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Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…

Machine Learning · Computer Science 2024-09-25 Anis Elgabli , Mohammed S. Elbamby , Cristina Perfecto , Mounssif Krouka , Mehdi Bennis , Vaneet Aggarwal

The Metaverse represents a transformative shift beyond traditional mobile Internet, creating an immersive, persistent digital ecosystem where users can interact, socialize, and work within 3D virtual environments. Powered by large models…

Computers and Society · Computer Science 2025-08-12 Yuntao Wang , Qinnan Hu , Zhou Su , Linkang Du , Qichao Xu , Weiwei Li

In this paper, we implement an application-aware scheduler that differentiates users running real-time applications and delay-tolerant applications while allocating resources. This approach ensures that the priority is given to real-time…

Networking and Internet Architecture · Computer Science 2015-11-17 Tugba Erpek , Ahmed Abdelhadi , T. Charles Clancy

In this paper, a joint task, spectrum, and transmit power allocation problem is investigated for a wireless network in which the base stations (BSs) are equipped with mobile edge computing (MEC) servers to jointly provide computational and…

Signal Processing · Electrical Eng. & Systems 2020-07-21 Sihua Wang , Mingzhe Chen , Xuanlin Liu , Changchuan Yin , Shuguang Cui , H. Vincent Poor

Since the popularisation of the Internet in the 1990s, the cyberspace has kept evolving. We have created various computer-mediated virtual environments including social networks, video conferencing, virtual 3D worlds (e.g., VR Chat),…

Computers and Society · Computer Science 2021-11-04 Lik-Hang Lee , Tristan Braud , Pengyuan Zhou , Lin Wang , Dianlei Xu , Zijun Lin , Abhishek Kumar , Carlos Bermejo , Pan Hui

Crowdsourced live video streaming (livecast) services such as Facebook Live, YouNow, Douyu and Twitch are gaining more momentum recently. Allocating the limited resources in a cost-effective manner while maximizing the Quality of Service…

Networking and Internet Architecture · Computer Science 2021-06-07 Emna Baccour , Fatima Haouari , Aiman Erbad , Amr Mohamed , Kashif Bilal , Mohsen Guizani , Mounir Hamdi

In the digital transformation era, Metaverse offers a fusion of virtual reality (VR), augmented reality (AR), and web technologies to create immersive digital experiences. However, the evolution of the Metaverse is slowed down by the…

Networking and Internet Architecture · Computer Science 2024-04-05 Guangyuan Liu , Hongyang Du , Dusit Niyato , Jiawen Kang , Zehui Xiong , Abbas Jamalipour , Shiwen Mao , Dong In Kim

The widespread use of Artificial Intelligence (AI) in consequential domains, such as healthcare and parole decision-making systems, has drawn intense scrutiny on the fairness of these methods. However, ensuring fairness is often…

Artificial Intelligence · Computer Science 2021-09-10 Ninareh Mehrabi , Umang Gupta , Fred Morstatter , Greg Ver Steeg , Aram Galstyan

Adaptive bitrate (ABR) streaming is the de facto solution for achieving smooth viewing experiences under unstable network conditions. However, most of the existing rate adaptation approaches for ABR are content-agnostic, without considering…

Multimedia · Computer Science 2018-11-19 Guanyu Gao , Linsen Dong , Huaizheng Zhang , Yonggang Wen , Wenjun Zeng

With the merit of containing full panoramic content in one camera, Virtual Reality (VR) and 360-degree videos have attracted more and more attention in the field of industrial cloud manufacturing and training. Industrial Internet of Things…

Multimedia · Computer Science 2020-03-24 Wei Quan , Yuxuan Pan , Bin Xiang , Lin Zhang

We consider the problem of optimizing Quality of Experience (QoE) of clients streaming real-time video, served by networks managed by different operators that can share bandwidth with each other. The abundance of real-time video traffic is…

Networking and Internet Architecture · Computer Science 2025-01-31 Sushi Anna George , Vinay Joseph

This work introduces an innovative method for estimating attention levels (cognitive load) using an ensemble of facial analysis techniques applied to webcam videos. Our method is particularly useful, among others, in e-learning…

Human-Computer Interaction · Computer Science 2024-08-15 Roberto Daza , Luis F. Gomez , Julian Fierrez , Aythami Morales , Ruben Tolosana , Javier Ortega-Garcia

The heterogeneity of the Internet-of-things (IoT) network can be exploited as a dynamic computational resource environment for many devices lacking computational capabilities. A smart mechanism for allocating edge and mobile computers to…

Social and Information Networks · Computer Science 2020-07-09 Abdullah Khanfor , Raby Hamadi , Hakim Ghazzai , Ye Yang , Mohammad R. Haider , Yehia Massoud

The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…

Multimedia · Computer Science 2024-11-26 Monalisa Ghosh , Chetna Singhal

With rapid advancements in large language models (LLMs), AI-generated content (AIGC) has emerged as a key driver of technological innovation and economic transformation. Personalizing AIGC services to meet individual user demands is…

Computer Science and Game Theory · Computer Science 2025-11-04 Hongjia Wu , Minrui Xu , Zehui Xiong , Lin Gao , Haoyuan Pan , Dusit Niyato , Tse-Tin Chan

We propose algorithms for cloud radio access networks that not only provide heterogeneous quality of-service (QoS) for rate- and, importantly, delay-sensitive applications, but also jointly optimize the frequency reuse pattern. Importantly,…

Networking and Internet Architecture · Computer Science 2018-01-29 Alirezan Sharifian , Raviraj Adve

The combination of Internet of Things (IoT) and Edge Computing (EC) can assist in the delivery of novel applications that will facilitate end users activities. Data collected by numerous devices present in the IoT infrastructure can be…

Databases · Computer Science 2020-08-13 Kostas Kolomvatsos , Christos Anagnostopoulos

As augmented and virtual reality evolve, achieving seamless synchronization between physical and digital realms remains a critical challenge, especially for real-time applications where delays affect the user experience. This paper presents…

Networking and Internet Architecture · Computer Science 2025-10-30 Elif Ebru Ohri , Qi Liao , Anastasios Giovanidis , Francesca Fossati , Nour-El-Houda Yellas

Augmented Reality (AR) devices are commonly head-worn to overlay context-dependent information into the field of view of the device operators. One particular scenario is the overlay of still images, either in a traditional fashion, or as…

Multimedia · Computer Science 2017-05-04 Brian Bauman , Patrick Seeling

Attention mechanisms are widely used in current encoder/decoder frameworks of image captioning, where a weighted average on encoded vectors is generated at each time step to guide the caption decoding process. However, the decoder has…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Lun Huang , Wenmin Wang , Jie Chen , Xiao-Yong Wei