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We show that quantum graph parameters for finite, simple, undirected graphs encode winning strategies for all possible synchronous non-local games. Given a synchronous game $\mathcal{G}=(I,O,\lambda)$ with $|I|=n$ and $|O|=k$, we…

Quantum Physics · Physics 2023-07-12 Samuel J. Harris

We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

Computer Science and Game Theory · Computer Science 2012-07-03 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

We give an algorithm for solving stochastic parity games with almost-sure winning conditions on lossy channel systems, for the case where the players are restricted to finite-memory strategies. First, we describe a general framework, where…

Computer Science and Game Theory · Computer Science 2013-06-14 Parosh Aziz Abdulla , Lorenzo Clemente , Richard Mayr , Sven Sandberg

We consider perfect-information reachability stochastic games for 2 players on infinite graphs. We identify a subclass of such games, and prove two interesting properties of it: first, Player Max always has optimal strategies in games from…

Computer Science and Game Theory · Computer Science 2011-06-10 Václav Brožek

In the first part, we determine conditions on spectra X and Y under which either every map from X to Y is phantom, or no nonzero maps are. We also address the question of whether such all or nothing behaviour is preserved when X is replaced…

Algebraic Topology · Mathematics 2017-07-11 J. Daniel Christensen , Mark Hovey

What is a finite-state strategy in a delay game? We answer this surprisingly non-trivial question by presenting a very general framework that allows to remove delay: finite-state strategies exist for all winning conditions where the…

Computer Science and Game Theory · Computer Science 2019-12-16 Sarah Winter , Martin Zimmermann

In set theory without the axiom of regularity, we consider a game in which two players choose in turn an element of a given set, an element of this element, etc.; a player wins if its adversary cannot make any next move. Sets that are…

Logic · Mathematics 2007-05-23 Denis I. Saveliev

Suppose that three kinds of quantum systems are given in some unknown states $\ket f^{\otimes N}$, $\ket{g_1}^{\otimes K}$, and $\ket{g_2}^{\otimes K}$, and we want to decide which \textit{template} state $\ket{g_1}$ or $\ket{g_2}$, each…

Quantum Physics · Physics 2009-11-07 Masahide Sasaki , Alberto Carlini

A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…

Data Structures and Algorithms · Computer Science 2024-11-25 Felix Klingelhoefer , Alantha Newman

We study two models of the Majority problem. We are given n balls and an unknown coloring of them with two colors. We can ask sets of balls of size k as queries, and in the so-called General Model the answer to a query shows if all the…

Combinatorics · Mathematics 2018-09-03 Dániel Gerbner , Máté Vizer

We consider infinite-state turn-based stochastic games of two players, Box and Diamond, who aim at maximizing and minimizing the expected total reward accumulated along a run, respectively. Since the total accumulated reward is unbounded,…

Computer Science and Game Theory · Computer Science 2012-08-09 Tomáš Brázdil , Antonín Kučera , Petr Novotný

We consider three-state cellular automata in two dimensions in which two colored states, blue and red, compete for control of the empty background, starting from low initial densities $p$ and $q$. When the dynamics of both colored types are…

Probability · Mathematics 2024-05-24 Janko Gravner , David Sivakoff

We analyze grand-canonical minority games with infinite and finite score memory and different updating timescales (from `on-line' games to `batch' games) in detail with various complementary methods, both analytical and numerical. We focus…

Disordered Systems and Neural Networks · Physics 2007-05-23 Damien Challet , Andrea De Martino , Matteo Marsili , Isaac Perez Castillo

In this paper, we discuss the problem of determining whether a quantum system is in a pure state, or in a mixed state. We apply two strategies to settle this problem: the unambiguous discrimination and the maximum confidence discrimination.…

Quantum Physics · Physics 2009-11-13 Chi Zhang , Guoming Wang , Mingsheng Ying

Encoding and decoding are the two key steps in information processing. In this work we study the encoding and decoding capabilities of operational theories in the context of information-storability game, where the task is to freely choose a…

Quantum Physics · Physics 2024-07-19 Teiko Heinosaari , Leevi Leppäjärvi , Martin Plávala

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

Computer Science and Game Theory · Computer Science 2010-06-18 Soumya Paul , R. Ramanujam

In two-player finite-state stochastic games of partial observation on graphs, in every state of the graph, the players simultaneously choose an action, and their joint actions determine a probability distribution over the successor states.…

Computer Science and Game Theory · Computer Science 2011-07-13 Krishnendu Chatterjee , Laurent Doyen

We present a method to assign, for any radius $r$ greater than about 12.44, one of seven colors to each point in $\mathbb{R}^3$ lying at distance $r$ from the origin, such that no two points at unit distance from each other are assigned the…

Combinatorics · Mathematics 2021-07-27 Tomas Sirgedas

We consider two-player games with imperfect information and the synthesis of a randomized strategy for one player that ensures the objective is satisfied almost-surely (i.e., with probability 1), regardless of the strategy of the other…

Computer Science and Game Theory · Computer Science 2024-07-30 Laurent Doyen , Thomas Soullard

The majority problem is a special case of the heavy hitters problem. Given a collection of coloured balls, the task is to identify the majority colour or state that no such colour exists. Whilst the special case of two-colours has been well…

Data Structures and Algorithms · Computer Science 2018-01-08 Anthony Kleerekoper
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