Related papers: AFE-CNN: 3D Skeleton-based Action Recognition with…
Facial Attribute Classification (FAC) has attracted increasing attention in computer vision and pattern recognition. However, state-of-the-art FAC methods perform face detection/alignment and FAC independently. The inherent dependencies…
In the realm of skeleton-based action recognition, the traditional methods which rely on coarse body keypoints fall short of capturing subtle human actions. In this work, we propose Expressive Keypoints that incorporates hand and foot…
Convolutional Neural Networks(CNNs) has achieved remarkable performance breakthrough in a variety of tasks. Recently, CNNs based methods that are fed with hand-extracted EEG features gradually produce a powerful performance on the EEG data…
Skeleton-based action recognition is a central task in computer vision and human-robot interaction. However, most previous methods suffer from overlooking the explicit exploitation of the latent data distributions (i.e., the intra-class…
Online action recognition is an important task for human centered intelligent services, which is still difficult to achieve due to the varieties and uncertainties of spatial and temporal scales of human actions. In this paper, we propose…
Skeleton-based action recognition is an important task that requires the adequate understanding of movement characteristics of a human action from the given skeleton sequence. Recent studies have shown that exploring spatial and temporal…
In computer-aided diagnosis tools employed for skin cancer treatment and early diagnosis, skin lesion segmentation is important. However, achieving precise segmentation is challenging due to inherent variations in appearance, contrast,…
Nowadays, hand gesture recognition has become an alternative for human-machine interaction. It has covered a large area of applications like 3D game technology, sign language interpreting, VR (virtual reality) environment, and robotics. But…
Skeleton sequences are compact and lightweight. Numerous skeleton-based action recognizers have been proposed to classify human behaviors. In this work, we aim to incorporate components that are compatible with existing models and further…
Skeleton-based action recognition has garnered significant attention due to the utilization of concise and resilient skeletons. Nevertheless, the absence of detailed body information in skeletons restricts performance, while other…
Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods…
Graph convolutional networks (GCNs) are the most commonly used methods for skeleton-based action recognition and have achieved remarkable performance. Generating adjacency matrices with semantically meaningful edges is particularly…
Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…
Action recognition based on skeleton data has recently witnessed increasing attention and progress. State-of-the-art approaches adopting Graph Convolutional networks (GCNs) can effectively extract features on human skeletons relying on the…
The video and action classification have extremely evolved by deep neural networks specially with two stream CNN using RGB and optical flow as inputs and they present outstanding performance in terms of video analysis. One of the…
Recognizing objects and scenes are two challenging but essential tasks in image understanding. In particular, the use of RGB-D sensors in handling these tasks has emerged as an important area of focus for better visual understanding.…
The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural…
Action Quality Assessment (AQA) requires fine-grained understanding of human motion and precise evaluation of pose similarity. This paper proposes a topology-aware Graph Convolutional Network (GCN) framework, termed GCN-PSN, which models…
This study investigates unsupervised anomaly action recognition, which identifies video-level abnormal-human-behavior events in an unsupervised manner without abnormal samples, and simultaneously addresses three limitations in the…
Action recognition has long been a fundamental and intriguing problem in artificial intelligence. The task is challenging due to the high dimensionality nature of an action, as well as the subtle motion details to be considered. Current…