Related papers: StyleLight: HDR Panorama Generation for Lighting E…
We introduce SLayR, Scene Layout Generation with Rectified flow, a novel transformer-based model for text-to-layout generation which can then be paired with existing layout-to-image models to produce images. SLayR addresses a domain in…
Light fields (LFs), conducive to comprehensive scene radiance recorded across angular dimensions, find wide applications in 3D reconstruction, virtual reality, and computational photography.However, the LF acquisition is inevitably…
High dynamic range imaging (HDRI) for real-world dynamic scenes is challenging because moving objects may lead to hybrid degradation of low dynamic range and motion blur. Existing event-based approaches only focus on a separate task, while…
Recovering ghost-free High Dynamic Range (HDR) images from multiple Low Dynamic Range (LDR) images becomes challenging when the LDR images exhibit saturation and significant motion. Recent Diffusion Models (DMs) have been introduced in HDR…
Photometric stereo typically demands intricate data acquisition setups involving multiple light sources to recover surface normals accurately. In this paper, we propose MERLiN, an attention-based hourglass network that integrates single…
Nighttime light (NTL) remote sensing observation serves as a unique proxy for quantitatively assessing progress toward meeting a series of Sustainable Development Goals (SDGs), such as poverty estimation, urban sustainable development, and…
Low-light imaging with handheld mobile devices is a challenging issue. Limited by the existing models and training data, most existing methods cannot be effectively applied in real scenarios. In this paper, we propose a new low-light image…
Reconstructing an object from photos and placing it virtually in a new environment goes beyond the standard novel view synthesis task as the appearance of the object has to not only adapt to the novel viewpoint but also to the new lighting…
High dynamic range (HDR) video reconstruction is attracting more and more attention due to the superior visual quality compared with those of low dynamic range (LDR) videos. The availability of LDR-HDR training pairs is essential for the…
We describe a new method for comparing frame appearance in a frame-to-model 3-D mapping and tracking system using an low dynamic range (LDR) RGB-D camera which is robust to brightness changes caused by auto exposure. It is based on a…
Most novel view synthesis methods -- including Neural Radiance Fields (NeRF) -- struggle to capture the high dynamic range (HDR) radiance required for realistic image-based lighting (IBL). This limitation stems from a reliance on low…
In this work, we propose a step towards a more accurate prediction of the environment light given a single picture of a known object. To achieve this, we developed a deep learning method that is able to encode the latent space of indoor…
With the introduction of consumer light field cameras, light field imaging has recently become widespread. However, there is an inherent trade-off between the angular and spatial resolution, and thus, these cameras often sparsely sample in…
We introduce a high resolution, 3D-consistent image and shape generation technique which we call StyleSDF. Our method is trained on single-view RGB data only, and stands on the shoulders of StyleGAN2 for image generation, while solving two…
We propose VoLux-GAN, a generative framework to synthesize 3D-aware faces with convincing relighting. Our main contribution is a volumetric HDRI relighting method that can efficiently accumulate albedo, diffuse and specular lighting…
One-shot talking face generation aims at synthesizing a high-quality talking face video from an arbitrary portrait image, driven by a video or an audio segment. One challenging quality factor is the resolution of the output video: higher…
We present NeRFEditor, an efficient learning framework for 3D scene editing, which takes a video captured over 360{\deg} as input and outputs a high-quality, identity-preserving stylized 3D scene. Our method supports diverse types of…
Modern displays can render video content with high dynamic range (HDR) and wide color gamut (WCG). However, most resources are still in standard dynamic range (SDR). Therefore, transforming existing SDR content into the HDRTV standard holds…
High dynamic range (HDR) video reconstruction from sequences captured with alternating exposures is a very challenging problem. Existing methods often align low dynamic range (LDR) input sequence in the image space using optical flow, and…
In this paper, we present a novel tone mapping algorithm that can be used for displaying wide dynamic range (WDR) images on low dynamic range (LDR) devices. The proposed algorithm is mainly motivated by the logarithmic response and local…