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Related papers: A Multi-body Tracking Framework - From Rigid Objec…

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Given a single image of a general object such as a chair, could we also restore its articulated 3D shape similar to human modeling, so as to animate its plausible articulations and diverse motions? This is an interesting new question that…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Ji Yang , Xinxin Zuo , Sen Wang , Zhenbo Yu , Xingyu Li , Bingbing Ni , Minglun Gong , Li Cheng

Multimodal data is known to be helpful for visual tracking by improving robustness to appearance variations. However, sensor synchronization challenges often compromise data availability, particularly in video settings where shortages can…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Yuedong Tan , Jiawei Shao , Eduard Zamfir , Ruanjun Li , Zhaochong An , Chao Ma , Danda Paudel , Luc Van Gool , Radu Timofte , Zongwei Wu

Multi-object tracking (MOT) aims to associate target objects across video frames in order to obtain entire moving trajectories. With the advancement of deep neural networks and the increasing demand for intelligent video analysis, MOT has…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Gaoang Wang , Mingli Song , Jenq-Neng Hwang

In the recent literature, on the one hand, many 3D multi-object tracking (MOT) works have focused on tracking accuracy and neglected computation speed, commonly by designing rather complex cost functions and feature extractors. On the other…

Computer Vision and Pattern Recognition · Computer Science 2022-08-29 Xiyang Wang , Chunyun Fu , Zhankun Li , Ying Lai , Jiawei He

We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds. The two non-trivial challenges posed by this multi-scan multibody setting that we…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Jiahui Huang , He Wang , Tolga Birdal , Minhyuk Sung , Federica Arrigoni , Shi-Min Hu , Leonidas Guibas

A deep understanding of kinematic structures and movable components is essential for enabling robots to manipulate objects and model their own articulated forms. Such understanding is captured through articulated objects, which are…

Robotics · Computer Science 2026-03-04 Jiawei Wang , Dingyou Wang , Jiaming Hu , Qixuan Zhang , Jingyi Yu , Lan Xu

We present a framework of elastic locomotion, which allows users to enliven an elastic body to produce interesting locomotion by prescribing its high-level kinematics. We formulate this problem as an inverse simulation problem and seek the…

Graphics · Computer Science 2024-05-24 Siyuan Shen , Tianjia Shao , Kun Zhou , Chenfanfu Jiang , Sheldon Andrews , Victor Zordan , Yin Yang

A fundamental problem in robotic perception is matching identical objects or data, with applications such as loop closure detection, place recognition, object tracking, and map fusion. While the problem becomes considerably more challenging…

Robotics · Computer Science 2021-12-01 Parker C. Lusk , Ronak Roy , Kaveh Fathian , Jonathan P. How

Deep learning inference that needs to largely take place on the 'edge' is a highly computational and memory intensive workload, making it intractable for low-power, embedded platforms such as mobile nodes and remote security applications.…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Andres Ussa , Chockalingam Senthil Rajen , Deepak Singla , Jyotibdha Acharya , Gideon Fu Chuanrong , Arindam Basu , Bharath Ramesh

We describe a framework for changing-contact robot manipulation tasks that require the robot to make and break contacts with objects and surfaces. The discontinuous interaction dynamics of such tasks make it difficult to construct and use a…

Robotics · Computer Science 2021-11-16 Saif Sidhik , Mohan Sridharan , Dirk Ruiken

Grasping deformable objects is not well researched due to the complexity in modelling and simulating the dynamic behavior of such objects. However, with the rapid development of physics-based simulators that support soft bodies, the…

Robotics · Computer Science 2021-07-20 Tran Nguyen Le , Jens Lundell , Fares J. Abu-Dakka , Ville Kyrki

Visual Tracking is a complex problem due to unconstrained appearance variations and dynamic environment. Extraction of complementary information from the object environment via multiple features and adaption to the target's appearance…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Kapil Sharma , Himanshu Ahuja , Ashish Kumar , Nipun Bansal , Gurjit Singh Walia

Human-to-humanoid imitation learning aims to learn a humanoid whole-body controller from human motion. Motion retargeting is a crucial step in enabling robots to acquire reference trajectories when exploring locomotion skills. However,…

Robotics · Computer Science 2025-09-22 Xingyu Chen , Hanyu Wu , Sikai Wu , Mingliang Zhou , Diyun Xiang , Haodong Zhang

In this paper, we propose a whole-body planning framework that unifies dynamic locomotion and manipulation tasks by formulating a single multi-contact optimal control problem. We model the hybrid nature of a generic multi-limbed mobile…

Robotics · Computer Science 2021-03-02 Jean-Pierre Sleiman , Farbod Farshidian , Maria Vittoria Minniti , Marco Hutter

Robotic grasping is facing a variety of real-world uncertainties caused by non-static object states, unknown object properties, and cluttered object arrangements. The difficulty of grasping increases with the presence of more uncertainties,…

Robotics · Computer Science 2025-09-10 Hao Chen , Takuya Kiyokawa , Weiwei Wan , Kensuke Harada

Statistical shape models (SSMs) are state-of-the-art medical image analysis tools for extracting and explaining features across a set of biological structures. However, a principled and robust way to combine shape and pose features has been…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Jean-Rassaire Fouefack , Bhushan Borotikar , Tania S. Douglas , Valérie Burdin , Tinashe E. M. Mutsvangwa

Quadrotors can carry slung loads to hard-to-reach locations at high speed. Since a single quadrotor has limited payload capacities, using a team of quadrotors to collaboratively manipulate a heavy object is a scalable and promising…

Robotics · Computer Science 2025-10-31 Sihao Sun , Xuerui Wang , Dario Sanalitro , Antonio Franchi , Marco Tognon , Javier Alonso-Mora

Full-body avatar presence is crucial for immersive social and environmental interactions in digital reality. However, current devices only provide three six degrees of freedom (DOF) poses from the headset and two controllers (i.e.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Dongseok Yang , Jiho Kang , Lingni Ma , Joseph Greer , Yuting Ye , Sung-Hee Lee

Legged manipulators extend robotic capabilities beyond static manipulation by integrating agile locomotion with versatile arm control. However, achieving precise manipulation while maintaining coordinated locomotion remains a major…

We present an integrated framework for simultaneous tracking, group detection and multi-level activity recognition in crowd videos. Instead of solving these problems independently and sequentially, we solve them together in a unified…

Computer Vision and Pattern Recognition · Computer Science 2017-10-31 Neha Bhargava , Subhasis Chaudhuri
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