temporal logic (LTL) or computation tree logic (CTL). One powerful and…

Logic in Computer Science · Computer Science 2019-01-31 Stefan D. Bruda , Sunita Singh , A. F. M. Nokib Uddin , Zhiyu Zhang , Rui Zuo

Behavior trees represent a modular way to create an overall controller from a set of sub-controllers solving different sub-problems. These sub-controllers can be created in different ways, such as classical model based control or…

Robotics · Computer Science 2024-02-23 Mart Kartasev , Petter Ögren

Machine learning enables systems to build and update domain models based on runtime observations. In this paper, we study statistical model checking and runtime verification for systems with this ability. Two challenges arise: (1) Models…

Software Engineering · Computer Science 2017-03-01 Lenz Belzner , Thomas Gabor

In the field of robotics, researchers face a critical challenge in ensuring reliable and efficient task planning. Verifying high-level task plans before execution significantly reduces errors and enhance the overall performance of these…

Robotics · Computer Science 2025-07-08 Danil S. Grigorev , Alexey K. Kovalev , Aleksandr I. Panov

As autonomous agents become increasingly sophisticated, validating their sequential behavior presents a significant challenge. Traditional testing approaches require manual specification, exact sequence matching, or thousands of training…

Artificial Intelligence · Computer Science 2026-05-06 Reshabh K Sharma , Gaurav Mittal , Yu Hu

As large language models (LLMs) transition from research prototypes to production systems, practitioners often need reliable methods to verify model outputs and characterize tail risk for safe deployment. While sampling-based estimates…

Artificial Intelligence · Computer Science 2026-05-11 Tarun Suresh , Nalin Wadhwa , Debangshu Banerjee , Gagandeep Singh

Behavior Trees (BTs) were first conceived in the computer games industry as a tool to model agent behavior, but they received interest also in the robotics community as an alternative policy design to Finite State Machines (FSMs). The…

Robotics · Computer Science 2024-05-28 Matteo Iovino , Julian Förster , Pietro Falco , Jen Jen Chung , Roland Siegwart , Christian Smith

Behavior Engineering (BE) provides a rigorous way to derive a formal specification of a software system from the requirements written in natural language. Its graphical specification language, Behavior Tree (BT), has been used with success…

Software Engineering · Computer Science 2014-01-22 Kushal Ahmed , Toby Myers , Lian Wen , Abdul Sattar

The success of Deep Learning and its potential use in many safety-critical applications has motivated research on formal verification of Neural Network (NN) models. In this context, verification involves proving or disproving that an NN…

Machine Learning · Computer Science 2025-08-27 Rudy Bunel , Jingyue Lu , Ilker Turkaslan , Philip H. S. Torr , Pushmeet Kohli , M. Pawan Kumar

With consideration to behavior trees and their relevance to planning and control, within and without game development, the distinction between stateful and stateless models is discussed; a three-valued logic bridging traditional control…

Artificial Intelligence · Computer Science 2020-11-10 Thibaud de Souza

Interpretable policy representations like Behavior Trees (BTs) and Dynamic Motion Primitives (DMPs) enable robot skill transfer from human demonstrations, but each faces limitations: BTs require expert-crafted low-level actions, while DMPs…

Robotics · Computer Science 2025-05-14 David Cáceres Domínguez , Erik Schaffernicht , Todor Stoyanov