Related papers: Multiview Regenerative Morphing with Dual Flows
We are motivated by the fact that multiple representations of the environment are required to stand for the changes in appearance with time and for changes that appear in a cyclic manner. These changes are, for example, from day to night…
Image alignment by mesh warps, such as meshflow, is a fundamental task which has been widely applied in various vision applications(e.g., multi-frame HDR/denoising, video stabilization). Traditional mesh warp methods detect and match image…
In this work, we first propose a fully differentiable Many-to-Many (M2M) splatting framework to interpolate frames efficiently. Given a frame pair, we estimate multiple bidirectional flows to directly forward warp the pixels to the desired…
Unsupervised change detection techniques are generally constrained to two multi-band optical images acquired at different times through sensors sharing the same spatial and spectral resolution. This scenario is suitable for a straight…
Interfacial dynamics in two-phase flows govern momentum, heat, and mass transfer, yet remain difficult to measure experimentally. Classical techniques face intrinsic limitations near moving interfaces, while existing neural rendering…
Textured 3D morphing seeks to generate smooth and plausible transitions between two 3D assets, preserving both structural coherence and fine-grained appearance. This ability is crucial not only for advancing 3D generation research but also…
Advancing face morphing attack techniques is crucial to anticipate evolving threats and develop robust defensive mechanisms for identity verification systems. This work introduces DCMorph, a dual-stream diffusion-based morphing framework…
In light-sheet microscopy, overall image content and resolution are improved by acquiring and fusing multiple views of the sample from different directions. State-of-the-art multi-view (MV) deconvolution employs the point spread functions…
We introduce an improved solution to the neural image-based rendering problem in computer vision. Given a set of images taken from a freely moving camera at train time, the proposed approach could synthesize a realistic image of the scene…
Mesh deformation plays a pivotal role in many 3D vision tasks including dynamic simulations, rendering, and reconstruction. However, defining an efficient discrepancy between predicted and target meshes remains an open problem. A prevalent…
Reconstructing real-world objects from multi-view images is essential for applications in 3D editing, AR/VR, and digital content creation. Existing methods typically prioritize either geometric accuracy (Multi-View Stereo) or photorealistic…
Face plays an important role in humans visual perception, and reconstructing perceived faces from brain activities is challenging because of its difficulty in extracting high-level features and maintaining consistency of multiple face…
Recent works have demonstrated the feasibility of inverting face recognition systems, enabling to recover convincing face images using only their embeddings. We leverage such template inversion models to develop a novel type ofdeep morphing…
Nowadays, the need for user editing in a 3D scene has rapidly increased due to the development of AR and VR technology. However, the existing 3D scene completion task (and datasets) cannot suit the need because the missing regions in scenes…
Strong semantic representations improve the convergence and generation quality of diffusion and flow models. Existing approaches largely rely on external models, which require separate training, operate on misaligned objectives, and exhibit…
Visual information plays an indispensable role in our daily interactions with environment. Such information is manipulated for a wide range of purposes spanning from basic object and material perception to complex gesture interpretations.…
In this paper we propose a model to learn multimodal multilingual representations for matching images and sentences in different languages, with the aim of advancing multilingual versions of image search and image understanding. Our model…
We propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, a SVBRDF, and 3D spatially-varying lighting. Because multi-view images provide a variety of information about the scene,…
Despite impressive performance for high-level downstream tasks, self-supervised pre-training methods have not yet fully delivered on dense geometric vision tasks such as stereo matching or optical flow. The application of self-supervised…
Learning with neural networks from a continuous stream of visual information presents several challenges due to the non-i.i.d. nature of the data. However, it also offers novel opportunities to develop representations that are consistent…