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To achieve highly dynamic jumps of legged robots, it is essential to control the rotational dynamics of the robot. In this paper, we aim to improve the jumping performance by proposing a unified model for planning highly dynamic jumps that…

Robotics · Computer Science 2021-09-13 Ke Wang , Guiyang Xin , Songyan Xin , Michael Mistry , Sethu Vijayakumar , Petar Kormushev

In this paper, we present an approach for generating a variety of whole-body motions for a humanoid robot. We extend the available Model Predictive Control (MPC) approaches for walking on flat terrain to plan for both vertical motion of the…

The paper presents a method to stabilize dynamic gait for a legged robot with embodied compliance. Our approach introduces a unified description for rigid and compliant bodies to approximate their deformation and a formulation for…

Robotics · Computer Science 2025-04-30 Keran Ye , Konstantinos Karydis

This paper tackles the challenge of enabling real-world humanoid robots to perform expressive and dynamic whole-body motions while maintaining overall stability and robustness. We propose Advanced Expressive Whole-Body Control (Exbody2), a…

Robotics · Computer Science 2025-03-13 Mazeyu Ji , Xuanbin Peng , Fangchen Liu , Jialong Li , Ge Yang , Xuxin Cheng , Xiaolong Wang

The paper takes the first step towards the de- velopment of a control framework for underactuated flying humanoid robots. These robots may thus have the capacities of flight, contact locomotion, and manipulation, and benefit from…

Robotics · Computer Science 2017-06-06 Daniele Pucci , Silvio Traversaro , Francesco Nori

Motion mimicking, i.e., encouraging the control policy to mimic human motion, facilitates the learning of complex tasks via reinforcement learning (RL) for humanoid robots. Although standard RL frameworks demonstrate impressive locomotion…

Robotics · Computer Science 2026-03-10 Ludwig Chee-Ying Tay , I-Chia Chang , Yan Gu

Teleoperation of humanoid robots has long been a challenging domain, necessitating advances in both hardware and software to achieve seamless and intuitive control. This paper presents an integrated solution based on several elements:…

This study presents a theoretical method for planning and controlling agile bipedal locomotion based on robustly tracking a set of non-periodic keyframe states. Based on centroidal momentum dynamics, we formulate a hybrid phase-space…

Robotics · Computer Science 2017-08-23 Ye Zhao , Benito R. Fernandez , Luis Sentis

Balance control is important for human and bipedal robotic systems. While dynamic balance during locomotion has received considerable attention, quantitative understanding of static balance and falling remains limited. This work presents a…

Robotics · Computer Science 2025-09-09 Chengtian Ma , Yunyue Wei , Chenhui Zuo , Chen Zhang , Yanan Sui

This paper presents a system for enabling real-time synthesis of whole-body locomotion and manipulation policies for real-world legged robots. Motivated by recent advancements in robot simulation, we leverage the efficient parallelization…

Robotics · Computer Science 2024-09-17 Juan Alvarez-Padilla , John Z. Zhang , Sofia Kwok , John M. Dolan , Zachary Manchester

Humanoids are versatile robotic platforms owing to their limbs with multiple degrees of freedom. Although humanoids can walk like humans, they are relatively slow, and cannot run over large barriers. To address these limitations, we aim to…

Robotics · Computer Science 2024-03-12 Kazuki Sugihara , Moju Zhao , Takuzumi Nishio , Tasuku Makabe , Kei Okada , Masayuki Inaba

Humanoid robots often face significant balance issues due to the motion of their heavy limbs. These challenges are particularly pronounced when attempting dynamic motion or operating in environments with irregular terrain. To address this…

Robotics · Computer Science 2025-11-18 Tianlin Zhang , Linzhu Yue , Hongbo Zhang , Lingwei Zhang , Xuanqi Zeng , Zhitao Song , Yun-Hui Liu

Most locomotion methods for humanoid robots focus on leg-based gaits, yet natural bipeds frequently rely on hands, knees, and elbows to establish additional contacts for stability and support in complex environments. This paper introduces…

Model-free reinforcement learning (RL) for legged locomotion commonly relies on a physics simulator that can accurately predict the behaviors of every degree of freedom of the robot. In contrast, approximate reduced-order models are…

Robotics · Computer Science 2022-02-17 Zhaoming Xie , Xingye Da , Buck Babich , Animesh Garg , Michiel van de Panne

A motion-based control interface promises flexible robot operations in dangerous environments by combining user intuitions with the robot's motor capabilities. However, designing a motion interface for non-humanoid robots, such as…

Robotics · Computer Science 2022-04-29 Sunwoo Kim , Maks Sorokin , Jehee Lee , Sehoon Ha

While humans are highly capable of recovering from external disturbances and uncertainties that result in large tracking errors, humanoid robots have yet to reliably mimic this level of robustness. Essential to this is the ability to…

Robotics · Computer Science 2017-12-29 Robert J. Griffin , Georg Wiedebach , Sylvain Bertrand , Alexander Leonessa , Jerry Pratt

Humanoid robots that can autonomously operate in diverse environments have the potential to help address labour shortages in factories, assist elderly at homes, and colonize new planets. While classical controllers for humanoid robots have…

Robotics · Computer Science 2023-12-15 Ilija Radosavovic , Tete Xiao , Bike Zhang , Trevor Darrell , Jitendra Malik , Koushil Sreenath

This paper presents a modeling and control framework for multibody flying robots subject to non-negligible aerodynamic forces acting on the centroidal dynamics. First, aerodynamic forces are calculated during robot flight in different…

Performing large step-ups is a challenging task for a humanoid robot. It requires the robot to perform motions at the limit of its reachable workspace while straining to move its body upon the obstacle. This paper presents a non-linear…

Robotics · Computer Science 2020-04-28 Stefano Dafarra , Sylvain Bertrand , Robert J. Griffin , Giorgio Metta , Daniele Pucci , Jerry Pratt

A common approach to the generation of walking patterns for humanoid robots consists in adopting a layered control architecture. This paper proposes an architecture composed of three nested control loops. The outer loop exploits a robot…