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Precise perception of contact interactions is essential for fine-grained manipulation skills for robots. In this paper, we present the design of feedback skills for robots that must learn to stack complex-shaped objects on top of each other…

This paper presents a novel model-free method for humanoid-robot quasi-static movement control. Traditional model-based methods often require precise robot model parameters. Additionally, existing learning-based frameworks often train the…

Robotics · Computer Science 2023-03-01 Boren Jiang , Ximeng Tao , Yuanfeng Han , Wanze Li , Gregory S. Chirikjian

Most locomotion methods for humanoid robots focus on leg-based gaits, yet natural bipeds frequently rely on hands, knees, and elbows to establish additional contacts for stability and support in complex environments. This paper introduces…

Stable and reliable grasp is critical to robotic manipulations especially for fragile and glazed objects, where the grasp force requires precise control as too large force possibly damages the objects while small force leads to slip and…

Robotics · Computer Science 2026-03-20 Chengxiao He , Wenhui Yang , Hongliang Zhao , Jiacheng Lv , Yuzhe Shao , Longhui Qin

Multi-legged robots offer enhanced stability to navigate complex terrains with their multiple legs interacting with the environment. However, how to effectively coordinate the multiple legs in a larger action exploration space to generate…

Robotics · Computer Science 2025-11-06 Xin Liu , Jinze Wu , Yinghui Li , Chenkun Qi , Yufei Xue , Feng Gao

Robotics would gain by replicating the remarkable agility of arthropods in navigating complex environments. Here we consider the control of multi-legged systems which have 6 or more legs. Current multi-legged control strategies in robots…

Robotics · Computer Science 2026-03-11 Zhuoyang Chen , Xinyuan Wang , Shai Revzen

This paper presents a novel approach for representing proprioceptive time-series data from quadruped robots as structured two-dimensional images, enabling the use of convolutional neural networks for learning locomotion-related tasks. The…

This study presents an innovative computer vision framework designed to analyze human movements in industrial settings, aiming to enhance biomechanical analysis by integrating seamlessly with existing software. Through a combination of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Jesudara Omidokun , Darlington Egeonu , Bochen Jia , Liang Yang

Most humanoid robots have highly complicated structure and design of robots that are very similar to human is extremely difficult. In this paper, modelling of a general and comprehensive algorithm for control of humanoid robots is presented…

Robotics · Computer Science 2014-04-11 Saeid Pashazadeh , Saeed Saeedvand

Legged robots must adapt their gait to navigate unpredictable environments, a challenge that animals master with ease. However, most deep reinforcement learning (DRL) approaches to quadruped locomotion rely on a fixed gait, limiting…

Robotics · Computer Science 2025-06-24 Joseph Humphreys , Chengxu Zhou

The future where the industrial shop-floors witness humans and robots working in unison and the domestic households becoming a shared space for both these agents is not very far. The scientific community has been accelerating towards that…

Robotics · Computer Science 2022-06-09 Prashanth Ramadoss

This paper proposes a data-driven method for powered prosthesis control that achieves stable walking without the need for additional sensors on the human. The key idea is to extract the nominal gait and the human interaction information…

Robotics · Computer Science 2020-03-18 Rachel Gehlhar , Yuxiao Chen , Aaron D. Ames

Legged robots face significant challenges in navigating complex environments, as they require precise real-time decisions for foothold selection and contact planning. While existing research has explored methods to select footholds based on…

Robotics · Computer Science 2026-02-25 Lei Ye , Haibo Gao , Huaiguang Yang , Peng Xu , Haoyu Wang , Tie Liu , Junqi Shan , Zongquan Deng , Liang Ding

This paper introduces a novel proprioceptive state estimator for legged robots based on a learned displacement measurement from IMU data. Recent research in pedestrian tracking has shown that motion can be inferred from inertial data using…

Robotics · Computer Science 2021-11-02 Russell Buchanan , Marco Camurri , Frank Dellaert , Maurice Fallon

Legged systems need to optimize contact force in order to maintain contacts. For this, the controller needs to have the knowledge of the surface geometry and how slippery the terrain is. We can use a vision system to realize the terrain,…

Robotics · Computer Science 2020-03-05 Hsiu-Chin Lin , Michael Mistry

Human gait has been shown to provide crucial motion cues for various applications. Recognizing patterns in human gait has been widely adopted in various application areas such as security, virtual reality gaming, medical rehabilitation, and…

Human-Computer Interaction · Computer Science 2024-02-16 Chinmay Prakash Swami

Detection of slip during object grasping and manipulation plays a vital role in object handling. Existing solutions primarily rely on visual information to devise a strategy for grasping. However, for robotic systems to attain a level of…

Controlling the shape of deformable linear objects using robots and constraints provided by environmental fixtures has diverse industrial applications. In order to establish robust contacts with these fixtures, accurate estimation of the…

Robotics · Computer Science 2024-01-31 Kejia Chen , Zhenshan Bing , Yansong Wu , Fan Wu , Liding Zhang , Sami Haddadin , Alois Knoll

Deep Reinforcement Learning (DRL) controllers for quadrupedal locomotion have demonstrated impressive performance on challenging terrains, allowing robots to execute complex skills such as climbing, running, and jumping. However, existing…

Robotics · Computer Science 2025-09-30 Yinzhao Dong , Ji Ma , Liu Zhao , Wanyue Li , Peng Lu

Robotic grasp detection is a fundamental capability for intelligent manipulation in unstructured environments. Previous work mainly employed visual and tactile fusion to achieve stable grasp, while, the whole process depending heavily on…

Robotics · Computer Science 2019-09-17 Teng Xue , Wenhai Liu , Mingshuo Han , Zhenyu Pan , Jin Ma , Quanquan Shao , Weiming Wang