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We propose $\Lambda^*_M$-an active learning algorithm that learns symbolic Mealy automata, which support infinite input alphabets and multiple output characters. Each of these two features has been addressed separately in prior work.…

Formal Languages and Automata Theory · Computer Science 2025-09-19 Kengo Irie , Masaki Waga , Kohei Suenaga

This paper addresses the problem of learning control policies for mobile robots, modeled as unknown Markov Decision Processes (MDPs), that are tasked with temporal logic missions, such as sequencing, coverage, or surveillance. The MDP…

Robotics · Computer Science 2022-07-13 Yiannis Kantaros

A key challenge in online learning is that classical algorithms can be slow to adapt to changing environments. Recent studies have proposed "meta" algorithms that convert any online learning algorithm to one that is adaptive to changing…

Machine Learning · Statistics 2017-11-08 Kwang-Sung Jun , Francesco Orabona , Stephen Wright , Rebecca Willett

We introduce a class of concurrent learning (CL) algorithms designed to solve parameter estimation problems with convergence rates ranging from hyperexponential to prescribed-time while utilizing alternating datasets during the learning…

Optimization and Control · Mathematics 2025-02-28 Daniel E. Ochoa , Jorge I. Poveda

A notion of alternating timed automata is proposed. It is shown that such automata with only one clock have decidable emptiness problem over finite words. This gives a new class of timed languages which is closed under boolean operations…

Logic in Computer Science · Computer Science 2007-05-23 Slawomir Lasota , Igor Walukiewicz

Reinforcement learning (RL) allows to solve complex tasks such as Go often with a stronger performance than humans. However, the learned behaviors are usually fixed to specific tasks and unable to adapt to different contexts. Here we…

Machine Learning · Computer Science 2020-04-21 Chris Reinke

Classical learning assumes the learner is given a labeled data sample, from which it learns a model. The field of Active Learning deals with the situation where the learner begins not with a training sample, but instead with resources that…

Machine Learning · Computer Science 2012-07-19 Omid Madani , Daniel J. Lizotte , Russell Greiner

Active learning is a decision-making process. In both abstract and physical settings, active learning demands both analysis and action. This is a review of active learning in robotics, focusing on methods amenable to the demands of embodied…

Robotics · Computer Science 2021-06-28 Annalisa T. Taylor , Thomas A. Berrueta , Todd D. Murphey

We study the adaptive control of an unknown linear system with a quadratic cost function subject to safety constraints on both the states and actions. The challenges of this problem arise from the tension among safety, exploration,…

Systems and Control · Electrical Eng. & Systems 2021-11-02 Yingying Li , Subhro Das , Jeff Shamma , Na Li

ELAN is a powerful language and environment for specifying and prototyping deduction systems in a language based on rewrite rules controlled by strategies. Timed automata is a class of continuous real-time models of reactive systems for…

Programming Languages · Computer Science 2007-05-23 Emmanuel Beffara , Olivier Bournez , Hassen Kacem , Claude Kirchner

ELAN is a powerful language and environment for specifying and prototyping deduction systems in a language based on rewrite rules controlled by strategies. Timed automata is a class of continuous real-time models of reactive systems for…

Logic in Computer Science · Computer Science 2009-07-20 Emmanuel Beffara , Olivier Bournez , Hassen Kacem , Claude Kirchner

Simulated annealing is an effective and general means of optimization. It is in fact inspired by metallurgy, where the temperature of a material determines its behavior in thermodynamics. Likewise, in simulated annealing, the actions that…

Machine Learning · Computer Science 2020-07-01 Avrim Blum , Chen Dan , Saeed Seddighin

In this paper, we consider partially observable timed automata endowed with a single clock. A time interval is associated with each transition specifying at which clock values it may occur. In addition, a resetting condition associated to a…

Formal Languages and Automata Theory · Computer Science 2024-09-10 Chao Gao , Dimitri Lefebvre , Carla Seatzu , Zhiwu Li , Alessandro Giua

Aligning large language models (LLMs) depends on high-quality datasets of human preference labels, which are costly to collect. Although active learning has been studied to improve sample efficiency relative to passive collection, many…

Machine Learning · Computer Science 2026-02-03 Yao Zhao , Kwang-Sung Jun

We present two active learning algorithms for sound deterministic negotiations. Sound deterministic negotiations are models of distributed systems, a kind of Petri nets or Zielonka automata with additional structure. We show that this…

Logic in Computer Science · Computer Science 2022-05-10 Anca Muscholl , Igor Walukiewicz

To identify a stationary action profile for a population of competitive agents, each executing private strategies, we introduce a novel active-learning scheme where a centralized external observer (or entity) can probe the agents' reactions…

Systems and Control · Electrical Eng. & Systems 2024-10-10 Filippo Fabiani , Alberto Bemporad

We present a discrete-time formulation for the autonomous learning conjecture. The main feature of this formulation is the possibility to apply the autonomous learning scheme to systems in which the errors with respect to target functions…

Adaptation and Self-Organizing Systems · Physics 2017-06-07 Agustín M. Bilen , Pablo Kaluza

Autonomous robots operating in open environments need the ability to continuously handle tasks that are not covered by predefined local methods. However, existing approaches often rely on repeated large-language-model (LLM) interaction for…

Robotics · Computer Science 2026-04-27 Hong Su

Real-world robotic tasks often require agents to achieve sequences of goals while respecting time-varying safety constraints. However, standard Reinforcement Learning (RL) paradigms are fundamentally limited in these settings. A natural…

Robotics · Computer Science 2025-12-02 Anastasios Manganaris , Vittorio Giammarino , Ahmed H. Qureshi

Learning automata by queries is a long-studied area initiated by Angluin in 1987 with the introduction of the $L^*$ algorithm to learn regular languages, with a large body of work afterwards on many different variations and generalizations…

Formal Languages and Automata Theory · Computer Science 2024-09-18 Kevin Zhou