Related papers: Domain Randomization-Enhanced Depth Simulation and…
Depth estimation is a cornerstone of a vast number of applications requiring 3D assessment of the environment, such as robotics, augmented reality, and autonomous driving to name a few. One prominent technique for depth estimation is stereo…
The limited and dynamically varied resources on edge devices motivate us to deploy an optimized deep neural network that can adapt its sub-networks to fit in different resource constraints. However, existing works often build sub-networks…
High frame rate and accurate depth estimation plays an important role in several tasks crucial to robotics and automotive perception. To date, this can be achieved through ToF and LiDAR devices for indoor and outdoor applications,…
Scattering and attenuation of light in no-homogeneous imaging media or inconsistent light intensity will cause insufficient contrast and color distortion in the collected images, which limits the developments such as vision-driven smart…
To train a deblurring network, an appropriate dataset with paired blurry and sharp images is essential. Existing datasets collect blurry images either synthetically by aggregating consecutive sharp frames or using sophisticated camera…
The low-quality structure in raw depth maps is prevalent in real-world RGB-D datasets, which makes real-world depth recovery a critical task in recent years. However, the lack of paired raw-ground truth (raw-GT) data in the real world poses…
With the rapid advancement of mobile imaging, capturing screens using smartphones has become a prevalent practice in distance learning and conference recording. However, moir\'e artifacts, caused by frequency aliasing between display…
The low dynamic range (LDR) of common cameras fails to capture the rich contrast in natural scenes, resulting in loss of color and details in saturated pixels. Reconstructing the high dynamic range (HDR) of luminance present in the scene…
Despite the substantial progress in deep learning, its adoption in industrial robotics projects remains limited, primarily due to challenges in data acquisition and labeling. Previous sim2real approaches using domain randomization require…
Transparent objects are common in our daily life and frequently handled in the automated production line. Robust vision-based robotic grasping and manipulation for these objects would be beneficial for automation. However, the majority of…
Human can infer the 3D geometry of a scene from a sketch instead of a realistic image, which indicates that the spatial structure plays a fundamental role in understanding the depth of scenes. We are the first to explore the learning of a…
4D radar super-resolution, which aims to reconstruct sparse and noisy point clouds into dense and geometrically consistent representations, is a foundational problem in autonomous perception. However, existing methods often suffer from high…
A low-resolution digital surface model (DSM) features distinctive attributes impacted by noise, sensor limitations and data acquisition conditions, which failed to be replicated using simple interpolation methods like bicubic. This causes…
RGB images differentiate from depth images as they carry more details about the color and texture information, which can be utilized as a vital complementary to depth for boosting the performance of 3D semantic scene completion (SSC). SSC…
Scene Dynamic Recovery (SDR) by inverting distorted Rolling Shutter (RS) images to an undistorted high frame-rate Global Shutter (GS) video is a severely ill-posed problem due to the missing temporal dynamic information in both RS…
With the increasing availability of large databases of 3D CAD models, depth-based recognition methods can be trained on an uncountable number of synthetically rendered images. However, discrepancies with the real data acquired from various…
A key requirement for leveraging supervised deep learning methods is the availability of large, labeled datasets. Unfortunately, in the context of RGB-D scene understanding, very little data is available -- current datasets cover a small…
The dual-pixel (DP) hardware works by splitting each pixel in half and creating an image pair in a single snapshot. Several works estimate depth/inverse depth by treating the DP pair as a stereo pair. However, dual-pixel disparity only…
Subsurface scattering (SSS) gives translucent materials -- such as wax, jade, marble, and skin -- their characteristic soft shadows, color bleeding, and diffuse glow. Modeling these effects in neural rendering remains challenging due to…
RGB-based surface anomaly detection methods have advanced significantly. However, certain surface anomalies remain practically invisible in RGB alone, necessitating the incorporation of 3D information. Existing approaches that employ…